From d9f13c5e9a02f31cad2f58357acd3140809e88c1 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 11 九月 2018 19:57:27 +0800
Subject: [PATCH] fix:3477【后端】【1.0.15】【1.1.0】娲皇遗迹新增Vip特权:副本购买次数
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py | 38 +++++++++++++++++++-------------------
1 files changed, 19 insertions(+), 19 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
index 288a5a6..289e5ff 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py
@@ -246,16 +246,16 @@
def OnFamilyPartyStateChange(state, tick):
#活动状态变更
GameWorld.DebugLog(' 仙盟宴会活动状态变更 state=%s'%state)
- if state == 0:
- playerManager = GameWorld.GetPlayerManager()
- for i in xrange(playerManager.GetPlayerCount()):
- curPlayer = playerManager.GetPlayerByIndex(i)
- if not curPlayer or curPlayer.IsEmpty():
- continue
- #答对题或者进过图的给参与奖励
- curAnswerCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyPartyAnswerCnt)
- if FBCommon.GetEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyParty) or curAnswerCnt:
- GiveJoinPrize(curPlayer)
+# if state == 0:
+# playerManager = GameWorld.GetPlayerManager()
+# for i in xrange(playerManager.GetPlayerCount()):
+# curPlayer = playerManager.GetPlayerByIndex(i)
+# if not curPlayer or curPlayer.IsEmpty():
+# continue
+# #答对题或者进过图的给参与奖励
+# curAnswerCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyPartyAnswerCnt)
+# if FBCommon.GetEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyParty) or curAnswerCnt:
+# GiveJoinPrize(curPlayer)
mapID = GameWorld.GetMap().GetMapID()
@@ -268,15 +268,15 @@
return
-
-def GiveJoinPrize(curPlayer):
- #参与奖
- joinAward = IpyGameDataPY.GetFuncCfg('PartyReward')
- if not joinAward:
- return
-
- PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, joinAward, True, ShareDefine.Def_AddFAVReason_FamilyParty)
- return
+#
+#def GiveJoinPrize(curPlayer):
+# #参与奖
+# joinAward = IpyGameDataPY.GetFuncCfg('PartyReward')
+# if not joinAward:
+# return
+#
+# PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, joinAward, True, ShareDefine.Def_AddFAVReason_FamilyParty)
+# return
--
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