From d8fac1acbf1659c5d2ff67d95f98520d557fd9cf Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 02 十二月 2024 11:34:54 +0800
Subject: [PATCH] 5416 【工具】兑换码优化(兑换码邮件内容文件json支持不同的appID独立文件配置;)
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py | 289 ++++++++++++++++++++++++++++++++++++++++++++++++---------
1 files changed, 241 insertions(+), 48 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
index 4fc8b24..1dc3178 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossChampionship.py
@@ -29,6 +29,8 @@
import PlayerControl
import PyDataManager
import NetPackCommon
+import GameXiangong
+import GameWorship
import PyGameData
import ChConfig
import PlayerFB
@@ -61,6 +63,7 @@
value3:guessPlayerID 竞猜玩家ID
value4:tagPlayerID 目标玩家ID
value5:moneyTotal 投注总货币值
+StrValue1:isClose 是否已结算
'''
Def_RecType_CrossChampionshipOfficial = ShareDefine.Def_UniversalGameRecType_CrossChampionshipOfficial
@@ -68,10 +71,11 @@
跨服排位争霸赛最终排名官职信息
ShareDefine.Def_UniversalGameRecType_CrossChampionshipOfficial
time:time 上一次辞退下级仙官时间
-value1:zoneID官职ID 官职ID*10 + 分区ID
+value1:官职ID 官职ID
value2:playerID 玩家ID,可能为0
value3:worshipValue 被膜拜次数*10 + 是否双倍
value4:rank 排名
+value5:zoneID 分区ID
StrValue3: [申请该官职玩家ID,...]
'''
@@ -79,7 +83,8 @@
'''
跨服排位争霸赛官职挑战信息
ShareDefine.Def_UniversalGameRecType_CrossChampionshipOffChallenge
-value1:zoneID官职ID 官职ID*10 + 分区ID
+value1:官职ID 官职ID
+value2:zoneID 分区ID
StrValue3: {挑战玩家信息key:value, ...}
'''
@@ -109,6 +114,8 @@
self.lv = 0
self.fightPower = 0
self.realmLV = 0
+ self.face = 0
+ self.facePic = 0
return
def GetString(self):
@@ -123,9 +130,11 @@
playerShortInfo["LV"] = cacheDict.get("LV", 1)
playerShortInfo["FightPower"] = cacheDict.get("FightPower", 0)
playerShortInfo["RealmLV"] = cacheDict.get("RealmLV", 0)
+ playerShortInfo["Face"] = cacheDict.get("Face", 0)
+ playerShortInfo["FacePic"] = cacheDict.get("FacePic", 0)
self.applyPlayerInfo[applyPlayerID] = playerShortInfo
return {"zoneID":self.zoneID, "officialID":self.officialID, "lastDismissJuniorTime":self.lastDismissJuniorTime,
- "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName,
+ "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName, "face":self.face, "facePic":self.facePic,
"job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "rank":self.rank,
"worshipCount":self.worshipCount, "applyPlayerInfo":self.applyPlayerInfo, "challengeList":self.challengeList,
"worshipDouble":self.worshipDouble
@@ -180,6 +189,7 @@
self.tagPlayerID = 0 # 目标玩家ID
self.moneyTotal = 0 # 投注总货币值
self.guessRank = 0 # 竞猜名次,没有名次的竞猜默认0;1-代表第一名
+ self.isClose = 0 # 是否已结算
return
def GetString(self):
@@ -204,11 +214,13 @@
self.lv = 0
self.fightPower = 0
self.realmLV = 0
+ self.face = 0
+ self.facePic = 0
return
def GetString(self):
return {"zoneID":self.zoneID, "accID":self.accID, "playerID":self.playerID, "playerName":self.playerName,
- "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV}
+ "job":self.job, "lv":self.lv, "fightPower":self.fightPower, "realmLV":self.realmLV, "face":self.face, "facePic":self.facePic}
def SetAttr(self, attrDict):
for k, v in attrDict.items():
@@ -340,6 +352,8 @@
obj.lv = cacheDict.get("LV", obj.lv)
obj.fightPower = cacheDict.get("FightPower", obj.fightPower)
obj.realmLV = cacheDict.get("RealmLV", obj.realmLV)
