From d8a2bceecaa8b68d2059b150c25c00035a4a8afb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 23 五月 2022 17:01:59 +0800
Subject: [PATCH] 9415 【BT】【后端】古神战场(修复击杀积分王时刚好获胜导致重复结算奖励bug)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py | 7 ++++++-
1 files changed, 6 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py
index 7efa827..32e3001 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py
@@ -1620,6 +1620,12 @@
fbPropertyID = GameWorld.GetGameWorld().GetPropertyID()
zoneID = FBCommon.GetCrossDynamicLineMapZoneID()
funcLineID = FBCommon.GetCrossDynamicLineMapFuncLineID()
+
+ gameFB = GameWorld.GetGameFB()
+ fbStep = gameFB.GetFBStep()
+ if fbStep > FB_Step_Fighting:
+ GameWorld.ErrLog("跨服战场触发重复结算,不处理! zoneID=%s,funcLineID=%s,winnerFaction=%s" % (zoneID, funcLineID, winnerFaction), fbPropertyID)
+ return
GameWorld.Log("跨服战场结算! zoneID=%s,funcLineID=%s,winnerFaction=%s" % (zoneID, funcLineID, winnerFaction), fbPropertyID)
refreshCrossBattlefield(tick, False) # 结算前强刷一次
@@ -1630,7 +1636,6 @@
winnerOrderIntAwardDict = {int(k):v for k, v in winnerOrderAwardDict.items()}
syncRankCount = max(winnerOrderIntAwardDict) if winnerOrderIntAwardDict else 20
- #gameFB = GameWorld.GetGameFB()
worldObj = GetBattleWorld()
leaveTime = GetBFStepTime()[Time_Leave] * 1000
copyMapMgr = GameWorld.GetMapCopyPlayerManager()
--
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