From da703bbc7bc857362753504d9b82ce8d2250a9b6 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 15 三月 2019 16:32:02 +0800
Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(外观设置修改)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py | 35 ++++++++++++++---------------------
1 files changed, 14 insertions(+), 21 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
index 16167c8..d61c9c3 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
@@ -73,6 +73,7 @@
sendPack.PlusData = curPlayerPlusData
sendPack.PlusDataSize = len(curPlayerPlusData)
sendPack.IsLogouting = IsLogouting #通知本次同步是否下线前保存
+ sendPack.OffTime = int(time.time()) # 最后一次发送即当做离线时间
NetPackCommon.SendPyPackToGameServer(sendPack)
GameWorld.DebugLog('ViewCache### UpdateGameServerPlayerCache out')
return
@@ -94,6 +95,9 @@
curPlayerPropDict["FamilyID"] = curPlayer.GetFamilyID()
curPlayerPropDict["FamilyName"] = curPlayer.GetFamilyName()
curPlayerPropDict["FightPower"] = curPlayer.GetFightPower()
+ curPlayerPropDict["AppID"] = GameWorld.GetPlayerPlatform(curPlayer)
+ curPlayerPropDict["EquipShowSwitch"] = curPlayer.GetEquipShowSwitch()
+ curPlayerPropDict["ServerGroupID"] = PlayerControl.GetPlayerServerGroupID(curPlayer)
#仙魔之争所需属性
curPlayerPropDict["MinAtk"] = curPlayer.GetMinAtk()
curPlayerPropDict["MaxAtk"] = curPlayer.GetMaxAtk()
@@ -102,14 +106,16 @@
#推送提醒
curPlayerPropDict[ChConfig.Def_PDict_GeTuiSet] = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_GeTuiSet)
curPlayerPropDict[ChConfig.Def_PDict_NoGeTuiTime] = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_NoGeTuiTime)
- curPlayerPropDict['GeTuiClientID'] = curPlayer.GetAccountData().GetGeTuiClientID()
- curPlayerPropDict['Time'] = int(time.time()) # 最后一次发送即当做离线时间
# 各类功能 BOSS次数, BOSS相关对应B.Boss信息.xlsx的CntMark
# 封魔坛剩余次数
enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % ChConfig.Def_FBMapID_SealDemon)
maxCnt = FBCommon.GetEnterFBMaxCnt(curPlayer, ChConfig.Def_FBMapID_SealDemon)
curPlayerPropDict['CntMark_%s'%ChConfig.Def_FBMapID_SealDemon] = max(maxCnt - enterCnt, 0)
+ # 诛仙BOSS剩余次数
+ enterCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_EnterFbCntDay % ChConfig.Def_FBMapID_ZhuXianBoss)
+ maxCnt = FBCommon.GetEnterFBMaxCnt(curPlayer, ChConfig.Def_FBMapID_ZhuXianBoss)
+ curPlayerPropDict['CntMark_%s'%ChConfig.Def_FBMapID_ZhuXianBoss] = max(maxCnt - enterCnt, 0)
# 世界BOSS剩余次数
curPlayerPropDict['CntMark_%s'%ShareDefine.Def_Boss_Func_World] = BossHurtMng.GetCanKillBossCnt(curPlayer, ShareDefine.Def_Boss_Func_World)
# BOSS之家剩余次数
@@ -135,7 +141,7 @@
#翅膀信息在翅膀装备位对应装备信息
#部位强化数据
- curPlayerPlusDict["EquipPartStarLV"] = __GetEquipPartStarLVInfo(curPlayer)
+ curPlayerPlusDict["EquipPartStarLV"] = __GetEquipPartPlusLVInfo(curPlayer)
#部位宝石数据
curPlayerPlusDict["EquipPartStone"] = __GetEquipPartStoneInfo(curPlayer)
@@ -158,8 +164,6 @@
#法宝数据
curPlayerPlusDict["MagicWeapon"] = __GetMagicWeaponInfo(curPlayer)
- #部位套装数据
- curPlayerPlusDict["EquipPartSuite"] = __GetEquipPartSuiteInfo(curPlayer)
#魂石、丹药使用个数
curPlayerPlusDict["Fruit"] = PlayerAttrFruit.GetAttrFruitEatCntDict(curPlayer)
@@ -175,13 +179,13 @@
dataDict.pop(key)
return dataDict
-## 公共部位强化星级信息{部位索引:星级, ...}
-def __GetEquipPartStarLVInfo(curPlayer):
+## 公共部位强化星级信息{部位索引:强化等级, ...}
+def __GetEquipPartPlusLVInfo(curPlayer):
pType = IPY_GameWorld.rptEquip # 暂时只取装备背包,之后有扩展再修改
indexList = ChConfig.Pack_EquipPart_CanPlusStar[pType]
starLVInfoDict = {}
for i in indexList:
- starLV = ChEquip.GetEquipPartStarLV(curPlayer, pType, i)
+ starLV = ChEquip.GetEquipPartPlusLV(curPlayer, pType, i)
if starLV:
starLVInfoDict[i] = starLV
return starLVInfoDict
@@ -214,17 +218,6 @@
stoneInfoList.append({"Place":place, "LV":washLV, "Value":valueList})
return stoneInfoList
-
-## 公共部位套装等级信息{部位索引:{套装类型:套装等级,..}, ...}
-def __GetEquipPartSuiteInfo(curPlayer):
- suiteInfoDict = {}
- equipSuitTypeDict = IpyGameDataPY.GetFuncEvalCfg('EquipSuitType')
- for equipIndexList in equipSuitTypeDict.values():
- for i in equipIndexList:
- suiteInfo = ChEquip.GetSuiteInfoByPlace(curPlayer, i)
- if suiteInfo:
- suiteInfoDict[i] = suiteInfo
- return suiteInfoDict
## 灵宠信息
def __GetPetInfo(curPlayer):
@@ -269,8 +262,8 @@
## 符印信息
def __GetRuneInfo(curPlayer):
runeDict = {}
- runeUnlockList = IpyGameDataPY.GetFuncEvalCfg("RuneUnlock", 1)
- for holeNum in xrange(1, len(runeUnlockList) + 1):
+ runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
+ for holeNum in xrange(1, runeHoleCnt + 1):
runeData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % holeNum, 0)
if not runeData:
continue
--
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