From d9f13c5e9a02f31cad2f58357acd3140809e88c1 Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 11 九月 2018 19:57:27 +0800 Subject: [PATCH] fix:3477【后端】【1.0.15】【1.1.0】娲皇遗迹新增Vip特权:副本购买次数 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py | 17 ++++++++++++++--- 1 files changed, 14 insertions(+), 3 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py index 36862b2..f894fb4 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Skill/PassiveBuffEffMng.py @@ -13,7 +13,7 @@ # # @change: "2016-11-16 15:30" hxp 增加获取衰弱效果信息列表 # -# 详细描述: 被动buff效果管理 +# 详细描述: 被动buff效果管理s # #--------------------------------------------------------------------- #"""Version = 2016-11-16 15:30""" @@ -26,7 +26,6 @@ import GameWorld import ChConfig import IpyGameDataPY -#import SkillBoosts import SkillCommon import BuffSkill import SkillShell @@ -41,8 +40,8 @@ import EventShell import NPCCommon import PetControl +import QuestCommon -#GameWorld.ImportAll("Script\\Skill\\", "SkillBoosts") GameWorld.ImportAll("Script\\Skill\\", "PassiveBuff") @@ -95,6 +94,17 @@ return if key == "MountLv": if PlayerHorse.GetHorseSumLV(curPlayer) < value: + return + + + # 多加一种任务判断 + if key == "OpenSkillSlots": + # 主线任务完成时会设置标志可进地图标志 + mission_1 = QuestCommon.GetCommonMission(curPlayer) + if not mission_1: + return + + if (pow(2, int(strIndex)) & mission_1.GetProperty("OpenSkillSlots")) == 0: return PlayerControl.NomalDictSetProperty(curPlayer, @@ -344,6 +354,7 @@ 4511:ChConfig.TriggerType_AttackAddFinalValue, #攻击增加输出伤害11 4512:ChConfig.TriggerType_ReduceHurtHPPer, # 百分比减少攻击计算后伤害 4513:ChConfig.TriggerType_AttackAddFinalValue, #攻击增加输出伤害11 + 4515:ChConfig.TriggerType_AddIceAtkPer, # BUFF类:攻击附加真实伤害百分比 803:ChConfig.TriggerType_BloodShield, # 血盾 806:ChConfig.TriggerType_BloodShield, # 血盾 808:ChConfig.TriggerType_BloodShield, # 血盾 -- Gitblit v1.8.0