From df2aaca6d5b503cc993ec2bf782de6a3a6d900cb Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 27 四月 2019 11:52:45 +0800
Subject: [PATCH] 6636 【后端】【2.0】仙宝寻主

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py |    4 +++-
 1 files changed, 3 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
index d6ece9a..94d6e0b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/ChItem.py
@@ -53,6 +53,7 @@
 import NPCCommon
 import FBCommon
 
+import random
 import json
 #---------------------------------------------------------------------
 #导入
@@ -1781,7 +1782,7 @@
 
 #---------------------------------------------------------------------
 
-def DropItem(curPlayer, itemList, npcID, dropPosX, dropPosY, isOnlySelfSee=True, isDropDisperse=True):
+def DoMapDropItem(curPlayer, itemList, npcID, dropPosX, dropPosY, isOnlySelfSee=True, isDropDisperse=True):
     if not itemList:
         return
     if isDropDisperse:
@@ -1800,6 +1801,7 @@
     else:
         dropItemList = itemList
         
+    random.shuffle(dropItemList) # 打乱顺序
     index = 0
     playerID = curPlayer.GetPlayerID()
     gameMap = GameWorld.GetMap()

--
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