From d9611fb2b7b4616e5d40746ecda265dfa1d9a0b9 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期一, 13 十二月 2021 16:00:24 +0800
Subject: [PATCH] 8901 【BT2】【后端】全服红包(报错防范)
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py | 25 +++++++++----------------
1 files changed, 9 insertions(+), 16 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
index 088920e..25705b1 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py
@@ -486,8 +486,6 @@
#GameWorld.DebugLog("更新排行榜:bType=%s,autoSort=%s,tick=%s,lastSortTick=%s,d=%s" % (bType, autoSort, tick, lastSortTick, tick - lastSortTick))
UpdatePlayerBillboard(bID, bName, bName2, bType, bType2, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3)
- gameWorld.SetDict(Def_Key_BillboardNeedSort % bType, 1)
- #__UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd)
exInfo = billInfoDict["ExInfo"]
# 以下为榜单附加特殊处理
@@ -509,20 +507,7 @@
if job in ShareDefine.JobFightPowerBillboardDict:
jobBType = ShareDefine.JobFightPowerBillboardDict[job]
UpdatePlayerBillboard(bID, bName, bName2, jobBType, bType2, value1, value2, cmpValue, autoSort, cmpValue2)
- gameWorld.SetDict(Def_Key_BillboardNeedSort % jobBType, 1)
- #__UpdateBillboardSortState(gameWorld, jobBType, autoSort, isUpd)
- return
-
-def __UpdateBillboardSortState(gameWorld, bType, autoSort, isUpd):
- key = Def_Key_BillboardNeedSort % bType
- needSort = gameWorld.GetDictByKey(key)
- if not autoSort and isUpd and not needSort:
- gameWorld.SetDict(key, 1)
- elif autoSort and needSort:
- gameWorld.SetDict(key, 0)
-
- #GameWorld.DebugLog("__UpdateBillboardSortState:bType=%s,autoSort=%s,isUpd=%s,needSort=%s" % (bType, autoSort, isUpd, gameWorld.GetDictByKey(key)))
return
def GetBillboardOperateInfo(curPlayer):
@@ -568,7 +553,14 @@
if bType in ShareDefine.BTValue1_OfficialRankList:
value1 = playerRealmLV
-
+
+ tick = GameWorld.GetGameWorld().GetTick()
+ gameWorld = GameWorld.GetGameWorld()
+ lastSortTick = gameWorld.GetDictByKey(Def_Key_BillboardSortTick % bType)
+ autoSort = ((tick - lastSortTick) >= 60000 or autoSort) # 1分钟强制排序一次
+ if autoSort:
+ gameWorld.SetDict(Def_Key_BillboardSortTick % bType, tick)
+
UpdatePlayerBillboard(playerID, playerName, playerOpInfo, bType, playerJob, value1, value2, cmpValue, autoSort, cmpValue2, cmpValue3)
return
@@ -654,6 +646,7 @@
% (billboardIndex, billboardType, value1, value2, cmpValue, cmpValue2, cmpValue3, isNewData), curPlayerID)
if not autoSort:
#不自动排序
+ GameWorld.GetGameWorld().SetDict(Def_Key_BillboardNeedSort % billboardIndex, 1) # 设置需要下次查看需要先排序
return True
#重新排序排行榜
--
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