From d9f13c5e9a02f31cad2f58357acd3140809e88c1 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 11 九月 2018 19:57:27 +0800
Subject: [PATCH] fix:3477【后端】【1.0.15】【1.1.0】娲皇遗迹新增Vip特权:副本购买次数
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py | 1 -
1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py
index 3666792..6a40749 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/Player_Attack_Truck.py
@@ -88,7 +88,6 @@
# @return hurtType : HurtType 伤害结构体类
# @remarks 函数详细说明.
def DoAttack(curPlayer, curTagTruck, skill, skillValue, skillPercent, skillHurtList, tick):
- #finalHurtPer = SkillCommon.GetSkillFinalHurtPer(curPlayer, curTagTruck, skill, tick)
curTagNPCHPBeforeAtk = GameObj.GetHP(curTagTruck)
#攻击成功
--
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