From d9f13c5e9a02f31cad2f58357acd3140809e88c1 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 11 九月 2018 19:57:27 +0800
Subject: [PATCH] fix:3477【后端】【1.0.15】【1.1.0】娲皇遗迹新增Vip特权:副本购买次数
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py | 105 +++++++++++++++++++++++++++++++++++++++-------------
1 files changed, 78 insertions(+), 27 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py
index d8a56ce..eea8d25 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py
@@ -24,7 +24,7 @@
import PlayerControl
import PyDataManager
import time
-
+import json
# VIP权限
Def_Onoff_VIPCount = 5
(
@@ -40,6 +40,14 @@
# 新玩家还没有脱机时间 有利于挽回流失玩家
g_NewGuyNoTJGTime = {} # {playerID:[playername,getuiid, tick]}
+
+g_FMTGeTuiLimit = {} # 封魔坛推送限制 过于频繁控制下短时间通知
+
+def ClearFMTGeTuiLimit():
+ global g_FMTGeTuiLimit
+ g_FMTGeTuiLimit = {}
+
+
def GetTimeLimit(timeStr):
# 检查格式后转数字
@@ -149,22 +157,19 @@
# 服务端群推暂不由游戏服务器推送,可从第三方个推网站推送
# 游戏服务器只推送具有变化性的内容
# 支持单推和多人推送
-# getuiIDList 玩家个推ID
-# playerNameList 如果存在则必须与getuiIDList一一对应,若不存在则是多推,若存在则会一一单推
+# appIDDict 混服使用对应不同key {平台ID:[[玩家个推ID, 玩家名],[玩家个推ID2, 玩家名2]。。。]}
+# 如果玩家名存在则必须与个推ID一一对应,若不存在则是多推,若存在则会一一单推
# 带名字会被组合成 格式如【玩家名】您关注的BOSSxx已复活
# EventReport_EventReport 向游戏服务器的个推小程序发送 webbottle
-def GeTuiNotify(getuiIDList, playerNameList, notifyMsg):
- if type(getuiIDList) != list:
+def GeTuiNotify(appIDDict, notifyMsg):
+ if not appIDDict:
return
- osName = ReadChConfig.GetPyMongoConfig("GeTui", "OSName")
+ #osName = ReadChConfig.GetPyMongoConfig("GeTui", "OSName") 混服无法配置系统
geTuiUrl = ReadChConfig.GetPyMongoConfig("GeTui", "GeTuiUrl")
- playerNames = "|".join(playerNameList) #组合成字符串发送
- getuiIDs = "|".join(getuiIDList)
-
+ playerInfo = json.dumps(appIDDict, ensure_ascii=False)
#含中文部分要urlencode
- postInfo = urllib.urlencode({"PlayerName": playerNames, "NotifyMsg":notifyMsg,
- "RegID":getuiIDs, "OSName":osName})
+ postInfo = urllib.urlencode({"PlayerInfo": playerInfo, "NotifyMsg":notifyMsg})
GameWorld.GetGameWorld().EventReport_EventReport(postInfo, "", "", "", 1, geTuiUrl)
return
@@ -209,6 +214,41 @@
return
+
+
+# 判断BOSS剩余次数, 避免通知频繁
+# 注意玩家次数用完第二天未上线则不会同步BOSS次数,则不推送
+def CheckBossGeTuiCnt(playerID, bossID, geTuiType, cacheDict):
+ global g_FMTGeTuiLimit
+
+ if geTuiType == Def_GeTui_FMT:
+ if not cacheDict.get("CntMark_%s"%ChConfig.Def_FBMapID_SealDemon, 0):
+ return False
+
+ # 封魔坛比较频繁默认1小时通知一次
+ if playerID not in g_FMTGeTuiLimit:
+ g_FMTGeTuiLimit[playerID] = {}
+
+ lastTime = g_FMTGeTuiLimit[playerID].get(bossID, 0)
+ if lastTime != 0 and time.time() - lastTime < 3600:
+ # 离上次通知还没超过1小时
+ return False
+
+ g_FMTGeTuiLimit[playerID][bossID] = int(time.time())
+
+
+ elif geTuiType == Def_Onoff_Boss:
+ #重生boss
+ killBossCntLimitDict = IpyGameDataPY.GetFuncEvalCfg('KillBossCntLimit', 1, {})
+ for bidlist, bkey in killBossCntLimitDict.items():
+ if bossID not in bidlist:
+ continue
+ if not cacheDict.get("CntMark_%s"%bkey, 0):
+ return False
+ else:
+ return True
+ return True
+
def BossAttentionGeTui(bossData, bossID):
