From df2aaca6d5b503cc993ec2bf782de6a3a6d900cb Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 27 四月 2019 11:52:45 +0800
Subject: [PATCH] 6636 【后端】【2.0】仙宝寻主
---
ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py | 12 ++----------
1 files changed, 2 insertions(+), 10 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
index c29a919..9150260 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -90,19 +90,11 @@
ipyDataList = IpyGameDataPY.GetIpyGameDataByCondition(zoneTypeName, {"CrossZoneName":crossZoneName}, True)
return ipyDataList
-def GetServerCrossZoneMapIpyData(mapID, serverGroupID=0):
- ## 获取本服对应跨服玩法分区地图信息
+def GetServerCrossZoneMapIpyData(zoneID, mapID):
+ ## 获取本服对应跨服玩法分区地图信息 - 仅适用于固定地图及虚拟分线的跨服玩法
if mapID not in ChConfig.Def_CrossZoneMapTableName:
return
tableName = ChConfig.Def_CrossZoneMapTableName[mapID]
- if not serverGroupID:
- if GameWorld.IsCrossServer():
- return
- serverGroupID = GameWorld.GetServerGroupID()
- zoneIpyData = GetCrossZoneIpyDataByServerGroupID(mapID, serverGroupID)
- if not zoneIpyData:
- return
- zoneID = zoneIpyData.GetZoneID()
return IpyGameDataPY.GetIpyGameDataByCondition(tableName, {"ZoneID":zoneID})
def IsCrossServerOpen():
--
Gitblit v1.8.0