From da3e55f992ea55a861d16d5b21ea0caf9a34529e Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期六, 14 三月 2020 17:48:28 +0800
Subject: [PATCH] 8401 【后端】BOSS复活修改(增加每日最大可复活次数通知,每日重置)

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py |    6 ++++++
 1 files changed, 6 insertions(+), 0 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index 0243896..ca9a2d2 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -980,6 +980,11 @@
         NetPackCommon.SendFakePack(curPlayer, bossShuntLineInfo)
     return
 
+def BossRebornOnDayEx():
+    ## boss复活过天
+    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt, 0)
+    Sync_BossRebornPoint()
+    return
 
 def AddBossRebornPoint(addPoint):
     ## 增加boss复活点
@@ -1104,6 +1109,7 @@
         totalPoint = SetBossRebornNeedPoint()
     packData.TotalPoint = totalPoint
     packData.RebornCnt = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_BossRebornCnt)
+    packData.TotalRebornCnt = IpyGameDataPY.GetFuncCfg('BossRebornTotalPoint', 3)
     playerManager = GameWorld.GetPlayerManager()
     if not curPlayer:
         for i in xrange(playerManager.GetActivePlayerCount()):

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