From de41dec1a6518eea70a4ac7f36576cb709af266a Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期六, 30 三月 2019 11:54:28 +0800 Subject: [PATCH] 6382 【后端】【2.0】拍品优化调整(定位查询才提示拍品不存在) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py | 70 +++++++++-------------------------- 1 files changed, 18 insertions(+), 52 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py index 90542bc..d08833e 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py @@ -29,6 +29,8 @@ import PlayerMagicWeapon import IPY_GameWorld import OpenServerCampaign +import DataRecordPack +import PlayerWeekParty g_runeLVExpDict = {} @@ -36,42 +38,6 @@ # @param curPlayer 玩家 # @return None def PlayerRuneLogin(curPlayer): - if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource): - GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource, 1) - runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4) - for RuneNum in xrange(1, runeHoleCnt + 1): - RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0) - if not RuneData: - continue - RuneItemID = ItemControler.GetRuneItemID(RuneData) - ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID) - if not ipyData: - continue - RuneSource = ItemControler.GetRuneItemSource(RuneData) - if RuneSource != ChConfig.Item_Source_Compound: - RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData) - RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData) - updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound) - PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % RuneNum, updRuneData) - GameWorld.Log('上线修复双属性符印来源 RuneNum=%s,oldRuneData=%s,updRuneData=%s'%(RuneNum, RuneData, updRuneData)) - packIndex = ShareDefine.rptRune - for place in xrange(ItemCommon.GetVPackCnt(packIndex)): - RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place)) - if not RuneData: - continue - RuneItemID = ItemControler.GetRuneItemID(RuneData) - ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID) - if not ipyData: - continue - RuneSource = ItemControler.GetRuneItemSource(RuneData) - if RuneSource != ChConfig.Item_Source_Compound: - RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData) - RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData) - updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound) - ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, place, updRuneData) - GameWorld.Log('上线修复双属性符印来源 place=%s,oldRuneData=%s,updRuneData=%s'%(place, RuneData, updRuneData)) - - DoUnlockRuneHole(curPlayer, False) Sync_RuneInfo(curPlayer) return @@ -133,6 +99,9 @@ qualityPerDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 2, {}) if itemColor in qualityPerDict: value *= float(qualityPerDict[itemColor]) + extraValueDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 4, {}) + value += extraValueDict.get(itemColor, 0) + if isSpecial: specialPer = IpyGameDataPY.GetFuncCfg(keyStr, 3) if specialPer: @@ -201,18 +170,10 @@ ## 获取符印是否已解锁 def GetIsOpenByRuneID(curPlayer, itemid): - itemData = GameWorld.GetGameData().GetItemByTypeID(itemid) - if not itemData: - return - curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV) - curEff = itemData.GetEffectByIndex(0) - curRuneType = curEff.GetEffectID() - floorCnt = IpyGameDataPY.GetFuncCfg('TowerRuneType', 2) - towerRuneTypeDict = IpyGameDataPY.GetFuncEvalCfg('TowerRuneType') - for floor, typeList in towerRuneTypeDict.items(): - if curRuneType in typeList: - floorkey = (int(floor) - 1)*100+ floorCnt if int(floor) > 1 else 0 - return curPassLV >= floorkey + ipyData = GetRuneIpyData(itemid) + if ipyData: + curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV) + return curPassLV >= ipyData.GetTowerID() # 没配置限制层数解锁的默认解锁 return True @@ -291,11 +252,12 @@ if emptyIndex == -1: GameWorld.DebugLog("符印背包已满,无法摘下! ", curPlayer.GetPlayerID()) return True - + desRuneData = 0 # 摘下设置孔数据为0 PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % srcRuneNum, 0) ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, emptyIndex, srcRuneData) - + dataDict = {'desBackPack':desBackPack, 'srcRuneData':srcRuneData, 'desRuneData':desRuneData} + DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict) RefreshRuneAttr(curPlayer) PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState() Sync_RuneInfo(curPlayer) @@ -402,6 +364,7 @@ runeItemPlusLV = ItemControler.GetRuneItemPlusLV(runeData) + 1 #客户端1开始 totalLV += runeItemPlusLV PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor]) + PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Rune, itemColor, False) PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV) # 开服活动数据 OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV) @@ -429,8 +392,7 @@ totalMJ = 0 packIndex = ShareDefine.rptRune placeList = xrange(ItemCommon.GetVPackCnt(packIndex)) if (isAll or clientData.QualityCnt > 0) else clientData.PlaceIndexList - wmpIpyData = PlayerMagicWeapon.GetMagicWeaponPrivilege(curPlayer, ChConfig.MWPrivilege_RuneDecompose) - addPer = int(wmpIpyData.GetEffectValue()) if wmpIpyData else 0 + addPer = 0 for place in placeList: RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place)) if not RuneData: @@ -600,7 +562,11 @@ ItemCommon.DelVPackItem(curPlayer, ShareDefine.rptRune, indexList1, ChConfig.ItemDel_Rune) if indexList2: for index in indexList2: + srcRuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % index, 0) PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % index, 0) + dataDict = {'doType':'RuneCompound', 'srcRuneData':srcRuneData, 'desRuneData':0} + DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict) + Sync_RuneInfo(curPlayer) RefreshRuneAttr(curPlayer) PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState() -- Gitblit v1.8.0