+ obj.face = cacheDict.get("Face", obj.face)
+ obj.facePic = cacheDict.get("FacePic", obj.facePic)
return
@@ -361,12 +375,15 @@
return
def GetChampPKZoneIDList(self): return self._pkZoneInfo.keys()
- def GetChampPKZoneMgr(self, zoneID):
+ def GetChampPKZoneMgr(self, zoneID, addNew=False):
+ pkZoneMgr = None
if zoneID in self._pkZoneInfo:
pkZoneMgr = self._pkZoneInfo[zoneID]
- else:
+ elif addNew:
pkZoneMgr = ChampionshipPKZoneMgr(zoneID)
self._pkZoneInfo[zoneID] = pkZoneMgr
+ if not pkZoneMgr:
+ GameWorld.ErrLog("找不到跨服排位赛分区管理! zoneID=%s" % zoneID)
return pkZoneMgr
def GetPlayerPKZoneID(self, playerID):
@@ -374,6 +391,8 @@
# @return: 如果在排位中则返回所在排位分区,否则返回当前服务器所在跨服匹配PK分区
for zoneID in self._pkZoneInfo.keys():
pkZoneMgr = self.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
if playerID in pkZoneMgr.GetBatPlayerIDList():
return zoneID
return GameWorld.GetGameWorld().GetDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
@@ -436,7 +455,7 @@
groupMark = groupInfo / 100
battleNum = groupInfo % 100
- pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
if groupMark in groupMarkList and battleNum:
battle = ChampionshipBattle()
@@ -471,8 +490,11 @@
guessPlayerID = recData.GetValue3()
tagPlayerID = recData.GetValue4()
moneyTotal = recData.GetValue5()
+ isClose = GameWorld.ToIntDef(recData.GetStrValue1(), 0)
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
playerGuessList = pkZoneMgr.GetPlayerGuessList(guessPlayerID, guessType)
guessObj = ChampionshipGuess()
guessObj.zoneID = zoneID
@@ -481,6 +503,7 @@
guessObj.guessPlayerID = guessPlayerID
guessObj.tagPlayerID = tagPlayerID
guessObj.moneyTotal = moneyTotal
+ guessObj.isClose = isClose
playerGuessList.append(guessObj)
if guessType not in pkZoneMgr.supportCountInfo:
@@ -493,9 +516,8 @@
for index in xrange(officialRecDataList.Count()):
recData = officialRecDataList.At(index)
lastDismissJuniorTime = recData.GetTime()
- value1 = recData.GetValue1()
- officialID = value1 / 10
- zoneID = value1 % 10
+ officialID = recData.GetValue1()
+ zoneID = recData.GetValue5()
playerID = recData.GetValue2()
worshipValue = recData.GetValue3()
worshipCount = worshipValue / 10
@@ -526,9 +548,8 @@
GameWorld.Log("加载跨服排位官职挑战记录信息! %s" % challengeRecDataList.Count())
for index in xrange(challengeRecDataList.Count()):
recData = challengeRecDataList.At(index)
- value1 = recData.GetValue1()
- officialID = value1 / 10
- zoneID = value1 % 10
+ officialID = recData.GetValue1()
+ zoneID = recData.GetValue2()
strValue3 = recData.GetStrValue3()
if not strValue3:
continue
@@ -547,7 +568,10 @@
return
def OnServerClose():
-
+ SaveChampionshipData()
+ return
+
+def SaveChampionshipData():
if not GameWorld.IsCrossServer():
return
@@ -560,7 +584,8 @@
groupRecDataList = universalRecMgr.GetTypeList(Def_RecType_CrossChampionshipGroup)
for zoneID in pkZoneIDList:
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
-
+ if not pkZoneMgr:
+ continue
# 保存参赛玩家名单
batPlayerIDList = pkZoneMgr.GetBatPlayerIDList()
GameWorld.Log(" zoneID=%s,batPlayerIDCount=%s, %s" % (zoneID, len(batPlayerIDList), batPlayerIDList))
@@ -589,6 +614,8 @@
guessRecDataList = universalRecMgr.GetTypeList(Def_RecType_CrossChampionshipGuess)
for zoneID in pkZoneIDList:
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
