From dd3d1998f3a219118b9c24af1763a96e1fef85d1 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期一, 28 一月 2019 17:45:23 +0800
Subject: [PATCH] 6112 【后端】【1.5.200】诛仙塔优化
---
ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py | 23 +++++++++++++++++++++--
1 files changed, 21 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index 093eb59..8291317 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -23,6 +23,7 @@
import GameWorldBoss
import CrossRealmPK
import PlayerQuery
+import PlayerTalk
import CrossBoss
import ChConfig
import GMShell
@@ -63,6 +64,9 @@
elif msgType == ShareDefine.ClientServerMsg_PKBillboard:
CrossRealmPK.ClientServerMsg_PKBillboard(serverGroupID, msgData)
+ elif msgType == ShareDefine.ClientServerMsg_ChatCrossWorld:
+ PlayerTalk.ClientServerMsg_ChatCrossWorld(serverGroupID, msgData, tick)
+
elif msgType == ShareDefine.ClientServerMsg_GMCMD:
GMShell.ClientServerMsg_GMCMD(msgData, tick)
@@ -75,8 +79,11 @@
elif msgType == ShareDefine.ClientServerMsg_QueryNPCInfo:
PlayerQuery.ClientServerMsg_QueryNPCInfo(serverGroupID, msgData)
+ elif msgType == ShareDefine.ClientServerMsg_SetPlayerAttrValue:
+ MapServer_CrossSetPlayerAttrValue(msgData)
+
# 需要发送到地图服务器处理的
- elif msgType in [ShareDefine.ClientServerMsg_Reborn]:
+ elif msgType in [ShareDefine.ClientServerMsg_Reborn, ShareDefine.ClientServerMsg_CollectNPC]:
MapServer_CrossServerReceiveMsg(msgType, msgData, serverGroupID)
else:
@@ -111,6 +118,15 @@
return
msgInfo = str([msgType, msgData, serverGroupID])
tagPlayer.MapServer_QueryPlayerResult(0, 0, "CrossServerReceiveMsg", msgInfo, len(msgInfo))
+ return
+
+def MapServer_CrossSetPlayerAttrValue(msgData):
+ for playerID, setAttrInfoList in msgData.items():
+ player = GameWorld.GetPlayerManager().FindPlayerByID(playerID)
+ if not player:
+ return
+ msgInfo = str(setAttrInfoList)
+ player.MapServer_QueryPlayerResult(0, 0, "CrossSetPlayerAttrValue", msgInfo, len(msgInfo))
return
## ================================================================================================
@@ -152,6 +168,9 @@
elif msgType == ShareDefine.CrossServerMsg_Notify:
PlayerControl.CrossServerMsg_Notify(msgData)
+
+ elif msgType == ShareDefine.CrossServerMsg_ChatCrossWorld:
+ PlayerTalk.CrossServerMsg_ChatCrossWorld(msgData)
elif msgType == ShareDefine.CrossServerMsg_ViewPlayerCacheRet:
CrossRealmPlayer.CrossServerMsg_ViewPlayerCacheRet(msgData, tick)
@@ -196,7 +215,7 @@
PlayerQuery.CrossServerMsg_NPCInfoRet(msgData, tick)
# 需要发送到地图服务器处理的
- elif msgType in [ShareDefine.CrossServerMsg_RebornRet]:
+ elif msgType in [ShareDefine.CrossServerMsg_RebornRet, ShareDefine.CrossServerMsg_CollectNPCOK]:
MapServer_ClientServerReceiveMsg(msgType, msgData)
elif msgType == ShareDefine.CrossServerMsg_CrossServerState:
--
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