From db72112f4cb48a5ab83cde13b80d21fcaf429d7f Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期一, 18 十一月 2024 15:03:30 +0800 Subject: [PATCH] 1111 跨服榜Name2长度改为65 --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py | 34 +++++++++++++++++++++++++++++++++- 1 files changed, 33 insertions(+), 1 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py index 448293c..b04410a 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossActionControl.py @@ -23,6 +23,9 @@ import IpyGameDataPY import CrossActCTGBillboard import PlayerActBossTrial +import PlayerActXianXiaMJ +import PlayerActGubao +import PlayerActHorsePetTrain import CrossRealmMsg import PyGameData import ChConfig @@ -621,8 +624,17 @@ if actName == ShareDefine.CrossActName_CTGBillboard: CrossActCTGBillboard.OnActIDChange(cfgID, dbTemplateID, state) - if actName == ShareDefine.CrossActName_BossTrial: + elif actName == ShareDefine.CrossActName_BossTrial: PlayerActBossTrial.OnCrossActIDChange(cfgID, zoneID, ipyData, state) + + elif actName == ShareDefine.CrossActName_XianXiaMJ: + PlayerActXianXiaMJ.OnCrossActIDChange(cfgID, zoneID, ipyData, state) + + elif actName == ShareDefine.CrossActName_Gubao: + PlayerActGubao.OnCrossActIDChange(cfgID, zoneID, ipyData, state) + + elif actName == ShareDefine.CrossActName_HorsePetTrain: + PlayerActHorsePetTrain.OnCrossActIDChange(cfgID, zoneID, ipyData, state) else: actChangeList.append([actName, ipyData, state, cfgID, groupName, zoneID, dbActID, actID, forceReset, dbTemplateID]) @@ -637,6 +649,17 @@ % (actName, cfgID, groupName, zoneID, dbState, state, actIDChange, dbTemplateID)) actStateChangeList.append([actName, ipyData, dbState, state, cfgID, groupName, zoneID, actIDChange, dbTemplateID]) + # 活动中刷新,每次都需要刷新的逻辑,包含重读配置等 + if state: + if actName == ShareDefine.CrossActName_BossTrial: + PlayerActBossTrial.OnCrossActInStateRefresh(cfgID, zoneID, ipyData) + elif actName == ShareDefine.CrossActName_XianXiaMJ: + PlayerActXianXiaMJ.OnCrossActInStateRefresh(cfgID, zoneID, ipyData) + elif actName == ShareDefine.CrossActName_Gubao: + PlayerActGubao.OnCrossActInStateRefresh(cfgID, zoneID, ipyData) + elif actName == ShareDefine.CrossActName_HorsePetTrain: + PlayerActHorsePetTrain.OnCrossActInStateRefresh(cfgID, zoneID, ipyData) + # 仅活动有配置参与时间段的会触发 if actID and dbActID == actID and dbStateJoin != stateJoin: GameWorld.Log(" 参与状态变更: dbStateJoin=%s,stateJoin=%s" % (dbStateJoin, stateJoin)) @@ -648,6 +671,15 @@ if actName == ShareDefine.CrossActName_BossTrial: PlayerActBossTrial.OnCrossActJoinEnd(cfgID, zoneID, ipyData) + elif actName == ShareDefine.CrossActName_XianXiaMJ: + PlayerActXianXiaMJ.OnCrossActJoinEnd(cfgID, zoneID, ipyData) + + elif actName == ShareDefine.CrossActName_Gubao: + PlayerActGubao.OnCrossActJoinEnd(cfgID, zoneID, ipyData) + + elif actName == ShareDefine.CrossActName_HorsePetTrain: + PlayerActHorsePetTrain.OnCrossActJoinEnd(cfgID, zoneID, ipyData) + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_CrossActInfo % actName, crossActInfoDict[actName]) # 非活动中的处理完关闭后,最后删除 if not state and isEnd: -- Gitblit v1.8.0