for guessType, playerGuessDict in pkZoneMgr.guessInfo.items():
for guessPlayerID, guessObjList in playerGuessDict.items():
#GameWorld.Log(" zoneID=%s,guessType=%s,guessPlayerID=%s,guessCount=%s" % (zoneID, guessType, guessPlayerID, len(guessObjList)))
@@ -599,6 +626,7 @@
recData.SetValue3(guessPlayerID)
recData.SetValue4(guessObj.tagPlayerID)
recData.SetValue5(guessObj.moneyTotal)
+ recData.SetStrValue1("%s" % guessObj.isClose)
offZoneIDList = champMgr.GetChampOfficialZoneIDList()
GameWorld.Log("保存跨服排位玩家官职信息! offZoneIDList=%s" % offZoneIDList)
@@ -613,22 +641,23 @@
offObj = offZoneMgr.GetOfficialObj(officialID)
if not offObj:
continue
- value1 = offObj.officialID * 10 + zoneID
recData = officialRecDataList.AddRec()
recData.SetTime(offObj.lastDismissJuniorTime)
- recData.SetValue1(value1)
+ recData.SetValue1(officialID)
recData.SetValue2(offObj.playerID)
recData.SetValue3(offObj.worshipCount * 10 + offObj.worshipDouble)
recData.SetValue4(offObj.rank)
+ recData.SetValue5(zoneID)
strValue3 = "%s" % offObj.applyPlayerInfo.keys()
strValue3 = strValue3.replace(" ", "")
recData.SetStrValue3(strValue3)
- #GameWorld.Log(" zoneID=%s,officialID=%s,playerID=%s,rank=%s,challengeCount=%s"
- # % (zoneID, officialID, offObj.playerID, offObj.rank, len(offObj.challengeList)))
+ GameWorld.Log(" zoneID=%s,officialID=%s,playerID=%s,rank=%s,challengeCount=%s"
+ % (zoneID, officialID, offObj.playerID, offObj.rank, len(offObj.challengeList)))
for challengeDict in offObj.challengeList:
challRecData = challengeRecDataList.AddRec()
- challRecData.SetValue1(value1)
+ challRecData.SetValue1(officialID)
+ challRecData.SetValue2(zoneID)
strValue3 = str(challengeDict)
strValue3 = strValue3.replace(" ", "")
challRecData.SetStrValue3(strValue3)
@@ -705,6 +734,8 @@
champMgr = GetChampionshipMgr()
for zoneID in champMgr.GetChampPKZoneIDList():
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
if playerID in pkZoneMgr.GetBatPlayerIDList():
# 是参赛玩家
return True
@@ -738,11 +769,22 @@
return
+def DoChampionshipOpen(curPlayer):
+ NotifyPlayerChampionshipInfo(curPlayer, GameWorld.GetGameWorld().GetTick())
+ return
+
def OnPlayerLogin(curPlayer, tick):
if GameWorld.IsCrossServer():
return
+ if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+ return
+
+ NotifyPlayerChampionshipInfo(curPlayer, tick)
+ return
+
+def NotifyPlayerChampionshipInfo(curPlayer, tick):
playerID = curPlayer.GetPlayerID()
champMgr = GetChampionshipMgr()
pkZoneIDList = champMgr.GetChampPKZoneIDList()
@@ -754,6 +796,8 @@
if pkZoneIDList:
playerZoneID = champMgr.GetPlayerPKZoneID(playerID)
pkZoneMgr = champMgr.GetChampPKZoneMgr(playerZoneID)
+ if not pkZoneMgr:
+ return
if playerID not in pkZoneMgr.syncGuessPlayerIDInfo:
sendMsg = {"zoneID":playerZoneID, "playerID":playerID, "exDataType":"ChampionshipGuessQuery"}
CrossRealmMsg.SendMsgToCrossServer(ShareDefine.ClientServerMsg_ChampionshipGuess, sendMsg)
@@ -763,11 +807,60 @@
return
-def OnMinuteProcess():
+def ChampionshipErrorDo():
+ ## 状态异常后处理
+
+ stateError = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipStateError)
+ if not stateError:
+ return "state is not error."
+
+ if PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipErrorDo):
+ return "already done."
