From dd3d1998f3a219118b9c24af1763a96e1fef85d1 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 28 一月 2019 17:45:23 +0800
Subject: [PATCH] 6112 【后端】【1.5.200】诛仙塔优化

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py |   11 +++++++++--
 1 files changed, 9 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 145e62b..8291317 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -23,6 +23,7 @@
 import GameWorldBoss
 import CrossRealmPK
 import PlayerQuery
+import PlayerTalk
 import CrossBoss
 import ChConfig
 import GMShell
@@ -63,6 +64,9 @@
         elif msgType == ShareDefine.ClientServerMsg_PKBillboard:
             CrossRealmPK.ClientServerMsg_PKBillboard(serverGroupID, msgData)
                         
+        elif msgType == ShareDefine.ClientServerMsg_ChatCrossWorld:
+            PlayerTalk.ClientServerMsg_ChatCrossWorld(serverGroupID, msgData, tick)
+                        
         elif msgType == ShareDefine.ClientServerMsg_GMCMD:
             GMShell.ClientServerMsg_GMCMD(msgData, tick)
             
@@ -79,7 +83,7 @@
             MapServer_CrossSetPlayerAttrValue(msgData)
             
         # 需要发送到地图服务器处理的
-        elif msgType in [ShareDefine.ClientServerMsg_Reborn]:
+        elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
             MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID)
             
         else:
@@ -165,6 +169,9 @@
         elif msgType == ShareDefine.CrossServerMsg_Notify:
             PlayerControl.CrossServerMsg_Notify(msgData)
             
+        elif msgType == ShareDefine.CrossServerMsg_ChatCrossWorld:
+            PlayerTalk.CrossServerMsg_ChatCrossWorld(msgData)
+            
         elif msgType == ShareDefine.CrossServerMsg_ViewPlayerCacheRet:
             CrossRealmPlayer.CrossServerMsg_ViewPlayerCacheRet(msgData, tick)
             
@@ -208,7 +215,7 @@
             PlayerQuery.CrossServerMsg_NPCInfoRet(msgData, tick)
             
         # 需要发送到地图服务器处理的
-        elif msgType in [ShareDefine.CrossServerMsg_RebornRet]:
+        elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK]:
             MapServer_ClientServerReceiveMsg(msgType, msgData)
             
         elif msgType == ShareDefine.CrossServerMsg_CrossServerState:

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