From d74ffd4e91154ea48d36b7ea153907b171c47b74 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 06 五月 2024 18:31:35 +0800
Subject: [PATCH] 10033 【后端】仙树升级系统及砍树产出规则(仙树等级前后端统一:从1开始,1代表1级;)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py | 55 ++++++++++++++++++++++++++++++++++++++++++++++---------
1 files changed, 46 insertions(+), 9 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
index 25705b1..36ee9a2 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
@@ -28,6 +28,7 @@
import PlayerFamily
import PyDataManager
import PlayerViewCache
+import IpyGameDataPY
import time
import random
@@ -35,11 +36,6 @@
Def_Key_BillboardSortTick = "BillboardSortTick_%s" # 排行榜是否排序tick,参数(排行榜类型)
Def_Key_BillboardNeedSort = "BillboardNeedSort_%s" # 排行榜是否需要排序,参数(排行榜类型)
-#需要每天记录到oss的排行榜类型
-Def_NoteOssBillboardTypeList = [
- ShareDefine.Def_BT_LV , #个人等级日榜
- ShareDefine.Def_BT_FightPower, #个人战斗力
- ]
#需要每天拷贝昨日榜单的排行榜类型字典
Def_NeedCopyYesterday_Dict = {
#昨日榜(拷贝) #今日榜(源数据)
@@ -47,6 +43,7 @@
def NoteOssBillboardInfoByDay():
## 每天记录排行榜信息到oss中
+ Def_NoteOssBillboardTypeList = IpyGameDataPY.GetFuncEvalCfg("BillboardSet", 1)
for billboardType in Def_NoteOssBillboardTypeList:
DataRecordPack.DR_BillboardDataByDay(billboardType)
return
@@ -510,12 +507,28 @@
return
+def DelJobFightPowerBillboard(curPlayer, delJob):
+ ## 删除玩家对应职业战力榜 - 一般是玩家职业改变了,需要删除旧职业的职业战力榜单
+ if delJob not in ShareDefine.JobFightPowerBillboardDict:
+ return
+ jobBType = ShareDefine.JobFightPowerBillboardDict[delJob]
+ playerID = curPlayer.GetPlayerID()
+ billboardMgr = GameWorld.GetBillboard()
+ playerBillBoard = billboardMgr.FindBillboard(jobBType)
+ if not playerBillBoard:
+ return
+ if playerBillBoard.FindByID(playerID):
+ playerBillBoard.DeleteByID(playerID)
+ GameWorld.DebugLog("删除玩家职业战力榜单: delJob=%s,jobBType=%s" % (delJob, jobBType), playerID)
+ return
+
def GetBillboardOperateInfo(curPlayer):
# 排行榜中所保存的运营商相关信息
- platform = curPlayer.GetAccID()
- if platform in ["tencent"]:
- return curPlayer.GetOperateInfo()
- return platform
+ return curPlayer.GetFace()
+# platform = curPlayer.GetAccID()
+# if platform in ["tencent"]:
+# return curPlayer.GetOperateInfo()
+# return platform
def UpdatePlayerBillboardEx(curPlayer, playerID, bType, cmpValue, cmpValue2=0, cmpValue3=0, value1=0, value2=0, autoSort=False):
## 更新玩家排行榜
@@ -616,6 +629,9 @@
if opInfo != str(curPlayerOpInfo):
playerBillBoardData.SetName2(str(curPlayerOpInfo))
GameWorld.DebugLog(" 更新operatInfo=%s" % curPlayerOpInfo, curPlayerID)
+ if playerBillBoardData.GetType2() != billboardType:
+ playerBillBoardData.SetType2(billboardType)
+ GameWorld.DebugLog(" 更新Type2=%s" % billboardType, curPlayerID)
return False
# 没设置值默认为时间time,先上榜的排前面
@@ -811,3 +827,24 @@
return
+def UpdateBillboardFace(curPlayer):
+ ## 更新排行榜中的玩家头像
+
+ curPlayerID = curPlayer.GetID()
+ curFace = curPlayer.GetFace()
+
+ billboardMgr = GameWorld.GetBillboard()
+ for billboardIndex in ShareDefine.BillboardTypeList:
+ billBoard = billboardMgr.FindBillboard(billboardIndex)
+ if not billBoard:
+ #找不到这类型排行榜
+ continue
+
+ playerBillBoardData = billBoard.FindByID(curPlayerID)
+ if not playerBillBoardData:
+ #该玩家没有在排行榜上
+ continue
+
+ playerBillBoardData.SetName2(str(curFace))
+
+ return
--
Gitblit v1.8.0