+
+ champMgr = GetChampionshipMgr()
+
+ # 返还未结算的竞猜消耗
+ moneyType, _ = IpyGameDataPY.GetFuncEvalCfg("CrossChamGuess", 1)
+ moneyItemID = ChConfig.MoneyItemIDDict.get(moneyType)
+ for zoneID in champMgr.GetChampPKZoneIDList():
+ pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
+
+ backGuessTypeList = []
+ playerGuessMoneyInfo = {}
+ for guessType, playerGuessDict in pkZoneMgr.guessInfo.items():
+ for guessPlayerID, guessObjList in playerGuessDict.items():
+ for guessObj in guessObjList:
+ if guessObj.isClose:
+ # 已经结算的不处理
+ continue
+ guessObj.isClose = 1
+ if guessType not in backGuessTypeList:
+ backGuessTypeList.append(guessType)
+ playerGuessMoneyInfo[guessPlayerID] = playerGuessMoneyInfo.get(guessPlayerID, 0) + guessObj.moneyTotal
+
+ GameWorld.Log("竞猜需要返还玩家信息: moneyItemID=%s,zoneID=%s,backGuessTypeList=%s, %s" % (moneyItemID, zoneID, backGuessTypeList, playerGuessMoneyInfo))
+ if not moneyItemID or not playerGuessMoneyInfo:
+ continue
+
+ for guessPlayerID, totalMoney in playerGuessMoneyInfo.items():
+ paramList = []
+ addItemList = [[moneyItemID, totalMoney, 0]]
+ PlayerCompensation.SendMailByKey("CrossChampionshipGuessBack", [guessPlayerID], addItemList, paramList, crossMail=True)
+
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipErrorDo, 1)
+ return "OK"
+
+def OnMinuteProcess(curMinute):
if not GameWorld.IsCrossServer():
return
Dispose_CrossChampionshipState()
+
+ # 每半小时存档一次
+ if curMinute % 30 == 0:
+ SaveChampionshipData()
return
def __GetChampionshipStartDate():
@@ -985,6 +1078,7 @@
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipID, crossChampionshipID)
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipState, updState)
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipStateError, 0)
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_CrossChampionshipErrorDo, 0)
champMgr = GetChampionshipMgr()
champMgr.ClearPKZone() # 仅清理PK分区信息,仙官信息不变
@@ -998,7 +1092,7 @@
if not billboardList:
# 没有玩家上榜的不处理
continue
- pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
battlePlayerList = billboardList[:Def_CrossChampionshipPlayerMax]
for num, billboardData in enumerate(battlePlayerList, 1):
playerID = billboardData.PlayerID
@@ -1034,6 +1128,8 @@
champMgr = GetChampionshipMgr()
for zoneID in champMgr.GetChampPKZoneIDList():
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
# 首轮取所有参赛玩家
if preGroupMark == 0:
batPlayerIDList = pkZoneMgr.GetBatPlayerIDList()
@@ -1134,7 +1230,8 @@
champMgr = GetChampionshipMgr()
for zoneID in champMgr.GetChampPKZoneIDList():
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
-
+ if not pkZoneMgr:
+ continue
winPlayerIDList, losePlayerIDList = [], [] # 胜者组、败者组
battleNumList = pkZoneMgr.battleInfo.get(preGroupMark, {}).keys()
battleNumList.sort() # 对战编号按之前的分组顺序排序,确保分组顺序一致
@@ -1221,7 +1318,8 @@
champMgr = GetChampionshipMgr()
for zoneID in champMgr.GetChampPKZoneIDList():
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
-
+ if not pkZoneMgr:
+ continue
battleNumList = pkZoneMgr.battleInfo.get(preGroupMark, {}).keys()
battleNumList.sort() # 对战编号按之前的分组顺序排序,确保分组顺序一致
for battleNum in battleNumList:
@@ -1251,6 +1349,7 @@
for guessObj in guessList:
if guessObj.guessType != guessType or guessObj.guessPlayerID != guessPlayerID:
continue
+ guessObj.isClose = 1
tagPlayerID = guessObj.tagPlayerID
moneyTotal = guessObj.moneyTotal
if not tagPlayerID or tagPlayerID not in top8PlayerIDList:
@@ -1273,19 +1372,23 @@
if state not in ShareDefine.CrossChampionshipEnterStateInfo:
return
groupMark = ShareDefine.CrossChampionshipEnterStateInfo[state]
