From d833cc75e3925841d2c947f2c64944963192faf0 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期二, 22 一月 2019 15:26:49 +0800 Subject: [PATCH] 5931 【后端】【1.5.100】诛仙装备开发 --- ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 38 +++++++++++++++++++++++++++++++++++++- 1 files changed, 37 insertions(+), 1 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py index ab6f754..1edec26 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py @@ -478,6 +478,36 @@ Def_Effect_NPCHurtAddPer = 89 # 对怪物伤害加成 +Def_Effect_JobAHurtAddPer = 90 # 对目标战士伤害加成 +Def_Effect_JobBHurtAddPer = 91 # 对目标法师伤害加成 +Def_Effect_JobCHurtAddPer = 92 # 对目标弓箭伤害加成 +Def_Effect_JobAAtkReducePer = 93 # 战士攻击伤害减免 +Def_Effect_JobBAtkReducePer = 94 # 法师攻击伤害减免 +Def_Effect_JobCAtkReducePer = 95 # 弓箭攻击伤害减免 + +Def_Effect_ZXCloakAttrPer = 96 # 诛仙披风属性加成百分比 +Def_Effect_ZXMaskAttrPer = 97 # 诛仙面具属性加成百分比 +Def_Effect_ZXGloveAttrPer = 98 # 诛仙手套属性加成百分比 +Def_Effect_ZXRuyiAttrPer = 99 # 诛仙如意属性加成百分比 +Def_Effect_ZXPendantAttrPer = 100 # 诛仙吊坠属性加成百分比 +Def_Effect_ZXRingAttrPer = 101 # 诛仙戒指属性加成百分比 + +Def_Effect_SkillAddPer1 = 102 # 技能伤害增强1 +Def_Effect_SkillAddPer2 = 103 # 技能伤害增强2 +Def_Effect_SkillAddPer3 = 104 # 技能伤害增强3 +Def_Effect_SkillAddPer4 = 105 # 技能伤害增强4 +Def_Effect_SkillAddPer5 = 106 # 技能伤害增强5 +Def_Effect_SkillAddPer6 = 107 # 技能伤害增强6 +Def_Effect_SkillAddPer7 = 108 # 技能伤害增强7 + +Def_Effect_SkillReducePer1 = 109 # 受到技能伤害减少1 +Def_Effect_SkillReducePer2 = 110 # 受到技能伤害减少2 +Def_Effect_SkillReducePer3 = 111 # 受到技能伤害减少3 +Def_Effect_SkillReducePer4 = 112 # 受到技能伤害减少4 +Def_Effect_SkillReducePer5 = 113 # 受到技能伤害减少5 +Def_Effect_SkillReducePer6 = 114 # 受到技能伤害减少6 +Def_Effect_SkillReducePer7 = 115 # 受到技能伤害减少7 + #增加%d物理伤害值,其中a值为伤害值 Def_Effect_AddAtk = 1005 #增加%d魔法伤害值,其中a值为伤害值 @@ -1349,7 +1379,7 @@ )=range(5) # 战斗力模块类型 -Def_MFPType_Max = 28 +Def_MFPType_Max = 29 ModuleFightPowerTypeList = ( Def_MFPType_Role, # 角色 0 Def_MFPType_Equip, # 装备(基本装备位) 1 @@ -1376,6 +1406,7 @@ Def_MFPType_GatherSoul, # 聚魂 22 Def_MFPType_MagicWeapon4, # 王者法宝 23 Def_MFPType_Coat, # 时装 24 +Def_MFPType_ZhuXian, # 诛仙 25 Def_MFPType_Other, # 其他 #以下暂时没用到,改时再处理 @@ -1765,6 +1796,11 @@ zxetWeapon4, # 诛仙剑4 132 ) = range(121, 121 + 12) +# 共享通用装备位,可装备同一类型装备 +ShareEquipPlace = [ + [zxetGlove, zxetGlove2], + [zxetRing, zxetRing2], + ] # 请求进入副本通用检查结果,优先提示的放前面(即索引越大,提示优先级越低) EnterFBAskResult = ( -- Gitblit v1.8.0