From dd93f9d6743284738018c8005946c20e6d681c3c Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期二, 25 九月 2018 11:34:43 +0800 Subject: [PATCH] 1 优化神兽宝箱时间通知 --- ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py | 18 +++++++++++++----- 1 files changed, 13 insertions(+), 5 deletions(-) diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py index 8e1857b..036a7cb 100644 --- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py +++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldProcess.py @@ -169,6 +169,7 @@ #GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay) #清理过期补偿 PlayerCompensation.ClearUpTimeOutCompensation() + PlayerGeTui.ClearFMTGeTuiLimit() import PlayerBourse PlayerBourse.OverTimeItemsDeal() return @@ -1207,6 +1208,12 @@ GameWorld.GetGameWorld().SetDict(ChConfig.Def_WorldKey_IsGameWorldInit, 1) #初始化游戏时钟 GameWorld.GetGameWorld().SetTickTypeCount(ChConfig.TYPE_Tick_Count) + #初始话开服时间、星期几 + initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime) + openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday) + if initOpenServerTime <= 0 or openServerWeekday <= 0: + #记录首次开发时间(现实时间戳) + PlayerDBGSEvent.SetInitOpenServerTime(initOpenServerTime if initOpenServerTime else int(time.time())) #初始化家族数量 GameWorld.GetFamilyManager().SetFamilyUpperLimitCount(ChConfig.Def_Family_MaxCnt) #排序元宝交易平台 @@ -1224,10 +1231,6 @@ #事件汇报初始化 EventReport.InitDllAppID() - initOpenServerTime = PlayerDBGSEvent.GetDBGSTrig_ByKey( PlayerDBGSEvent.Def_InitOpenServerTime) - if initOpenServerTime <= 0: - #记录首次开发时间(现实时间戳) - PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime , int(time.time())) #ReloadModule.RefreshModuleFileCMTime(True) #合服首次启动加载处理 __DoMixServerInit() @@ -1321,8 +1324,11 @@ AllMapServerInitOK(tick) - PlayerDBGSEvent.SetDBGSTrig_ByKey(PlayerDBGSEvent.Def_InitOpenServerTime, setOpenServerTime) + PlayerDBGSEvent.SetInitOpenServerTime(setOpenServerTime) return + +## 服务器开服时是星期几 +def GetOpenServerWeekday(): return PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday) ## 所有地图服务器初始化成功后(封包注册) # @param tick 当前时间 @@ -1362,6 +1368,8 @@ # 通知开服天数 openServerDay = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_ServerDay) GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_ServerDay, openServerDay) + openServerWeekday = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_OpenServerWeekday) + GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_OpenServerWeekday, openServerWeekday) # 合服状态 isMixServer = PlayerDBGSEvent.GetDBGSTrig_ByKey(PlayerDBGSEvent.Def_IsMixServer) GameWorld.SendMapServerMsgEx(ShareDefine.Def_Notify_WorldKey_IsMixServer, isMixServer) -- Gitblit v1.8.0