+ mapIndex = 0
mapIDList = IpyGameDataPY.GetFuncEvalCfg("CrossChamFB", 3)
GameWorld.Log("跨服排位争霸赛开启进场副本: groupMark=%s,mapIDList=%s" % (groupMark, mapIDList))
champMgr = GetChampionshipMgr()
pkZoneIDList = champMgr.GetChampPKZoneIDList()
- for index, zoneID in enumerate(pkZoneIDList):
- if index >= len(mapIDList):
- GameWorld.ErrLog("该跨服排位争霸赛分区没有分配对战地图! zoneID=%s,index=%s" % (zoneID, index), zoneID)
- continue
- mapID = mapIDList[index]
+ for zoneID in pkZoneIDList:
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
if groupMark not in pkZoneMgr.battleInfo:
GameWorld.Log("该跨服排位争霸赛分区没有对战组! zoneID=%s,groupMark=%s" % (zoneID, groupMark), zoneID)
continue
+ if mapIndex >= len(mapIDList):
+ GameWorld.ErrLog("该跨服排位争霸赛分区没有分配对战地图! zoneID=%s,mapIndex=%s" % (zoneID, mapIndex), zoneID)
+ continue
+ mapID = mapIDList[mapIndex]
+ mapIndex += 1
copyMapID = 0
copyPropertyList = []
battleDict = pkZoneMgr.battleInfo[groupMark]
@@ -1301,7 +1404,7 @@
# 添加开启分线数据
realMapID = mapID
- copyMapObj = PlayerFB.CrossCopyMapInfo(zoneID, 0)
+ copyMapObj = PlayerFB.CrossCopyMapInfo(zoneID, ChConfig.Def_FBMapID_CrossChampionship, 0)
copyMapObj.realMapID = realMapID
copyMapObj.copyMapID = copyMapID
key = (realMapID, copyMapID)
@@ -1339,7 +1442,7 @@
CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_ChampionshipState, dataMsg, serverGroupIDList)
return
-def Send_CrossServerMsg_ChampionshipPlayer(syncPlayerIDList=None, serverGroupID=0, isSync=False):
+def Send_CrossServerMsg_ChampionshipPlayer(syncPlayerIDList=None, serverGroupID=0, isSync=False, clearPlayer=False):
# 通知参赛玩家
zoneBatPlayerInfo = {}
@@ -1347,6 +1450,8 @@
for zoneID in champMgr.GetChampPKZoneIDList():
batPlayerList = []
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
playerIDList = pkZoneMgr.GetBatPlayerIDList() if syncPlayerIDList == None else syncPlayerIDList
for playerID in playerIDList:
batPlayer = pkZoneMgr.GetBatPlayer(playerID)
@@ -1355,7 +1460,7 @@
batPlayerList.append(batPlayer.GetString())
zoneBatPlayerInfo[zoneID] = batPlayerList
- dataMsg = {"isSync":isSync, "zoneBatPlayerInfo":zoneBatPlayerInfo}
+ dataMsg = {"isSync":isSync, "zoneBatPlayerInfo":zoneBatPlayerInfo, "clearPlayer":clearPlayer}
serverGroupIDList = [serverGroupID] if serverGroupID else []
CrossRealmMsg.SendMsgToClientServer(ShareDefine.CrossServerMsg_ChampionshipPlayer, dataMsg, serverGroupIDList)
return
@@ -1370,6 +1475,8 @@
champMgr = GetChampionshipMgr()
for zoneID in champMgr.GetChampPKZoneIDList():
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
for gMark in syncGroupMarkList:
battleDict = pkZoneMgr.battleInfo.get(gMark, {})
if not battleDict:
@@ -1394,12 +1501,13 @@
guessList.append(guessObj.GetString())
else:
pkZoneMgr = champMgr.GetChampPKZoneMgr(syncZoneID)
- for playerGuessDict in pkZoneMgr.guessInfo.values():
- if playerID not in playerGuessDict:
- continue
- playerGuessList = playerGuessDict[playerID]
- for guess in playerGuessList:
- guessList.append(guess.GetString())
+ if pkZoneMgr:
+ for playerGuessDict in pkZoneMgr.guessInfo.values():
+ if playerID not in playerGuessDict:
+ continue
+ playerGuessList = playerGuessDict[playerID]
+ for guess in playerGuessList:
+ guessList.append(guess.GetString())
dataMsg = {"exData":exData if exData else {}, "guessList":guessList}
if syncPub:
@@ -1407,6 +1515,8 @@
syncZoneIDList = [syncZoneID] if syncZoneID else champMgr.GetChampPKZoneIDList()
for zoneID in syncZoneIDList:
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
zoneSupportCountInfo[zoneID] = pkZoneMgr.supportCountInfo
dataMsg["pubInfo"] = {"zoneSupportCountInfo":zoneSupportCountInfo}
