From dd98954063d92e5293ae1b8c15ebe11bb8d4dd93 Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期四, 09 五月 2019 17:29:11 +0800
Subject: [PATCH] 6501 【后端】【2.0】仙盟任务(接口修改)

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py |   52 ----------------------------------------------------
 1 files changed, 0 insertions(+), 52 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
index b5e2280..2596575 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerBillboard.py
@@ -50,7 +50,6 @@
     
     if isAll:
         UpdateRuneTowerBillboard(curPlayer)
-        UpdateZhuXianTowerBillboard(curPlayer)
         
         #UpdateTJGBillboard(curPlayer, minuteExp) 脱机效率可不更新
         
@@ -179,13 +178,6 @@
     UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_TrialTower, passLV) 
     return
 
-def UpdateZhuXianTowerBillboard(curPlayer):
-    ##诛仙塔榜(通关时长没有的默认50秒)
-    costTime = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerCostTime, 50)
-    passLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_ZhuXianTowerPassLV)
-    UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, passLV, 10000-costTime)
-    return
-
 
 def UpdateTJGBillboard(curPlayer, minuteExp):
     ##脱机效率榜
@@ -230,50 +222,6 @@
     cmdList = [playerID, playerName, playerOpInfo, playerLV, truckLV, truckMapID]
     GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, "UpdateBillboardPlayerTruck",
                                                               '%s' % (cmdList), len(str(cmdList)))
-    return
-
-## 更新充值排行特惠排行榜
-#  @param playerID: 玩家ID
-#  @return: 
-def UpdateRechargeRankBillboard(curPlayer, actionID, actionNum, updateGold):
-#    if GameWorld.IsGM(curPlayer):
-#        #GM不上榜
-#        return
-     
-    #排行榜需要数据[玩家ID, 玩家名字, 玩家职业, 击杀数]
-    playerID = curPlayer.GetID()
-    playerName = curPlayer.GetName()
-    playerOpInfo = curPlayer.GetOperateInfo()
-    playerJob = curPlayer.GetJob()
-    playerLV = curPlayer.GetLV()
-    familyName = curPlayer.GetFamilyName()
-    GameWorld.DebugLog("更新特惠充值排行榜: actionID=%s,actionNum=%s,updateGold=%s" 
-                       % (actionID, actionNum, updateGold), curPlayer.GetPlayerID())
-    sendMsg = '%s' % ([playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold]) 
-    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'UpdRechargeRankBillboard', \
-            sendMsg, len(sendMsg))
-    return
-
-## 更新消费排行特惠排行榜
-#  @param playerID: 玩家ID
-#  @return: 
-def UpdateCostRankBillboard(curPlayer, actionID, actionNum, updateGold):
-#    if GameWorld.IsGM(curPlayer):
-#        #GM不上榜
-#        return
-     
-    #排行榜需要数据[玩家ID, 玩家名字, 玩家职业, 击杀数]
-    playerID = curPlayer.GetID()
-    playerName = curPlayer.GetName()
-    playerOpInfo = curPlayer.GetOperateInfo()
-    playerJob = curPlayer.GetJob()
-    playerLV = curPlayer.GetLV()
-    familyName = curPlayer.GetFamilyName()
-    GameWorld.DebugLog("更新特惠消费排行榜: actionID=%s,actionNum=%s,updateGold=%s" 
-                       % (actionID, actionNum, updateGold), curPlayer.GetPlayerID())
-    sendMsg = '%s' % ([playerID, playerName, playerOpInfo, playerJob, playerLV, familyName, actionID, actionNum, updateGold]) 
-    GameWorld.GetPlayerManager().GameServer_QueryPlayerResult(0, 0, 0, 'UpdCostRankBillboard', \
-            sendMsg, len(sendMsg))
     return
     
 ##更新玩家充值排行榜

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