From dae838e71a37330fe1c129cc212c90637cc97bd5 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期四, 16 十一月 2023 15:32:44 +0800
Subject: [PATCH] 10007 【主干】【港台】充值成功回复客户端详细信息
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py | 21 ++++++++++++++++++---
1 files changed, 18 insertions(+), 3 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
index b857004..9c220f0 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -24,11 +24,13 @@
import GameWorldArena
import ChPyNetSendPack
import PlayerFBHelpBattle
+import GameWorldSkyTower
import CrossChampionship
import CrossBattlefield
import PyGameDataStruct
import IpyGameDataPY
import PyDataManager
+import ShareDefine
import ChConfig
import json
@@ -50,6 +52,9 @@
return True
if CrossChampionship.IsChampionshipPlayer(playerID):
+ return True
+
+ if GameWorldSkyTower.IsSkyTowerPassPlayer(playerID):
return True
SaveDBLimitLV = IpyGameDataPY.GetFuncCfg("PlayerViewCache", 1)
@@ -84,6 +89,16 @@
if curBillboard.FindByID(playerID):
return True
+ #跨服榜单上的默认保留
+ if GameWorld.IsCrossServer():
+ billboardMgr = PyDataManager.GetCrossBillboardManager()
+ for billboardType in ShareDefine.CrossBillboardTypeList:
+ groupList = billboardMgr.GetBillboardGroupList(billboardType)
+ for billboardType, groupValue1, groupValue2 in groupList:
+ billboardObj = billboardMgr.GetCrossBillboard(billboardType, groupValue1, groupValue2)
+ if billboardObj.FindByID(playerID):
+ return True
+
return False
def DelOutofTimeViewCacheData():
@@ -154,8 +169,8 @@
# WORD ItemDataSize1;
# char ItemData1[ItemDataSize1]; //1阶装备数据
# ... ...
-# WORD ItemDataSize15;
-# char ItemData15[ItemDataSize15];
+# WORD ItemDataSize20;
+# char ItemData20[ItemDataSize20];
#};
def OnMGUpdatePlayerCache(routeIndex, mapID, curPackData, tick):
playerID = curPackData.PlayerID
@@ -192,7 +207,7 @@
#GameWorld.DebugLog(" 更新Plus数据: size=%s, %s" % (curCache.PlusDataSize, curCache.PlusData), playerID)
# 装备数据存储,不保存装备数据的话则清空
- for classLV in xrange(1, 15 + 1):
+ for classLV in xrange(1, 20 + 1):
if not isSaveAll:
itemDataSize = 0
itemData = ""
--
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