From dbf4ab83f90d9119141d5a80bebe25fedec4384f Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 25 五月 2019 17:18:24 +0800 Subject: [PATCH] 6942 【后端】视野层级设计 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py index 879137c..6b0d69c 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Event/EventSrc/QuestRunner.py @@ -7293,9 +7293,9 @@ def DoType_Visible(curPlayer, curMission, curActionNode): visible = GameWorld.ToIntDef(curActionNode.GetAttribute("id"), 0) if visible: - curPlayer.SetSightLevel(0) + PlayerControl.SetPlayerSightLevel(curPlayer, 0) else: - curPlayer.SetSightLevel(curPlayer.GetID()) + PlayerControl.SetPlayerSightLevel(curPlayer, curPlayer.GetID()) return -- Gitblit v1.8.0