From d8a2bceecaa8b68d2059b150c25c00035a4a8afb Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 23 五月 2022 17:01:59 +0800
Subject: [PATCH] 9415 【BT】【后端】古神战场(修复击杀积分王时刚好获胜导致重复结算奖励bug)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py | 3 ++-
1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py
index 10c33ba..647b353 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/PrintNPCInfo.py
@@ -24,6 +24,7 @@
import GMCommon
import FamilyRobBoss
import ShareDefine
+import ChConfig
import random
#---------------------------------------------------------------------
@@ -69,7 +70,7 @@
def PrintNPCBuff(curPlayer, curNPC):
for buffType in range(IPY_GameWorld.bfBuff, IPY_GameWorld.btBufMax):
- if buffType in [IPY_GameWorld.bfIncBuff, IPY_GameWorld.btPassiveBuf, IPY_GameWorld.bfEquipBuff, IPY_GameWorld.bfMapBuff]:
+ if buffType in ChConfig.Def_BuffType_OnlyPlayer:
continue
PrintBuffState(curPlayer, curNPC, buffType)
return
--
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