@@ -1445,14 +1555,16 @@
## 收到跨服服务器同步的信息 - 参赛玩家信息
isSync = msgData["isSync"]
+ clearPlayer = msgData["clearPlayer"]
zoneBatPlayerInfo = msgData["zoneBatPlayerInfo"]
champMgr = GetChampionshipMgr()
for zoneID, batPlayerList in zoneBatPlayerInfo.items():
- pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
if not batPlayerList:
- pkZoneMgr.playerDict = {}
+ if clearPlayer:
+ pkZoneMgr.playerDict = {}
else:
for attrDict in batPlayerList:
zoneID = attrDict["zoneID"]
@@ -1478,7 +1590,7 @@
groupMark = attrDict["groupMark"]
battleNum = attrDict["battleNum"]
- pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
battle = pkZoneMgr.GetBattle(groupMark, battleNum)
if not battle:
battle = ChampionshipBattle()
@@ -1533,7 +1645,7 @@
# 非本服玩家
continue
- pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
guessObj = None
playerGuessList = pkZoneMgr.GetPlayerGuessList(guessPlayerID, guessType)
@@ -1551,7 +1663,7 @@
if pubInfo != None:
zoneSupportCountInfo = pubInfo["zoneSupportCountInfo"]
for zoneID, supportCountInfo in zoneSupportCountInfo.items():
- pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
pkZoneMgr.supportCountInfo = supportCountInfo
pubZoneIDList.append(zoneID)
@@ -1563,7 +1675,7 @@
# 非本服玩家
return
zoneID = exData.get("zoneID", 0)
- pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID, True)
pkZoneMgr.syncGuessPlayerIDInfo[playerID] = tick
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
if curPlayer == None:
@@ -1615,6 +1727,8 @@
champMgr = GetChampionshipMgr()
for zoneID in champMgr.GetChampPKZoneIDList():
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
if groupMark not in pkZoneMgr.battleInfo:
continue
battleDict = pkZoneMgr.battleInfo[groupMark]
@@ -1689,6 +1803,8 @@
champMgr = GetChampionshipMgr()
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ return
battleObj = pkZoneMgr.GetBattle(groupMark, battleNum)
if not battleObj:
return
@@ -1840,13 +1956,25 @@
champMgr = GetChampionshipMgr()
champMgr.ClearOfficialZone() # 最终结算重置仙官信息,替换最新仙官
+ # 膜拜重置
+ worshipType = ShareDefine.Def_WorshipType_CrossChampionship
+ GameWorship.DelWorshipPlayer(worshipType)
+
pkZoneIDList = champMgr.GetChampPKZoneIDList()
GameWorld.Log("pkZoneIDList=%s" % pkZoneIDList)
+ syncNewWorshipList = []
+ syncNewXiangongDict = {}
+ crossZoneName = GameWorld.GetCrossZoneName()
for zoneID in pkZoneIDList:
GameWorld.Log("=== 结算排位分区: zoneID=%s ===" % zoneID, zoneID)
+ zoneIpyData = IpyGameDataPY.GetIpyGameData("CrossZonePK", crossZoneName, zoneID)
+ serverIDRangeList = zoneIpyData.GetServerGroupIDList() if zoneIpyData else []
+
finalPlayerIDList = []
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ continue
battleNumList = pkZoneMgr.battleInfo.get(finalGroupMark, {}).keys()
for battleNum in battleNumList:
batObj = pkZoneMgr.GetBattle(finalGroupMark, battleNum)
@@ -1872,8 +2000,9 @@
rankIpyData = IpyGameDataPY.GetIpyGameData("ChampionshipRank", rank)
officialID = rankIpyData.GetMainOfficialID() if rankIpyData else 0
rankAwardItemList = rankIpyData.GetRankAwardItemList() if rankIpyData else []
- GameWorld.Log(" 最终排名: zoneID=%s,rank=%s,playerID=%s,officialID=%s,rankAwardItemList=%s,accID=%s,fightPower=%s"
- % (zoneID, rank, playerID, officialID, rankAwardItemList, accID, fightPower), zoneID)
+ xiangongID = rankIpyData.GetXiangongID() if rankIpyData else 0
+ GameWorld.Log(" 最终排名: zoneID=%s,rank=%s,playerID=%s,officialID=%s,xiangongID=%s,rankAwardItemList=%s,accID=%s,fightPower=%s"
+ % (zoneID, rank, playerID, officialID, xiangongID, rankAwardItemList, accID, fightPower), zoneID)
