From d86939995b8cfece66b936897dbbd3fa46571a21 Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期五, 07 十二月 2018 12:37:22 +0800 Subject: [PATCH] 5200 【后端】【1.3.100】骑宠争夺boss每只boss伤害降低,增加灵宠的灵宠也要跟着降低 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py | 43 +++++++++++++++++++++++++++++++++++++++---- 1 files changed, 39 insertions(+), 4 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py index 72fa8a1..d922fde 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/DataRecordPack.py @@ -113,6 +113,7 @@ import ChConfig import ShareDefine import PlayerControl +import PyGameData #=============================================================================== ##发送事件记录给EventShell # @param eventTypeStr: 事件类型标识 @@ -123,6 +124,7 @@ if curPlayer: pid = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_PlayerFromPID) dataDict["pid"] = pid + dataDict["fightPower"] = curPlayer.GetFightPower() dataDict["time"] = str(datetime.datetime.today()).split(".")[0] dataStr = str(dataDict) @@ -153,7 +155,7 @@ name = curPlayer.GetName() dataDict = {'Type':'login', 'IP':str(ip), 'AccID':accID, - 'Name':name, 'LoginTime':str(loginTime), 'LogoutTime':''} + 'Name':name, 'LoginTime':str(loginTime), 'LogoutTime':'', 'MFPFightPower':GetMFPFightPowerInfo(curPlayer)} #发送封包 SendEventPack("LogInOut", dataDict, curPlayer) @@ -175,11 +177,18 @@ goldPaper = curPlayer.GetGoldPaper() dataDict = {'Type':'logout', 'IP':ip, 'AccID':accID, 'LV':lv, 'VipLV':vipLV, 'Name':name, 'LoginTime':str(loginTime), 'Gold':gold, 'GoldPaper':goldPaper, - 'LogoutTime':str(logoutTime)} + 'LogoutTime':str(logoutTime), 'MFPFightPower':GetMFPFightPowerInfo(curPlayer)} #发送封包 SendEventPack("LogInOut", dataDict, curPlayer) return +def GetMFPFightPowerInfo(curPlayer): + #记录模块战力 + dataDict = {} + for mfpType in ShareDefine.ModuleFightPowerTypeList: + fightPower = PlayerControl.GetMFPFightPower(curPlayer, mfpType) + dataDict[mfpType] = fightPower + return dataDict ## 新增有效登陆 # @param accID: 账号ID @@ -929,8 +938,8 @@ dataDict = {"PlayerID":curPlayer.GetPlayerID(), "PlayerName":curPlayer.GetPlayerName(), "AccID":curPlayer.GetAccID()} dataDict.update(addDict) - SendEventPack("StoneChange_%s"%eventName, dataDict, curPlayer) + Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_StoneChange, addDict) return def DR_VIPChange(curPlayer, eventName, addDict={}): @@ -1589,4 +1598,30 @@ #发送封包 SendEventPack("RealmLVUp", dataDict, curPlayer) - return \ No newline at end of file + return + +def Cache_FightPowerChangeInfo(curPlayer, dotype, dataDict): + ##暂存可能导致战力降低的行为信息 + dataDict['dotime'] = str(datetime.datetime.today()).split(".")[0] + eventName = ChConfig.FightPowerDownRecordDict.get(dotype, 'Unknown') + if eventName in PyGameData.g_fightpowerChangeDataRecordDict: + PyGameData.g_fightpowerChangeDataRecordDict[eventName].append(dataDict) + else: + PyGameData.g_fightpowerChangeDataRecordDict[eventName] = [dataDict] + return + +def DR_FightPowerChangeInfo(curPlayer, beforePower): + ##记录战力降低的行为信息 + dataDict = {'beforePower':beforePower, 'PlayerID':curPlayer.GetPlayerID(), 'AccID':curPlayer.GetAccID()} + for dotype, dateList in PyGameData.g_fightpowerChangeDataRecordDict.items(): + rList = [] + for dateInfo in dateList: + dateTimeStr = dateInfo['dotime'] + if GameWorld.GetPastSeconds(dateTimeStr) >10: + continue + rList.append(dateInfo) + dataDict[dotype] = rList + PyGameData.g_fightpowerChangeDataRecordDict = {} + #发送封包 + SendEventPack("FightPowerChangeInfo", dataDict, curPlayer) + return -- Gitblit v1.8.0