From db68b3b62ed137a98c3a8581923a7f7abd88c7c6 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 18 十一月 2024 10:56:14 +0800 Subject: [PATCH] 1111 修复新服首次维护后战力榜战力数值异常bug; --- ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py | 25 ------------------------- 1 files changed, 0 insertions(+), 25 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py index f20f2c6..400a510 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerBillboard.py @@ -154,30 +154,6 @@ return -def __CheckFightPowerBillboard(): - ## 由于战力修改为支持超过20E,所以需要处理下战力相关榜单,原 cmpValue 值移动到 cmpValue2 - - eventKey = "FightPowerBillboardMoveValue" - if PlayerDBGSEvent.GetDBGSTrig_ByKey(eventKey): - return - PlayerDBGSEvent.SetDBGSTrig_ByKey(eventKey, 1) - GameWorld.Log("处理战力榜超过20E支持!") - - billboardList = [ShareDefine.Def_BT_FightPower] + ShareDefine.JobFightPowerBillboardDict.values() - for billboardType in billboardList: - billboard = GameWorld.GetBillboard().FindBillboard(billboardType) - if not billboard: - continue - GameWorld.Log(" billboardType=%s,count=%s" % (billboardType, billboard.GetCount())) - for index in xrange(billboard.GetCount()): - billBoardData = billboard.At(index) - if not billBoardData: - continue - billBoardData.SetCmpValue2(billBoardData.GetCmpValue()) - billBoardData.SetCmpValue(0) - - return - def SortServerBillboard(): ##排序所有排行榜 billboardMgr = GameWorld.GetBillboard() @@ -187,7 +163,6 @@ #排序一次排行榜 billBoard.Sort() - __CheckFightPowerBillboard() return def CopyBillboard(newBillboardIndex, oldBillboardIndex): -- Gitblit v1.8.0