From d9820f9f7f09c14d270b4cbbe649369c043be7e4 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期二, 16 四月 2019 20:14:45 +0800
Subject: [PATCH] 860312 关闭渠道返利

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py |  207 ++++++++++++++++++++++++++++++++++++---------------
 1 files changed, 147 insertions(+), 60 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
index a241056..e9efd34 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py
@@ -44,8 +44,8 @@
                 "RolePoint":(
                         ("BYTE", "AttrID", 1),
                         ("dict", "AddAttrInfoPerPoint", 0),
-                        ("BYTE", "PointQualityAttrID", 0),
-                        ("list", "PointQualityAttrValueList", 0),
+                        ("dict", "PointQualityAttrIDDict", 0),
+                        ("dict", "PointQualityAttrValueDict", 0),
                         ("list", "PointQualityIntervalList", 0),
                         ),
 
@@ -205,7 +205,8 @@
                 "AttrFruit":(
                         ("DWORD", "ID", 1),
                         ("BYTE", "FuncID", 0),
-                        ("WORD", "MaxUseCnt", 0),
+                        ("dict", "MaxUseCnt", 0),
+                        ("list", "AddItemInfo", 0),
                         ("WORD", "RecycleMoney", 0),
                         ("DWORD", "FightPowerEx", 0),
                         ),
@@ -331,6 +332,13 @@
                         ("DWORD", "IceDefCoefficient", 0),
                         ("DWORD", "MaxEnduranceTime", 0),
                         ("DWORD", "FightPowerCoefficient", 0),
+                        ),
+
+                "NPCTimeLostHP":(
+                        ("DWORD", "NPCID", 1),
+                        ("DWORD", "LostHPPerSecond", 0),
+                        ("BYTE", "MaxPlayerCount", 0),
+                        ("DWORD", "ReduceRate", 0),
                         ),
 
                 "EquipSuitAttr":(
@@ -691,27 +699,25 @@
                 "RefineStove":(
                         ("BYTE", "StoveLV", 1),
                         ("DWORD", "UpNeedExp", 0),
-                        ("list", "AddAttrType", 0),
-                        ("list", "AddAttrNum", 0),
                         ),
 
                 "Alchemy":(
-                        ("WORD", "AlchemyID", 1),
-                        ("dict", "Material", 0),
+                        ("DWORD", "ID", 1),
+                        ("DWORD", "AlchemItemID", 0),
+                        ("BYTE", "AlchemType", 0),
+                        ("BYTE", "AlchemyQuality", 0),
+                        ("DWORD", "LearnNeedItemID", 0),
+                        ("BYTE", "LearnNeedAlchemLV", 0),
+                        ("WORD", "LearnNeedLuck", 0),
+                        ("WORD", "NeedTime", 0),
                         ("WORD", "AlchemyExp", 0),
-                        ("list", "AlchemyItem", 0),
-                        ("list", "SpecAlchemyID", 0),
-                        ("list", "AlchemyUp", 0),
-                        ("BYTE", "NeedAlchemyLV", 0),
+                        ("dict", "Material", 0),
                         ),
 
-                "AlchemySpec":(
-                        ("WORD", "SpecAlchemyID", 1),
-                        ("DWORD", "MaterialID", 0),
-                        ("BYTE", "MaterialCnt", 0),
-                        ("WORD", "AlchemyExp", 0),
-                        ("list", "AlchemyItem", 0),
-                        ("BYTE", "NeedAlchemyLV", 0),
+                "AlchemyResult":(
+                        ("BYTE", "AlchemyQuality", 1),
+                        ("DWORD", "LuckValue", 0),
+                        ("list", "CntRateList", 0),
                         ),
 
                 "BOSSInfo":(
@@ -775,6 +781,17 @@
                         ("BYTE", "InspireType", 1),
                         ("WORD", "InspireMaxLV", 0),
                         ("char", "MoneyCount", 0),
+                        ),
+
+                "MapRefreshNPC":(
+                        ("DWORD", "MapID", 1),
+                        ("BYTE", "RefreshNum", 0),
+                        ("list", "NPCIDList", 0),
+                        ("list", "RefreshMarkList", 0),
+                        ("BYTE", "PointMaxCount", 0),
+                        ("BYTE", "TotalMaxCount", 0),
+                        ("BYTE", "RefreshSeconds", 0),
+                        ("BYTE", "RefreshPerMinutes", 0),
                         ),
 
