From da703bbc7bc857362753504d9b82ce8d2250a9b6 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 15 三月 2019 16:32:02 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(外观设置修改)
---
ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py | 118 +++++++++++++++++++++--------------------------------------
1 files changed, 42 insertions(+), 76 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
index bd11a02..0eea719 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/ShareDefine.py
@@ -132,6 +132,7 @@
Def_Notify_WorldKey_IsMixServer = 'IsMixServer' # 是否合服服务器
Def_Notify_WorldKey_MixServerDay = 'MixServerDay' # 合服天数
Def_Notify_WorldKey_LastMixServerDay = 'LastMixServerDay' # 上次合服时的开服天数
+Def_Notify_WorldKey_LastMixServerWorldLV = 'LastMixServerWorldLV' # 上次合服时的世界等级
Def_Notify_WorldKey_OnDayEx = 'OnDayEx' # 特殊时间点凌晨X点过天
Def_Notify_WorldKey_OnWeekEx = 'OnWeekEx' # 特殊时间点凌晨X点过周
Def_Notify_WorldKey_OnMonthEx = 'OnMonthEx' # 特殊时间点凌晨X点过月
@@ -169,13 +170,11 @@
Def_Notify_WorldKey_CrossServerConnState = "CrossServerConnState" # 跨服服务器链接状态
Def_Notify_WorldKey_CrossServerOpen = "CrossServerOpen" # 跨服服务器是否开启中
+Def_Notify_WorldKey_CrossZoneName = "CrossZoneName" # 跨服分区名
Def_Notify_WorldKey_CrossPKZoneID = "CrossPKZoneID" # 本服跨服PK所属赛区
Def_Notify_WorldKey_CrossPKSeasonID = "CrossPKSeasonID" # 本服跨服PK当前赛季
Def_Notify_WorldKey_CrossPKSeasonState = "CrossPKSeasonState" # 本服跨服PK赛季状态 0-关闭,1-开启中
-
-Def_Notify_WorldKey_MixServerCampaignSaveData = "MixServerCampaignSaveData_%s" # 合服活动记录数据时机0-否 1-是
-Def_Notify_WorldKey_MixServerCampaignGetAward = "MixServerCampaignGetAward_%s" # 合服活动可领奖时机0-否 1-是
Def_Notify_WorldKey_GameWorldBossRebornCross = 'BossRebornCross_%s_%s' # 跨服世界boss重生, 参数为(zoneID, bossID)
Def_Notify_WorldKey_GameWorldBossReborn = 'BossReborn_%s' # 世界boss重生, 参数为(bossID)
@@ -214,9 +213,8 @@
Def_Notify_WorldKey_LoginAwardStartDate = 'LoginAwardStartDate_%s' # 登录领取奖励开始时间,参数为活动类型
Def_Notify_WorldKey_LoginAwardEndDate = 'LoginAwardEndDate_%s' # 登录领取奖励结束时间,参数为活动类型
-Def_Notify_WorldKey_ClearBillboardSign = 'ClearBillboardSign' # 清除排行榜标记
-
Def_Notify_WorldKey_RedPacketOutput = 'RedPacketOutput' # 红包产出信息
+Def_Notify_WorldKey_HurtLog = 'HurtLog' # 战斗伤害日志
#运营活动表名定义
OperationActionName_ExpRate = "ActExpRate" # 多倍经验活动
@@ -235,6 +233,7 @@
OperationActionName_FeastWeekParty = "ActFeastWeekParty" # 节日巡礼狂欢活动
OperationActionName_FeastRedPacket = "ActFeastRedPacket" # 节日红包活动
OperationActionName_FeastCollectWords = "ActFeastCollectWords" # 节日集字活动
+OperationActionName_LuckyTreasure = "ActLuckyTreasure" # 幸运鉴宝活动
#节日活动类型列表 - 该类型无视开服天,日期到了就开启
FeastOperationActionNameList = [OperationActionName_FeastWeekParty, OperationActionName_FeastRedPacket, OperationActionName_FeastCollectWords]
#所有的运营活动列表,含节日活动
@@ -244,11 +243,14 @@
