From dab5ba6ac3be28e089b175f92c1ee8c50c69843e Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 14 一月 2019 16:49:16 +0800 Subject: [PATCH] 5722 【后端】【1.5】跨服BOSS开发(增加采集物表) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py | 32 ++++++++++++++++++++++++++++++++ 1 files changed, 32 insertions(+), 0 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py index e6a6941..75ecfe1 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/IpyGameDataPY.py @@ -808,6 +808,15 @@ ("list", "JobItemList", 0), ), + "CollectNPC":( + ("DWORD", "NPCID", 1), + ("BYTE", "PrepareTime", 0), + ("list", "LostHPPer", 0), + ("BYTE", "CollectCount", 0), + ("char", "CollectCountLimitNotify", 0), + ("list", "CollectAward", 0), + ), + "Chests":( ("DWORD", "ChestsItemID", 1), ("DWORD", "CostItemID", 0), @@ -2835,6 +2844,25 @@ def GetCopperReward(self): return self.CopperReward # 铜钱找回奖励 def GetJobItemList(self): return self.JobItemList # 职业物品列表 +# 采集物表 +class IPY_CollectNPC(): + + def __init__(self): + self.NPCID = 0 + self.PrepareTime = 0 + self.LostHPPer = [] + self.CollectCount = 0 + self.CollectCountLimitNotify = "" + self.CollectAward = [] + return + + def GetNPCID(self): return self.NPCID # ID + def GetPrepareTime(self): return self.PrepareTime # 采集耗时,秒 + def GetLostHPPer(self): return self.LostHPPer # 采集掉血,[每X秒,掉血百分比] + def GetCollectCount(self): return self.CollectCount # 每日可采集次数,0限制 + def GetCollectCountLimitNotify(self): return self.CollectCountLimitNotify # 无采集次数采集提示 + def GetCollectAward(self): return self.CollectAward # 采集奖励物品, [物品ID,个数,是否绑定] + # 宝箱表开启 class IPY_Chests(): @@ -3853,6 +3881,8 @@ self.ipyRuneCompoundLen = len(self.ipyRuneCompoundCache) self.ipyResourcesBackCache = self.__LoadFileData("ResourcesBack", IPY_ResourcesBack) self.ipyResourcesBackLen = len(self.ipyResourcesBackCache) + self.ipyCollectNPCCache = self.__LoadFileData("CollectNPC", IPY_CollectNPC) + self.ipyCollectNPCLen = len(self.ipyCollectNPCCache) self.ipyChestsCache = self.__LoadFileData("Chests", IPY_Chests) self.ipyChestsLen = len(self.ipyChestsCache) self.ipyChestsAwardCache = self.__LoadFileData("ChestsAward", IPY_ChestsAward) @@ -4249,6 +4279,8 @@ def GetRuneCompoundByIndex(self, index): return self.ipyRuneCompoundCache[index] def GetResourcesBackCount(self): return self.ipyResourcesBackLen def GetResourcesBackByIndex(self, index): return self.ipyResourcesBackCache[index] + def GetCollectNPCCount(self): return self.ipyCollectNPCLen + def GetCollectNPCByIndex(self, index): return self.ipyCollectNPCCache[index] def GetChestsCount(self): return self.ipyChestsLen def GetChestsByIndex(self, index): return self.ipyChestsCache[index] def GetChestsAwardCount(self): return self.ipyChestsAwardLen -- Gitblit v1.8.0