if officialID:
offObj = ChampionshipOfficial()
@@ -1884,9 +2013,13 @@
offZoneMgr.officialInfo[officialID] = offObj
+
# 名次奖励
paramList = [rank]
PlayerCompensation.SendMailByKey("CrossChampionshipPKRank", [playerID], rankAwardItemList, paramList, crossMail=True)
+
+ GameXiangong.AddXiangongPlayer(xiangongID, playerID, serverIDRangeList, rank, syncNewXiangongDict)
+ GameWorship.AddWorshipPlayer(worshipType, rank, playerID, serverIDRangeList, syncNewWorshipList)
# 处理4强竞猜发奖励
guessType = 4
@@ -1901,6 +2034,7 @@
for guessObj in guessList:
if guessObj.guessType != guessType or guessObj.guessPlayerID != guessPlayerID:
continue
+ guessObj.isClose = 1
tagPlayerID = guessObj.tagPlayerID
guessRank = guessObj.guessRank
moneyTotal = guessObj.moneyTotal
@@ -1925,6 +2059,10 @@
serverGroupIDList = [] # 全服统一逻辑
PlayerControl.WorldNotifyCross(serverGroupIDList, 0, "ChampionshipOver")
+
+ # 通知新添加的膜拜
+ GameWorship.SendNewWorshipPlayer(syncNewWorshipList)
+ GameXiangong.SendNewXiangongPlayerToClientServer(syncNewXiangongDict)
GameWorld.Log("===================================================================")
return
@@ -1933,6 +2071,8 @@
champMgr = GetChampionshipMgr()
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ return {}
# 决赛
finalGroupMark = 2
@@ -2168,6 +2308,8 @@
champMgr = GetChampionshipMgr()
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ return
tagBatPlayer = pkZoneMgr.GetBatPlayer(tagPlayerID)
if not tagBatPlayer:
GameWorld.ErrLog("该分区不存在该参赛玩家,无法排位竞猜! zoneID=%s,tagPlayerID=%s" % (zoneID, tagPlayerID), playerID)
@@ -2278,7 +2420,21 @@
playerID = msgData["playerID"]
mainOfficialID = msgData["mainOfficialID"]
officialID = msgData["officialID"]
+ cancel = msgData["cancel"]
PropData = msgData["PropData"]
+
+ if cancel:
+ champMgr = GetChampionshipMgr()
+ offZoneMgr = champMgr.GetChampOfficialZoneMgr(zoneID)
+ officialObj = offZoneMgr.GetOfficialObj(officialID)
+ if not officialObj:
+ return
+ if playerID not in officialObj.applyPlayerInfo:
+ GameWorld.ErrLog("不在仙官申请列表里! zoneID=%s,mainOfficialID=%s,officialID=%s" % (zoneID, mainOfficialID, officialID), playerID)
+ return
+ officialObj.applyPlayerInfo.pop(playerID, None)
+ Send_CrossServerMsg_ChampionshipOfficial(zoneID, [officialID])
+ return
mainIpyData = IpyGameDataPY.GetIpyGameData("ChampionshipOfficial", mainOfficialID)
if not mainIpyData:
@@ -2518,6 +2674,7 @@
GameWorld.Log("挑战目标仙官玩家ID结果! zoneID=%s,mainOfficialID=%s,officialID=%s,fightPower=%s,tagFightPower=%s,tagPlayerID=%s,Ret=%s"
% (zoneID, mainOfficialID, officialID, fightPower, tagFightPower, tagPlayerID, Ret), playerID)
+ syncOfficialIDList = [officialID]
playerName = PropData.get("Name", str(playerID))
# 暂时只记录挑战胜利的
if Ret == 1:
@@ -2536,13 +2693,22 @@
officialObj.ResetPlayer()
officialObj.playerID = playerID
+ # 移除该玩家的其他仙官申请
+ for offID in offZoneMgr.officialInfo.keys():
+ offObj = offZoneMgr.GetOfficialObj(offID)
+ if not offObj:
+ continue
+ if playerID in offObj.applyPlayerInfo:
+ offObj.applyPlayerInfo.pop(playerID)
+ syncOfficialIDList.append(offID)
+
# 邮件通知对方,官职被挑战了
if offPlayerID:
PlayerCompensation.SendMailByKey("CrossChampionshipOfficialBeChallenge", [offPlayerID], [], [playerName, officialID], crossMail=True)
exData = {"exDataType":"OfficialChallenge", "playerID":playerID, "tagPlayerName":officialObj.playerName,
"mainOfficialID":mainOfficialID, "officialID":officialID, "Ret":Ret}
- Send_CrossServerMsg_ChampionshipOfficial(zoneID, [officialID], exData=exData)
+ Send_CrossServerMsg_ChampionshipOfficial(zoneID, syncOfficialIDList, exData=exData)
return