OperationActionName_RealmPoint, OperationActionName_FlashSale,
OperationActionName_WishingWell, OperationActionName_TotalRecharge,
OperationActionName_WeekParty, OperationActionName_LoginAward,
- OperationActionName_NewFairyCeremony, ] \
+ OperationActionName_NewFairyCeremony, OperationActionName_LuckyTreasure] \
+ FeastOperationActionNameList
#需要记录开启活动时的世界等级的运营活动
NeedWorldLVOperationActNameList = [OperationActionName_FairyCeremony, OperationActionName_WishingWell,
- OperationActionName_NewFairyCeremony, OperationActionName_FlashSale]
+ OperationActionName_NewFairyCeremony, OperationActionName_FlashSale,
+ OperationActionName_BossReborn, OperationActionName_TotalRecharge,
+ OperationActionName_CostRebate, OperationActionName_FlashGiftbag,
+ OperationActionName_SpringSale, OperationActionName_LuckyTreasure]
#活动信息字典key定义
ActKey_ID = "ID" # 活动ID,唯一标识的ID,一般是活动开启的time值
@@ -256,6 +258,7 @@
ActKey_CfgID = "CfgID" # 活动表配置ID
ActKey_DayIndex = "DayIndex" # 活动表配置ID
ActKey_WorldLV = "WorldLV" # 活动开启时世界等级
+ActKey_WorldLVList = "WorldLVList" # 活动每天的世界等级列表
#答题类型枚举
Def_Game_ExamTypeList = range(1, 4 + 1)
@@ -304,7 +307,7 @@
Def_mitProduceResult, # 生产采集结果回应
Def_mitPetEquipMerge, # 宠物装备合成回应
Def_mitEquipInherit, # 装备继承
- Def_mitEquipPlus, # 装备加强
+ Def_mitEquipStarUp, # 装备升星
Def_mitEquipMayaPlus, # 装备玛雅加强
Def_mitEquipAddAttr, # 装备追加
Def_mitEquipSlotting, # 装备打孔
@@ -623,16 +626,11 @@
Def_BT_RechargeTeHuiLast, #充值特惠活动排行榜-上一期记录
Def_BT_RechargeTeHui, #充值特惠活动排行榜-当前期记录
- Def_BT_MixCampaign_PlayerBattle, #总战斗力(合服活动)
- Def_BT_MixCampaign_Recharge, #累计充值(合服活动)
- Def_BT_MixCampaign_WinFamilyMember, #获胜战盟成员,按职位排(合服活动)
- Def_BT_MixCampaign_FamilyKillBoss, #战盟击杀boss(合服活动)
-
Def_BT_CostTeHui, #消费特惠排行榜
Def_BT_CostTeHuiLast, #消费特惠排行榜上一期
Def_BT_Max, #排行榜最大类型
-) = range(0, 34 + 2)
+) = range(0, 30 + 2)
#职业对应战力排行榜类型
JobFightPowerBillboardDict = {
@@ -1016,7 +1014,7 @@
Def_UniversalGameRecType_FBHelpBattleCheckInPlayer, #助战玩家登记记录9
Def_UniversalGameRecType_FBHelpBattleRecord, #助战未同步记录10
Def_UniversalGameRecType_ZhuXianBossRecord, #诛仙BOSS结算记录11
- Def_UniversalGameRecType_12,
+ Def_UniversalGameRecType_LuckyTreasure, #幸运鉴宝大奖记录12
Def_UniversalGameRecType_13,
Def_UniversalGameRecType_Reward, # 通用奖励表(TopBar)14
Def_UniversalGameRecType_15,
@@ -1153,9 +1151,6 @@
Def_Enter_Truck, #进入骠车
) = range(1, 3)
-Def_OSC_ValidDay = 6 # 开服活动有效活动天
-Def_MSC_ValidDay = 5 # 合服活动有效活动天
-
# 开服活动类型标识, 不可超过32
Def_Campaign_Type_List = (
Def_Campaign_Type_PlusLV, # 强化等级排行 1
@@ -1196,40 +1191,6 @@
Def_CampaignAwardState_None, # 无
Def_CampaignAwardState_Allow, # 允许领奖
Def_CampaignAwardState_Over, # 领奖结束
-) = range(3)
-
-#合服活动类型标识
-Def_MixCampaign_Type_List = (
- Def_MixCampaign_Type_PlayerBattle, # 总战斗力0
- Def_MixCampaign_Type_RechargeFirst, # 首充奖励1
- Def_MixCampaign_Type_RechargeRank, # 累计充值排行奖励2
