From d8a2bceecaa8b68d2059b150c25c00035a4a8afb Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 23 五月 2022 17:01:59 +0800 Subject: [PATCH] 9415 【BT】【后端】古神战场(修复击杀积分王时刚好获胜导致重复结算奖励bug) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py | 7 ++++++- 1 files changed, 6 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py index 7efa827..32e3001 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_CrossBattlefield.py @@ -1620,6 +1620,12 @@ fbPropertyID = GameWorld.GetGameWorld().GetPropertyID() zoneID = FBCommon.GetCrossDynamicLineMapZoneID() funcLineID = FBCommon.GetCrossDynamicLineMapFuncLineID() + + gameFB = GameWorld.GetGameFB() + fbStep = gameFB.GetFBStep() + if fbStep > FB_Step_Fighting: + GameWorld.ErrLog("跨服战场触发重复结算,不处理! zoneID=%s,funcLineID=%s,winnerFaction=%s" % (zoneID, funcLineID, winnerFaction), fbPropertyID) + return GameWorld.Log("跨服战场结算! zoneID=%s,funcLineID=%s,winnerFaction=%s" % (zoneID, funcLineID, winnerFaction), fbPropertyID) refreshCrossBattlefield(tick, False) # 结算前强刷一次 @@ -1630,7 +1636,6 @@ winnerOrderIntAwardDict = {int(k):v for k, v in winnerOrderAwardDict.items()} syncRankCount = max(winnerOrderIntAwardDict) if winnerOrderIntAwardDict else 20 - #gameFB = GameWorld.GetGameFB() worldObj = GetBattleWorld() leaveTime = GetBFStepTime()[Time_Leave] * 1000 copyMapMgr = GameWorld.GetMapCopyPlayerManager() -- Gitblit v1.8.0