From dbf4ab83f90d9119141d5a80bebe25fedec4384f Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期六, 25 五月 2019 17:18:24 +0800 Subject: [PATCH] 6942 【后端】视野层级设计 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py index e289f6c..898b782 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/ChPlayer.py @@ -1035,7 +1035,7 @@ #刷新玩家的视野 if not GameWorld.IsCrossServer() and (PlayerControl.GetCrossMapID(curPlayer) or curPlayer.GetDictByKey(ChConfig.Def_PlayerKey_ClientCustomScene)): GameWorld.DebugLog("===登录本服地图时,处于跨服或自定义场景状态,不刷新视野!", curPlayer.GetPlayerID()) - curPlayer.SetSightLevel(curPlayer.GetID()) + PlayerControl.SetPlayerSightLevel(curPlayer, curPlayer.GetID()) if curPlayer.GetLV() > 1: PlayerState.ChangePlayerSigh(curPlayer, tick) -- Gitblit v1.8.0