                 "RuneCompound":(
@@ -1389,6 +1406,7 @@
                         ("DWORD", "BossID", 0),
                         ("BYTE", "CostEnergy", 0),
                         ("BYTE", "NeedAlchemyLV", 0),
+                        ("list", "NeedLV", 0),
                         ("DWORD", "Weight", 0),
                         ),
 
@@ -1399,6 +1417,12 @@
                         ("list", "Condition", 0),
                         ("list", "GearAward", 0),
                         ("list", "BasicAward", 0),
+                        ),
+
+                "FairyDomainAppoint":(
+                        ("WORD", "Cnt", 1),
+                        ("DWORD", "EventID", 0),
+                        ("list", "Award", 0),
                         ),
                 }
 
@@ -1428,15 +1452,15 @@
     def __init__(self):
         self.AttrID = 0
         self.AddAttrInfoPerPoint = {}
-        self.PointQualityAttrID = 0
-        self.PointQualityAttrValueList = []
+        self.PointQualityAttrIDDict = {}
+        self.PointQualityAttrValueDict = {}
         self.PointQualityIntervalList = []
         return
         
     def GetAttrID(self): return self.AttrID # 属性ID
     def GetAddAttrInfoPerPoint(self): return self.AddAttrInfoPerPoint # 每点增加属性信息
-    def GetPointQualityAttrID(self): return self.PointQualityAttrID # 点数品质进阶增加属性ID
-    def GetPointQualityAttrValueList(self): return self.PointQualityAttrValueList # 点数品质进阶增加属性值列表
+    def GetPointQualityAttrIDDict(self): return self.PointQualityAttrIDDict # 点数品质进阶增加属性ID, 根据职业区分
+    def GetPointQualityAttrValueDict(self): return self.PointQualityAttrValueDict # 点数品质进阶增加属性值列表, 根据职业区分
     def GetPointQualityIntervalList(self): return self.PointQualityIntervalList # 点数品质进阶属性点区间列表
 
 # 境界表
@@ -1767,14 +1791,16 @@
     def __init__(self):
         self.ID = 0
         self.FuncID = 0
-        self.MaxUseCnt = 0
+        self.MaxUseCnt = {}
+        self.AddItemInfo = []
         self.RecycleMoney = 0
         self.FightPowerEx = 0
         return
         
     def GetID(self): return self.ID # 物品ID
     def GetFuncID(self): return self.FuncID # 所属功能ID
-    def GetMaxUseCnt(self): return self.MaxUseCnt # 最大可使用数量
+    def GetMaxUseCnt(self): return self.MaxUseCnt # 境界对应最大可使用数量
+    def GetAddItemInfo(self): return self.AddItemInfo # [增幅丹ID,单次物品数量,单次增加上限]
     def GetRecycleMoney(self): return self.RecycleMoney # 回收货币值
     def GetFightPowerEx(self): return self.FightPowerEx # 附加战斗力
 
@@ -2032,6 +2058,21 @@
     def GetIceDefCoefficient(self): return self.IceDefCoefficient # 元素抗性比例
     def GetMaxEnduranceTime(self): return self.MaxEnduranceTime # 玩家最大承受伤害时间
     def GetFightPowerCoefficient(self): return self.FightPowerCoefficient # 压制战斗力系数
+
+# NPC时间掉血表
+class IPY_NPCTimeLostHP():
+    
+    def __init__(self):
+        self.NPCID = 0
+        self.LostHPPerSecond = 0
+        self.MaxPlayerCount = 0
+        self.ReduceRate = 0
+        return
+        
+    def GetNPCID(self): return self.NPCID # NPCID
+    def GetLostHPPerSecond(self): return self.LostHPPerSecond # 单人每秒掉血量
+    def GetMaxPlayerCount(self): return self.MaxPlayerCount # 最大人数
+    def GetReduceRate(self): return self.ReduceRate # 衰减万分率
 
 # 装备套装属性表
 class IPY_EquipSuitAttr():
@@ -2775,55 +2816,51 @@
     
     def __init__(self):
         self.StoveLV = 0
-        self.UpNeedExp = 0
-        self.AddAttrType = []
-        self.AddAttrNum = []
+        self.UpNeedExp = 0
         return
         
     def GetStoveLV(self): return self.StoveLV # 炼丹炉等级
-    def GetUpNeedExp(self): return self.UpNeedExp # 升下一级所需经验
-    def GetAddAttrType(self): return self.AddAttrType # 等级加成属性类型
-    def GetAddAttrNum(self): return self.AddAttrNum # 等级加成属性值
+    def GetUpNeedExp(self): return self.UpNeedExp # 升下一级所需经验
 
