From d9f13c5e9a02f31cad2f58357acd3140809e88c1 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 11 九月 2018 19:57:27 +0800
Subject: [PATCH] fix:3477【后端】【1.0.15】【1.1.0】娲皇遗迹新增Vip特权:副本购买次数
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py | 181 ++++++++++++++++++++++++++++++++++++++------
1 files changed, 155 insertions(+), 26 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index 7c54f4a..f822b27 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -36,6 +36,7 @@
import ChPyNetSendPack
import PlayerDBGSEvent
import PlayerUniversalGameRec
+import PlayerCompensation
import IpyGameDataPY
import MergePlayer
import PyGameDataStruct
@@ -44,6 +45,8 @@
import CommFunc
import PyGameData
import PlayerGeTui
+import IPY_GameServer
+
import time
@@ -176,6 +179,10 @@
__SetIsAlive(bossID, isAlive)
# 全服广播世界boss变更信息
Sync_BossInfo(None, [bossID])
+
+ # 仙盟归属boss的重置
+ if isAlive and bossID in PyGameData.g_familyOwnerBossInfo:
+ PyGameData.g_familyOwnerBossInfo.pop(bossID)
return
@@ -472,6 +479,10 @@
if IsMapNeedBossShunt(0):
GameWorld.SendCommMapServerMsg(ShareDefine.Def_Notify_WorldKey_BossShuntPlayer, PyGameData.g_bossShuntPlayerInfo)
GameWorld.SendCommMapServerMsg(ShareDefine.Def_Notify_WorldKey_BossShuntDeadLine, PyGameData.g_bossShuntDeadLine)
+ #通知一个参数
+ bossID = IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2)
+ onlineCnt = __GetBossOnlineHeroCnt(bossID)[0]
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossID, onlineCnt)
return
@@ -586,6 +597,8 @@
newNum = newOnlieCnt * 100 + unUpdataCnt
PlayerDBGSEvent.SetDBGSTrig_ByKey(ShareDefine.Def_Notify_WorldKey_GameWorldBossOnlineCnt % bossid, newNum)
+ if bossid == IpyGameDataPY.GetFuncCfg('DogzFBRefreshCfg', 2):
+ GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt % bossid, newOnlieCnt)
GameWorld.DebugLog("设置计算boss刷新时间用的在线人数 Change:bossid=%s, beforeOnlineCnt = %s, newOnlieCnt = %s, unUpdataCnt=%s" % (bossid, beforeOnlineCnt, newOnlieCnt, unUpdataCnt))
return
@@ -888,7 +901,7 @@
return
totalPoint = gameWorld.GetDictByKey(ChConfig.Def_WorldKey_BossRebornNeedPoint)
if not totalPoint:
- totalPoint = __SetBossRebornNeedPoint()
+ totalPoint = SetBossRebornNeedPoint()
if not totalPoint:
GameWorld.Log(' 增加boss复活点 没有总点数!!!!')
return
@@ -898,10 +911,13 @@
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, updPoint)
if curPoint+addPoint >= totalPoint:
#重生boss
+ rebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt)
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, rebornCnt+1)
+
killBossCntLimitDict = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit', 1, {})
canRebornBossIDList = []
for bidlist, bkey in killBossCntLimitDict.items():
- if bkey not in [0, 1]:
+ if bkey not in [ShareDefine.Def_Boss_Func_World, ShareDefine.Def_Boss_Func_Home]:
continue
canRebornBossIDList += list(bidlist)
@@ -935,27 +951,37 @@
def ResetBossRebornPoint():
## 重置boss复活点
PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint, 0)
- Sync_BossRebornPoint()
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, 0)
+ # 活动开启时设置参数 服务器人数
+ lvLimit = IpyGameDataPY.GetFuncCfg('ServerActivePlayerCnt')
+ yesterdayPlayerCnt = len([1 for lv in PyGameData.g_yesterdayPlayerLVDict.values() if lv >= lvLimit]) #参数昨日活跃人数
+ serverActivePlayerCnt = eval(IpyGameDataPY.GetFuncCompileCfg('ServerActivePlayerCnt', 2))
+ PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BRServerPlayerCnt, serverActivePlayerCnt)