if bossData.GetMapID() == ChConfig.Def_FBMapID_SealDemon:
# 非VIP玩家 封魔坛个推
@@ -219,9 +259,7 @@
#找到关注这只BOSS的玩家
pdict = PyDataManager.GetBossAttentionManager().GetBossAttentionDict()
- geTuiIDList = []
- playerNameList = []
-
+ appIDDict = {} # 混服需要推到不同的个推应用
for playerID, bossAttentionData in pdict.items():
curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
if curPlayer and not PlayerControl.GetIsTJG(curPlayer):
@@ -229,6 +267,7 @@
recordDict = eval(bossAttentionData.RecordData)
if recordDict.get(bossID, 0) in [0, 9]:
+ #0-默认未关注, 1-主动关注, 2-自动关注, 9-主动取消关注
continue
curCache = PlayerViewCache.ViewCacheMgr.FindCache(playerID)
if not curCache:
@@ -238,11 +277,18 @@
# 过滤个推
continue
- geTuiIDList.append(cacheDict.get("GeTuiClientID", ""))
- playerNameList.append(cacheDict.get("Name", ""))
-
+ if not CheckBossGeTuiCnt(playerID, bossID, geTuiType, cacheDict):
+ # 判断BOSS剩余次数, 避免通知频繁
+ continue
+
+ appID = GameWorld.GetPlayerPlatform(cacheDict.get("AccID", ""))
+ if appID not in appIDDict:
+ appIDDict[appID] = []
+
+ appIDDict[appID].append([cacheDict.get("GeTuiClientID", ""), cacheDict.get("Name", "")])
+
- if not geTuiIDList:
+ if not appIDDict:
return
npcName = GameWorld.GetNPCData(bossID).GetNPCName()
@@ -253,7 +299,7 @@
elif geTuiType == Def_Onoff_Boss:
showStr = GameWorld.GbkToCode(IpyGameDataPY.GetFuncCfg("GeTuiOffLine", 2)%(bossData.GetSourceName(), npcName, npcLV)) # 文字信息
- GeTuiNotify(geTuiIDList, playerNameList, showStr)
+ GeTuiNotify(appIDDict, showStr)
# 私聊
@@ -268,7 +314,7 @@
return
showStr = GameWorld.GbkToCode(IpyGameDataPY.GetFuncCfg("GeTuiOffLine", 3))%(tagPlayerName) # 文字信息
- GeTuiNotify([cacheDict.get("GeTuiClientID", "")], [playerName], showStr)
+ GeTuiNotify({GameWorld.GetPlayerPlatform(cacheDict.get("AccID", "")):[[cacheDict.get("GeTuiClientID", ""), playerName]]}, showStr)
return
# 下线时,低级玩家没有离线时间的玩家提示, 上线清空
@@ -279,7 +325,8 @@
if curPlayer.GetLV() > 100:
return
playerID = curPlayer.GetID()
- g_NewGuyNoTJGTime[playerID] = [curPlayer.GetName(), curPlayer.GetGeTuiClientID(), tick] # curPlayer.GetGeTuiClientID()
+ g_NewGuyNoTJGTime[playerID] = [curPlayer.GetName(), curPlayer.GetGeTuiClientID(), tick,
+ GameWorld.GetPlayerPlatform(curPlayer.GetAccID())] # curPlayer.GetGeTuiClientID()
return
# 上线清除
@@ -299,20 +346,24 @@
global g_NewGuyNoTJGTime
playerIDList = []
- geTuiIDs = []
- playerNames = []
+ appIDDict = {}
+
for playerID, getuiInfo in g_NewGuyNoTJGTime.items():
if tick - getuiInfo[2] < 300000:
continue
playerIDList.append(playerID)
- geTuiIDs.append(getuiInfo[1])
- playerNames.append(getuiInfo[0])
+ appID = getuiInfo[3]
+ if appID not in appIDDict:
+ appIDDict[appID] = []
+
+ appIDDict[appID].append([getuiInfo[1],getuiInfo[0]])
- if not geTuiIDs:
+
+ if not appIDDict:
return
showStr = GameWorld.GbkToCode(IpyGameDataPY.GetFuncCfg("GeTuiOffLine", 4)) # 文字信息
- GeTuiNotify(geTuiIDs, playerNames, showStr)
+ GeTuiNotify(appIDDict, showStr)
for playerID in playerIDList:
CleanNewGuyCallBackGeTui(playerID)
--
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