 # 炼丹表
 class IPY_Alchemy():
     
     def __init__(self):
-        self.AlchemyID = 0
-        self.Material = {}
+        self.ID = 0
+        self.AlchemItemID = 0
+        self.AlchemType = 0
+        self.AlchemyQuality = 0
+        self.LearnNeedItemID = 0
+        self.LearnNeedAlchemLV = 0
+        self.LearnNeedLuck = 0
+        self.NeedTime = 0
         self.AlchemyExp = 0
-        self.AlchemyItem = []
-        self.SpecAlchemyID = []
-        self.AlchemyUp = []
-        self.NeedAlchemyLV = 0
+        self.Material = {}
         return
         
-    def GetAlchemyID(self): return self.AlchemyID # 炼丹编号
-    def GetMaterial(self): return self.Material # 所需所有材料和数量
+    def GetID(self): return self.ID # 秘方唯一ID不可变更
+    def GetAlchemItemID(self): return self.AlchemItemID # 丹药物品ID
+    def GetAlchemType(self): return self.AlchemType # 秘方类型1-灵丹 2-仙丹
+    def GetAlchemyQuality(self): return self.AlchemyQuality # 秘方品级
+    def GetLearnNeedItemID(self): return self.LearnNeedItemID # 丹方物品ID
+    def GetLearnNeedAlchemLV(self): return self.LearnNeedAlchemLV # 丹方需要炼丹等级
+    def GetLearnNeedLuck(self): return self.LearnNeedLuck # 丹方需要慧根
+    def GetNeedTime(self): return self.NeedTime # 炼丹时间(秒)
     def GetAlchemyExp(self): return self.AlchemyExp # 炼丹获得经验值
-    def GetAlchemyItem(self): return self.AlchemyItem # 产出物品及数量及权重
-    def GetSpecAlchemyID(self): return self.SpecAlchemyID # 特殊炼丹ID组
-    def GetAlchemyUp(self): return self.AlchemyUp # 产出包含的进阶丹药
-    def GetNeedAlchemyLV(self): return self.NeedAlchemyLV # 所需炼丹等级
+    def GetMaterial(self): return self.Material # 炼丹材料
 
-# 炼丹特殊产出表
-class IPY_AlchemySpec():
+# 炼丹数量表
+class IPY_AlchemyResult():
     
     def __init__(self):
-        self.SpecAlchemyID = 0
-        self.MaterialID = 0
-        self.MaterialCnt = 0
-        self.AlchemyExp = 0
-        self.AlchemyItem = []
-        self.NeedAlchemyLV = 0
+        self.AlchemyQuality = 0
+        self.LuckValue = 0
+        self.CntRateList = []
         return
         
-    def GetSpecAlchemyID(self): return self.SpecAlchemyID # 特殊炼丹ID
-    def GetMaterialID(self): return self.MaterialID # 特殊材料ID
-    def GetMaterialCnt(self): return self.MaterialCnt # 特殊材料ID消耗个数
-    def GetAlchemyExp(self): return self.AlchemyExp # 特殊材料经验
-    def GetAlchemyItem(self): return self.AlchemyItem # 产出物品及数量及权重
-    def GetNeedAlchemyLV(self): return self.NeedAlchemyLV # 所需炼丹等级
+    def GetAlchemyQuality(self): return self.AlchemyQuality # 丹方等级
+    def GetLuckValue(self): return self.LuckValue # 慧根
+    def GetCntRateList(self): return self.CntRateList # 数量饼图
 
 # BOSS信息表
 class IPY_BOSSInfo():
@@ -2959,6 +2996,29 @@
     def GetInspireType(self): return self.InspireType # 鼓舞类型
     def GetInspireMaxLV(self): return self.InspireMaxLV # 鼓舞等级限制
     def GetMoneyCount(self): return self.MoneyCount # 单次消耗金钱数量
+
+# 地图标试点NPC刷新
+class IPY_MapRefreshNPC():
+    
+    def __init__(self):
+        self.MapID = 0
+        self.RefreshNum = 0
+        self.NPCIDList = []
+        self.RefreshMarkList = []
+        self.PointMaxCount = 0
+        self.TotalMaxCount = 0
+        self.RefreshSeconds = 0
+        self.RefreshPerMinutes = 0
+        return
+        
+    def GetMapID(self): return self.MapID # 地图ID
+    def GetRefreshNum(self): return self.RefreshNum # 刷怪规则编号
+    def GetNPCIDList(self): return self.NPCIDList # NPCID列表
+    def GetRefreshMarkList(self): return self.RefreshMarkList # 标试点列表
+    def GetPointMaxCount(self): return self.PointMaxCount # 单个点最大存在怪物数
+    def GetTotalMaxCount(self): return self.TotalMaxCount # 所有点总怪物数
+    def GetRefreshSeconds(self): return self.RefreshSeconds # 刷怪间隔秒
+    def GetRefreshPerMinutes(self): return self.RefreshPerMinutes # 每整X分刷怪
 
