From d83f6c94031070ebc6b7ccd33addc669ac94775a Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 19 十月 2018 11:58:21 +0800
Subject: [PATCH] 2180 【主干】【1.1.0】【1.0.18】单人进入渡劫副本没有刷怪

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py |   25 +++++++++++++++++--------
 1 files changed, 17 insertions(+), 8 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py
index d1dfe7f..793c116 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyWar.py
@@ -757,8 +757,12 @@
         warPlayer = GetFamilyWarPlayer(playerID)
         warPlayer.calcFightTimeTick = tick
         
+        faction = curPlayer.GetFaction()
+        if not faction:
+            GameWorld.Log("还未设置阵营的玩家暂不处理!可能是DoEnter中!", playerID)
+            continue
         # 检查坐标,防止作弊
-        factionIndex = GetFactionIndex(curPlayer.GetFaction())
+        factionIndex = GetFactionIndex(faction)
         centrePosX, centrePosY, radius = factionAreaInfo[factionIndex]
         curPosX, curPosY = curPlayer.GetPosX(), curPlayer.GetPosY()
         dist = GameWorld.GetDist(curPosX, curPosY, centrePosX, centrePosY)
@@ -767,8 +771,8 @@
         if dist > maxDist:
             posPoint = GameMap.GetEmptyPlaceInArea(centrePosX, centrePosY, radius)
             curPlayer.ResetPos(posPoint.GetPosX(), posPoint.GetPosY())
-            GameWorld.DebugLog("玩家不在营地范围内,强制拉回!curPos=(%s,%s),centerPos=(%s,%s), dist=%s > maxDist=%s" 
-                               % (curPosX, curPosY, centrePosX, centrePosY, dist, maxDist))
+            GameWorld.Log("玩家不在营地范围内,强制拉回!faction=%s,curPos=(%s,%s),centerPos=(%s,%s), dist=%s > maxDist=%s" 
+                          % (faction, curPosX, curPosY, centrePosX, centrePosY, dist, maxDist), playerID)
     return
 
 def __DoLogic_FB_Fighting(tick):
@@ -974,10 +978,15 @@
         awardPer = awardPerList[-1]
     else:
         awardPer = awardPerList[groupID - 1]
-    rankAwardDictCopy = copy.deepcopy(rankAwardDict)
-    for itemList in rankAwardDictCopy.values():
-        for itemInfo in itemList:
-            itemInfo[1] = max(1, int(itemInfo[1] * awardPer / 100.0))
+    rankAwardDictCopy = {}
+    for rank, itemList in rankAwardDict.items():
+        copyItemList = []
+        for itemID, itemCount, isBind, isPer in itemList:
+            if isPer: # 奖励个数是否受百分比影响, 默认受影响
+                copyItemList.append([itemID, max(1, int(itemCount * awardPer / 100.0)), isBind])
+            else:
+                copyItemList.append([itemID, itemCount, isBind])
+        rankAwardDictCopy[rank] = copyItemList
         
     # 最高级别联赛第一名额外奖励
     winnerFirstAwardEx = [] # 获胜方第一名额外奖励
@@ -1259,7 +1268,7 @@
 # @param tick 时间戳
 # @return 无意义
 # @remarks
-def OnCollectOK(curPlayer, tick):
+def OnCollectOK(curPlayer, npcID, tick):
     tagObj = curPlayer.GetActionObj()
     if not tagObj:
         return

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