+ GameWorld.Log(' boss复活活动开启时设置昨日活跃人数yesterdayPlayerCnt=%s'%yesterdayPlayerCnt)
#重新计算需要总点数
- __SetBossRebornNeedPoint()
+ SetBossRebornNeedPoint()
+
+ Sync_BossRebornPoint()
return
-def __SetBossRebornNeedPoint():
+def SetBossRebornNeedPoint(isSync=False):
totalPointList = IpyGameDataPY.GetFuncEvalCfg('BossRebornTotalPoint')
- worldLVList = IpyGameDataPY.GetFuncEvalCfg('BossRebornTotalPoint', 2)
+ playerCntList = IpyGameDataPY.GetFuncEvalCfg('BossRebornTotalPoint', 2)
- actWorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_BossReborn)
+ BRServerPlayerCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BRServerPlayerCnt)
- index = len(worldLVList)-1
- for i, lv in enumerate(worldLVList):
- prelv = 0 if i ==0 else worldLVList[i-1]
- if prelv <=actWorldLV < lv:
+ index = len(playerCntList)-1
+ for i, cnt in enumerate(playerCntList):
+ preCnt = 0 if i ==0 else playerCntList[i-1]
+ if preCnt <=BRServerPlayerCnt < cnt:
index = i
break
totalPoint = totalPointList[-1] if index >= len(totalPointList) else totalPointList[index]
GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_BossRebornNeedPoint, totalPoint)
+ if isSync:
+ Sync_BossRebornPoint()
return totalPoint
def BossRebornWorldNotify(curTime):
@@ -974,6 +1000,11 @@
##通知BOSS复活点数
packData = ChPyNetSendPack.tagGCBossRebornPoint()
packData.Point = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornPoint)
+ totalPoint = GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_BossRebornNeedPoint)
+ if not totalPoint:
+ totalPoint = SetBossRebornNeedPoint()
+ packData.TotalPoint = totalPoint
+ packData.RebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt)
playerManager = GameWorld.GetPlayerManager()
if not curPlayer:
for i in xrange(playerManager.GetActivePlayerCount()):
@@ -989,20 +1020,23 @@
NetPackCommon.SendFakePack(curPlayer, packData)
return
-
-def Sync_OperationAction_BossReborn(ipyData, curPlayer=None):
- ## 通知boss复活活动信息
- if not ipyData:
+def Sync_DogzNPCRefreshTime(msgList):
+ #同步神兽副本NPC刷新时间
+ playerID, refreshTimeDict = msgList
+ curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID) if playerID else None
+ if playerID and not curPlayer:
return
-
- bossRebornInfo = ChPyNetSendPack.tagGCBossRebornInfo()
- bossRebornInfo.Clear()
- bossRebornInfo.StartDate = ipyData.GetStartDate()
- bossRebornInfo.EndtDate = ipyData.GetEndDate()
- bossRebornInfo.WorldLV = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OActWorldLV % ShareDefine.OperationActionName_BossReborn)
- bossRebornInfo.LimitLV = ipyData.GetLVLimit()
- if not curPlayer:
- # 全服广播在线玩家
+ if not refreshTimeDict:
+ return
+ packData = ChPyNetSendPack.tagGCDogzNPCRefreshTime()
+ packData.InfoList=[]
+ for npcid, rTime in refreshTimeDict.items():
+ timeInfo = ChPyNetSendPack.tagDogzTimeInfoObj()
+ timeInfo.NPCID = npcid
+ timeInfo.RefreshSecond = rTime
+ packData.InfoList.append(timeInfo)
+ packData.Cnt = len(packData.InfoList)
+ if not playerID:
playerManager = GameWorld.GetPlayerManager()
for i in xrange(playerManager.GetActivePlayerCount()):
curPlayer = playerManager.GetActivePlayerAt(i)
@@ -1010,9 +1044,104 @@
continue
if PlayerControl.GetIsTJG(curPlayer):
continue
- NetPackCommon.SendFakePack(curPlayer, bossRebornInfo)
+ NetPackCommon.SendFakePack(curPlayer, packData)
else:
if PlayerControl.GetIsTJG(curPlayer):
return
- NetPackCommon.SendFakePack(curPlayer, bossRebornInfo)
+ NetPackCommon.SendFakePack(curPlayer, packData)