 # 符印合成表
 class IPY_RuneCompound():
@@ -4252,6 +4312,7 @@
         self.BossID = 0
         self.CostEnergy = 0
         self.NeedAlchemyLV = 0
+        self.NeedLV = []
         self.Weight = 0
         return
         
@@ -4262,6 +4323,7 @@
     def GetBossID(self): return self.BossID # 副本BossID
     def GetCostEnergy(self): return self.CostEnergy # 消耗体力
     def GetNeedAlchemyLV(self): return self.NeedAlchemyLV # 出现的炼丹等级要求
+    def GetNeedLV(self): return self.NeedLV # 出现的玩家等级要求
     def GetWeight(self): return self.Weight # 权重
 
 # 缥缈奇遇表
@@ -4282,6 +4344,19 @@
     def GetCondition(self): return self.Condition # 条件
     def GetGearAward(self): return self.GearAward # 档位奖励
     def GetBasicAward(self): return self.BasicAward # 保底奖励
+
+# 缥缈仙域定制表
+class IPY_FairyDomainAppoint():
+    
+    def __init__(self):
+        self.Cnt = 0
+        self.EventID = 0
+        self.Award = []
+        return
+        
+    def GetCnt(self): return self.Cnt # 次数
+    def GetEventID(self): return self.EventID # 事件编号
+    def GetAward(self): return self.Award # 定制奖励(没配走正常奖励规则)[[物品ID,数量,是否拍品],..]
 