#// C0 23 跨服排位仙官挑战记录查询 #tagCGChampionshipOfficialChallengeQuery
@@ -2738,14 +2904,19 @@
def Sync_ChampionshipPKZoneGroupInfo(zoneID, groupMarkDict=None, curPlayer=None):
## 同步排位分区分组信息
# @param groupMarkDict: {groupMark:[battleNum, ...], ...}
-
+
champMgr = GetChampionshipMgr()
if curPlayer:
playerZoneID = champMgr.GetPlayerPKZoneID(curPlayer.GetPlayerID())
if playerZoneID != zoneID:
return
+ if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+ return
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ return
+
if groupMarkDict == None:
groupMarkDict = {}
for groupMark, groupDict in pkZoneMgr.battleInfo.items():
@@ -2800,6 +2971,8 @@
playerPack.FightPower = batPlayer.fightPower % ShareDefine.Def_PerPointValue
playerPack.FightPowerEx = batPlayer.fightPower / ShareDefine.Def_PerPointValue
playerPack.RealmLV = batPlayer.realmLV
+ playerPack.Face = batPlayer.face
+ playerPack.FacePic = batPlayer.facePic
clientPack.PlayerList.append(playerPack)
clientPack.PlayerCount = len(clientPack.PlayerList)
@@ -2814,6 +2987,8 @@
playerZoneID = champMgr.GetPlayerPKZoneID(curPlayer.GetPlayerID())
if playerZoneID != zoneID:
continue
+ if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+ continue
NetPackCommon.SendFakePack(curPlayer, clientPack)
return
@@ -2827,8 +3002,12 @@
playerZoneID = champMgr.GetPlayerPKZoneID(playerID)
if not playerZoneID:
return
+ if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+ return
pkZoneMgr = champMgr.GetChampPKZoneMgr(playerZoneID)
+ if not pkZoneMgr:
+ return
clientPack = ChPyNetSendPack.tagGCChampionshipGuessPriInfo()
clientPack.ZoneID = playerZoneID
@@ -2870,8 +3049,12 @@
playerZoneID = champMgr.GetPlayerPKZoneID(curPlayer.GetPlayerID())
if playerZoneID != zoneID:
return
+ if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+ return
pkZoneMgr = champMgr.GetChampPKZoneMgr(zoneID)
+ if not pkZoneMgr:
+ return
# 公共竞猜信息
clientPack = ChPyNetSendPack.tagGCChampionshipGuessPubInfo()
@@ -2911,6 +3094,8 @@
playerZoneID = champMgr.GetPlayerPKZoneID(curPlayer.GetPlayerID())
if playerZoneID != zoneID:
continue
+ if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+ continue
NetPackCommon.SendFakePack(curPlayer, clientPack)
return
@@ -2922,6 +3107,8 @@
if curPlayer:
playerZoneID = champMgr.GetPlayerOfficialZoneID(curPlayer.GetPlayerID())
if playerZoneID != zoneID:
+ return
+ if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
return
clientPack = ChPyNetSendPack.tagGCChampionshipOfficialInfo()
@@ -2945,6 +3132,8 @@
offPlayer.FightPower = offObj.fightPower % ShareDefine.Def_PerPointValue
offPlayer.FightPowerEx = offObj.fightPower / ShareDefine.Def_PerPointValue
offPlayer.RealmLV = offObj.realmLV
+ offPlayer.Face = offObj.face
+ offPlayer.FacePic = offObj.facePic
offPack = ChPyNetSendPack.tagGCChampionshipOfficial()
offPack.OfficialID = officialID
@@ -2964,6 +3153,8 @@
applyPlayer.FightPower = fightPower % ShareDefine.Def_PerPointValue
applyPlayer.FightPowerEx = fightPower / ShareDefine.Def_PerPointValue
applyPlayer.RealmLV = playerInfo.get("RealmLV", 1)
+ applyPlayer.Face = playerInfo.get("Face", 0)
+ applyPlayer.FacePic = playerInfo.get("FacePic", 0)
offPack.ApplyPlayerList.append(applyPlayer)
offPack.ApplyPlayerCount = len(offPack.ApplyPlayerList)
@@ -2982,6 +3173,8 @@
playerZoneID = champMgr.GetPlayerOfficialZoneID(curPlayer.GetPlayerID())
if playerZoneID != zoneID:
continue
+ if not PlayerControl.GetFuncCanUse(curPlayer, ShareDefine.GameFuncID_Championship):
+ continue
NetPackCommon.SendFakePack(curPlayer, clientPack)
return
--
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