From dd93f9d6743284738018c8005946c20e6d681c3c Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期二, 25 九月 2018 11:34:43 +0800
Subject: [PATCH] 1 优化神兽宝箱时间通知

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py |   18 +++++++++++++-----
 1 files changed, 13 insertions(+), 5 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
index 8e1857b..036a7cb 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py
@@ -169,6 +169,7 @@
     #GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay)
     #清理过期补偿
     PlayerCompensation.ClearUpTimeOutCompensation()
+    PlayerGeTui.ClearFMTGeTuiLimit()
     import PlayerBourse
     PlayerBourse.OverTimeItemsDeal()
     return
@@ -1207,6 +1208,12 @@
     GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, 1)
     #初始化游戏时钟
     GameWorld.GetGameWorld().SetTickTypeCount(ChConfig.TYPE_Tick_Count)
+    #初始话开服时间、星期几
+    initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime)
+    openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday)
+    if initOpenServerTime <= 0 or openServerWeekday <= 0:
+        #记录首次开发时间(现实时间戳)
+        PlayerDBGSEvent.SetInitOpenServerTime(initOpenServerTime if initOpenServerTime else int(time.time()))
     #初始化家族数量
     GameWorld.GetFamilyManager().SetFamilyUpperLimitCount(ChConfig.Def_Family_MaxCnt)
     #排序元宝交易平台
@@ -1224,10 +1231,6 @@
     #事件汇报初始化
     EventReport.InitDllAppID()
     
-    initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey( PlayerDBGSEvent.Def_InitOpenServerTime)
-    if initOpenServerTime <= 0:
-        #记录首次开发时间(现实时间戳)
-        PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime , int(time.time()))
     #ReloadModule.RefreshModuleFileCMTime(True)
     #合服首次启动加载处理
     __DoMixServerInit()
@@ -1321,8 +1324,11 @@
     
     AllMapServerInitOK(tick)
     
-    PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime, setOpenServerTime)
+    PlayerDBGSEvent.SetInitOpenServerTime(setOpenServerTime)
     return
+
+## 服务器开服时是星期几
+def GetOpenServerWeekday(): return PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday)
 
 ## 所有地图服务器初始化成功后(封包注册)
 #  @param tick 当前时间
@@ -1362,6 +1368,8 @@
     # 通知开服天数
     openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay)
     GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay)
+    openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday)
+    GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OpenServerWeekday, openServerWeekday)
     # 合服状态
     isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer)
     GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_IsMixServer, isMixServer)

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