- Def_MixCampaign_Type_RechargeCnt, # 累计充值保底奖励3
- Def_MixCampaign_Type_FamilyWar, # 冰封王座家族战获胜家族成员奖励4
- Def_MixCampaign_Type_FamilyWarEnter, # 冰封王座参与奖5
- Def_MixCampaign_Type_FamilyKillBoss, # 战盟击杀boss排行
- Def_MixCampaign_Type_PlayerKillBoss, # 个人击杀boss
-) = range(8)
-
-#合服活动类型对应的奖励排行榜
-Def_MixCampaign_Billboard_Dict = {
- Def_MixCampaign_Type_PlayerBattle:Def_BT_MixCampaign_PlayerBattle, # 总战斗力
- Def_MixCampaign_Type_RechargeRank:Def_BT_MixCampaign_Recharge, # 累计充值排行
- Def_MixCampaign_Type_FamilyWar:Def_BT_MixCampaign_WinFamilyMember, # 获胜战盟成员
- Def_MixCampaign_Type_FamilyKillBoss:Def_BT_MixCampaign_FamilyKillBoss, # 战盟击杀boss排行
- }
-
-# 直接在MapServer中处理的合服活动类型
-DoOnMapServerMixCampaignTypeList = [
- Def_MixCampaign_Type_RechargeFirst,
- Def_MixCampaign_Type_RechargeCnt,
- Def_MixCampaign_Type_FamilyWarEnter,
- Def_MixCampaign_Type_PlayerKillBoss,
- ]
-# 合服活动请求GameServer操作类型定义
-(
-Def_MSCGameServerQuery_QueryAward, # 查询
-Def_MSCGameServerQuery_GetAward, # 领奖
-Def_MSCGameServerQuery_MailAward, # 邮件发送奖励
) = range(3)
#队伍最大人数
@@ -1334,6 +1295,8 @@
Def_IudetCreateTime = 44 # 时效物品的创建时间
Def_IudetGatherSoulLV = 46 # 聚魂等级
Def_IudetExpireTime = 48 # 时效物品指定有效时间,时间单位由时效类型决定
+Def_IudetAuctionItemCreateTime = 50 # 拍品创建时间
+
# 200~300 宠物数据用
Def_IudetPet_NPCID = 200 # npcID
Def_IudetPet_ClassLV = 202 # 阶级
@@ -1575,8 +1538,9 @@
DailyActionID_IceLode, # 冰晶矿脉
DailyActionID_HelpBattleCheckIn, # 助战登记 20
DailyActionID_CrossReamPK, # 跨服PK 21
-DailyActionID_ZhuXianBoss, # 诛仙BOSS 22
-) = range(1, 22 + 1)
+DailyActionID_FamilyBoss1, # 仙盟BOSS第一场 22
+DailyActionID_FamilyBoss2, # 仙盟BOSS第二场 23
+) = range(1, 23 + 1)
@@ -1772,32 +1736,34 @@
# 手游不使用C++定义 enum RoleEquipType
# 装备位定义
RoleEquipType = (
- retWeapon, #1 主手
- retWeapon2, #2 副手
- retHat, #3 帽子
- retClothes, #4 衣服
- retBelt, #5 腰带
- retTrousers, #6 裤子
- retShoes, #7 鞋子
- retNeck, #8 项链
- retFairyCan, #9 仙器
- retFairyCan2, #10 仙器
- retWing, #11 翅膀
- retGuard, #12 守护
- retBaldric1, #13 佩饰
- retBaldric2, #14 佩饰
- retBaldric3, #15 佩饰
- retBaldric4, #16 佩饰
- retBaldric5, #17 佩饰
- retBaldric6, #18 佩饰
- retHorse, #19 坐骑
- retWeaponSkin, #20 时装武器
- retClothesSkin, #21 时装衣服
- retWeapon2Skin, #22 时装副手
+ retWeapon, #1 主手
+ retWeapon2, #2 副手
+ retHat, #3 帽子
+ retClothes, #4 衣服
+ retBelt, #5 腰带
+ retTrousers, #6 裤子
+ retShoes, #7 鞋子
+ retGlove, #8 手套
+ retNeck, #9 项链
+ retFairyCan, #10 仙器1
+ retFairyCan2, #11 仙器2
+ retJade, #12 玉佩
+ retWing, #13 翅膀
+ retGuard1, #14 守护1
+ retGuard2, #15 守护2
+ retPeerlessWeapon, #16 绝世武器
+ retPeerlessWeapon2, #17 绝世副手
+ retXXX18, #18 暂无
+ retHorse, #19 坐骑
+ retWeaponSkin, #20 时装武器
+ retClothesSkin, #21 时装衣服
+ retWeapon2Skin, #22 时装副手
retMax,
) = range(1, 24)
+
+
# 神兽装备位定义
DogzEquipPlace = (
dogzetHorn, # 神兽兽角
--
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