From db9769e37b8e3c5f5a5346e9e4fb17c89614100b Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期三, 20 三月 2019 17:27:49 +0800 Subject: [PATCH] 6374 【后端】【2.0】删除无用功能代码、封包、配置(删除修复代码) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py | 35 ----------------------------------- 1 files changed, 0 insertions(+), 35 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py index 5307f32..f042785 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py @@ -534,41 +534,6 @@ __RefreshAndSyncPetInfo(rolePet) #自动出战宠物 __AutoSummonPet_OnLogin(curPlayer, rolePet) - - if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Pet): - GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Pet, 1) - #等级不能超上限,技能删了重新学 - - petPackIndex = ShareDefine.rptPet - petPack = curPlayer.GetItemManager().GetPack(petPackIndex) - for i in range(petPack.GetCount()): - petItem = petPack.GetAt(i) - if petItem.IsEmpty(): - continue - petItemNPCID = petItem.GetUserAttr(ShareDefine.Def_IudetPet_NPCID) - curClassLV = petItem.GetUserAttr(ShareDefine.Def_IudetPet_ClassLV) + 1 - petIpyData = PlayerPet.GetPetIpydata(petItemNPCID) - if not petIpyData: - continue - maxLV = petIpyData.GetMaxRank() - if curClassLV > maxLV: - petItem.SetUserAttr(ShareDefine.Def_IudetPet_ClassLV, max(0, maxLV - 1)) - petItem.SetUserAttr(ShareDefine.Def_IudetPet_Exp, 0) - GameWorld.Log(' 老号宠物等级超过上限,宠物ID=%s,原LV=%s,重置为=%s'%(petItemNPCID, curClassLV, maxLV)) - curClassLV = maxLV - petItem.ClearUserAttr(ShareDefine.Def_IudetPet_Skill) - petSkillList = petIpyData.GetSkillID() - petSkillUnLockList = petIpyData.GetSkillUnLock() - for i, skillid in enumerate(petSkillList): - limitPetClassLV = petSkillUnLockList[i] # 学习此技能所需宠物阶级 - if curClassLV < limitPetClassLV: - continue - petItem.AddUserAttr(ShareDefine.Def_IudetPet_Skill, skillid) - if ReCallFightPet(curPlayer): - PlayerPet.AutoSummonPet(curPlayer) - # 重刷战力 - PlayerPet.SetPetSkillFightPower(curPlayer) # 技能战力重算 - PlayerPet.RefreshPetItemAddAttr(curPlayer, True) return #--------------------------------------------------------------------- -- Gitblit v1.8.0