return
+
+## -----------------------------------------------------------------------------------------------
+
+def MapServer_HorsePetRobBossHurtPlayer(msgInfo):
+ ## 骑宠争夺boss伤血玩家同步
+ GameWorld.Log("骑宠争夺boss伤血玩家同步: %s" % str(msgInfo))
+ if not isinstance(msgInfo, list) and len(msgInfo) != 2:
+ return
+
+ bossID, familyHurtPlayerIDListDict = msgInfo
+ PyGameData.g_horsePetRobBossHurtPlayerIDInfo[bossID] = familyHurtPlayerIDListDict
+ GameWorld.Log("伤血玩家汇总: %s" % PyGameData.g_horsePetRobBossHurtPlayerIDInfo)
+
+ # 判断是否都同步上来了
+ horsePetRobBossIDList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 1)
+ for needBossID in horsePetRobBossIDList:
+ if needBossID not in PyGameData.g_horsePetRobBossHurtPlayerIDInfo:
+ return
+
+ # 结算活动参与奖励
+ joinAwardItemList = IpyGameDataPY.GetFuncEvalCfg("FairyGrabBossID", 2)
+ joinPlayerIDList = []
+ for familyHurtPlayerIDDict in PyGameData.g_horsePetRobBossHurtPlayerIDInfo.values():
+ for playerIDList in familyHurtPlayerIDDict.values():
+ for playerID in playerIDList:
+ if playerID not in joinPlayerIDList:
+ joinPlayerIDList.append(playerID)
+
+ GameWorld.Log("结算骑宠争夺参与奖玩家: joinPlayerIDList=%s" % joinPlayerIDList)
+ PlayerCompensation.SendMailByKey("FairyGrabBossJoin", joinPlayerIDList, joinAwardItemList)
+ PyGameData.g_horsePetRobBossHurtPlayerIDInfo = {}
+ return
+
+def MapServer_FamilyOwnerBossInfo(msgInfo):
+ ## 地图同步仙盟归属boss信息
+
+ #GameWorld.DebugLog("地图同步仙盟归属boss信息: %s" % msgInfo)
+ if not isinstance(msgInfo, dict):
+ return
+
+ PyGameData.g_familyOwnerBossInfo.update(msgInfo)
+ #GameWorld.DebugLog(" PyGameData.g_familyOwnerBossInfo=%s" % PyGameData.g_familyOwnerBossInfo)
+ return
+
+#// AC 04 查询仙盟抢Boss所有Boss当前进度 #tagCGQueryAllFamilyBossHurt
+#
+#struct tagCGQueryAllFamilyBossHurt
+#{
+# tagHead Head;
+#};
+def OnQueryAllFamilyBossHurt(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+
+ hurtPack = ChPyNetSendPack.tagGCAllFamilyBossHurtInfoList()
+ hurtPack.NPCHurtInfo = []
+ for npcID, hurtInfo in PyGameData.g_familyOwnerBossInfo.items():
+ curHP, maxHP, firstFamilyID, firstFamilyName = hurtInfo
+ hurtInfo = ChPyNetSendPack.tagGCFamilyBossHurtInfo()
+ hurtInfo.NPCID = npcID
+ hurtInfo.CurHP = curHP%ShareDefine.Def_PerPointValue
+ hurtInfo.CurHPEx = curHP/ShareDefine.Def_PerPointValue
+ hurtInfo.MaxHP = maxHP%ShareDefine.Def_PerPointValue
+ hurtInfo.MaxHPEx = maxHP/ShareDefine.Def_PerPointValue
+ hurtInfo.FamilyID = firstFamilyID
+ hurtInfo.FamilyName = firstFamilyName
+ hurtInfo.NameLen = len(hurtInfo.FamilyName)
+ hurtPack.NPCHurtInfo.append(hurtInfo)
+ hurtPack.NPCCount = len(hurtPack.NPCHurtInfo)
+ NetPackCommon.SendFakePack(curPlayer, hurtPack)
+ return
+
+#// AC 05 召集仙盟成员打boss #tagCGCallupFamilyMemberToBoss
+#
+#struct tagCGCallupFamilyMemberToBoss
+#{
+# tagHead Head;
+# DWORD NPCID;
+#};
+def OnCallupFamilyMemberToBoss(index, clientData, tick):
+ curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+ playerID = curPlayer.GetPlayerID()
+ npcID = clientData.NPCID
+
+ curFamily = curPlayer.GetFamily()
+ if curFamily == None:
+ return
+ curMember = curFamily.FindMember(playerID)
+ if curMember == None:
+ return
+ if curMember.GetFamilyLV() == IPY_GameServer.fmlMember:
+ GameWorld.DebugLog("普通成员无法召集!", playerID)
+ return
+ PlayerControl.FamilyNotify(curFamily.GetID(), "FairyGrabBossHelp", [npcID])
+ return
+
--
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