 
 def Log(msg, playerID=0, par=0):
@@ -4363,6 +4438,8 @@
         self.ipyGMAttrLen = len(self.ipyGMAttrCache)
         self.ipyNPCStrengthenCache = self.__LoadFileData("NPCStrengthen", IPY_NPCStrengthen)
         self.ipyNPCStrengthenLen = len(self.ipyNPCStrengthenCache)
+        self.ipyNPCTimeLostHPCache = self.__LoadFileData("NPCTimeLostHP", IPY_NPCTimeLostHP)
+        self.ipyNPCTimeLostHPLen = len(self.ipyNPCTimeLostHPCache)
         self.ipyEquipSuitAttrCache = self.__LoadFileData("EquipSuitAttr", IPY_EquipSuitAttr)
         self.ipyEquipSuitAttrLen = len(self.ipyEquipSuitAttrCache)
         self.ipyWingRefineAttrCache = self.__LoadFileData("WingRefineAttr", IPY_WingRefineAttr)
@@ -4421,8 +4498,8 @@
         self.ipyRefineStoveLen = len(self.ipyRefineStoveCache)
         self.ipyAlchemyCache = self.__LoadFileData("Alchemy", IPY_Alchemy)
         self.ipyAlchemyLen = len(self.ipyAlchemyCache)
-        self.ipyAlchemySpecCache = self.__LoadFileData("AlchemySpec", IPY_AlchemySpec)
-        self.ipyAlchemySpecLen = len(self.ipyAlchemySpecCache)
+        self.ipyAlchemyResultCache = self.__LoadFileData("AlchemyResult", IPY_AlchemyResult)
+        self.ipyAlchemyResultLen = len(self.ipyAlchemyResultCache)
         self.ipyBOSSInfoCache = self.__LoadFileData("BOSSInfo", IPY_BOSSInfo)
         self.ipyBOSSInfoLen = len(self.ipyBOSSInfoCache)
         self.ipyElderGodAreaCache = self.__LoadFileData("ElderGodArea", IPY_ElderGodArea)
@@ -4441,6 +4518,8 @@
         self.ipySealDemonLen = len(self.ipySealDemonCache)
         self.ipyFbEncourageCache = self.__LoadFileData("FbEncourage", IPY_FbEncourage)
         self.ipyFbEncourageLen = len(self.ipyFbEncourageCache)
+        self.ipyMapRefreshNPCCache = self.__LoadFileData("MapRefreshNPC", IPY_MapRefreshNPC)
+        self.ipyMapRefreshNPCLen = len(self.ipyMapRefreshNPCCache)
         self.ipyRuneCompoundCache = self.__LoadFileData("RuneCompound", IPY_RuneCompound)
         self.ipyRuneCompoundLen = len(self.ipyRuneCompoundCache)
         self.ipyResourcesBackCache = self.__LoadFileData("ResourcesBack", IPY_ResourcesBack)
@@ -4591,6 +4670,8 @@
         self.ipyFairyDomainLen = len(self.ipyFairyDomainCache)
         self.ipyFairyAdventuresCache = self.__LoadFileData("FairyAdventures", IPY_FairyAdventures)
         self.ipyFairyAdventuresLen = len(self.ipyFairyAdventuresCache)
+        self.ipyFairyDomainAppointCache = self.__LoadFileData("FairyDomainAppoint", IPY_FairyDomainAppoint)
+        self.ipyFairyDomainAppointLen = len(self.ipyFairyDomainAppointCache)
         Log("IPY_FuncConfig count=%s" % len(self.ipyFuncConfigDict))
         Log("IPY_DataMgr InitOK!")
         return
@@ -4813,6 +4894,8 @@
     def GetGMAttrByIndex(self, index): return self.ipyGMAttrCache[index]
     def GetNPCStrengthenCount(self): return self.ipyNPCStrengthenLen
     def GetNPCStrengthenByIndex(self, index): return self.ipyNPCStrengthenCache[index]
+    def GetNPCTimeLostHPCount(self): return self.ipyNPCTimeLostHPLen
+    def GetNPCTimeLostHPByIndex(self, index): return self.ipyNPCTimeLostHPCache[index]
     def GetEquipSuitAttrCount(self): return self.ipyEquipSuitAttrLen
     def GetEquipSuitAttrByIndex(self, index): return self.ipyEquipSuitAttrCache[index]
     def GetWingRefineAttrCount(self): return self.ipyWingRefineAttrLen
@@ -4871,8 +4954,8 @@
     def GetRefineStoveByIndex(self, index): return self.ipyRefineStoveCache[index]
     def GetAlchemyCount(self): return self.ipyAlchemyLen
     def GetAlchemyByIndex(self, index): return self.ipyAlchemyCache[index]
-    def GetAlchemySpecCount(self): return self.ipyAlchemySpecLen
-    def GetAlchemySpecByIndex(self, index): return self.ipyAlchemySpecCache[index]
+    def GetAlchemyResultCount(self): return self.ipyAlchemyResultLen
+    def GetAlchemyResultByIndex(self, index): return self.ipyAlchemyResultCache[index]
     def GetBOSSInfoCount(self): return self.ipyBOSSInfoLen
     def GetBOSSInfoByIndex(self, index): return self.ipyBOSSInfoCache[index]
     def GetElderGodAreaCount(self): return self.ipyElderGodAreaLen
@@ -4891,6 +4974,8 @@
     def GetSealDemonByIndex(self, index): return self.ipySealDemonCache[index]
     def GetFbEncourageCount(self): return self.ipyFbEncourageLen
     def GetFbEncourageByIndex(self, index): return self.ipyFbEncourageCache[index]
+    def GetMapRefreshNPCCount(self): return self.ipyMapRefreshNPCLen
+    def GetMapRefreshNPCByIndex(self, index): return self.ipyMapRefreshNPCCache[index]
     def GetRuneCompoundCount(self): return self.ipyRuneCompoundLen
     def GetRuneCompoundByIndex(self, index): return self.ipyRuneCompoundCache[index]
     def GetResourcesBackCount(self): return self.ipyResourcesBackLen
@@ -5041,6 +5126,8 @@
     def GetFairyDomainByIndex(self, index): return self.ipyFairyDomainCache[index]
     def GetFairyAdventuresCount(self): return self.ipyFairyAdventuresLen
     def GetFairyAdventuresByIndex(self, index): return self.ipyFairyAdventuresCache[index]
+    def GetFairyDomainAppointCount(self): return self.ipyFairyDomainAppointLen
+    def GetFairyDomainAppointByIndex(self, index): return self.ipyFairyDomainAppointCache[index]
 
 IPYData = IPY_DataMgr()
 def IPY_Data(): return IPYData

--
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