From df2aaca6d5b503cc993ec2bf782de6a3a6d900cb Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期六, 27 四月 2019 11:52:45 +0800
Subject: [PATCH] 6636 【后端】【2.0】仙宝寻主

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py |  111 ++++++++++++++++++++++++++++++++++++++++++++++++-------
 1 files changed, 97 insertions(+), 14 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
index 9c53acb..8590cf6 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerCrossRealmPK.py
@@ -284,6 +284,32 @@
     isWinner = winnerID == playerID
     GameWorld.Log("地图收到跨服PK结算: isWinner=%s,roomID=%s,zoneID=%s,seasonID=%s,timeStr=%s,overType=%s,winnerID=%s,roundWinnerIDList=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s,tagPlayerID=%s,notifyState=%s" 
                   % (isWinner, roomID, zoneID, seasonID, timeStr, overType, winnerID, roundWinnerIDList, pkScore, danLV, cWinCount, addScore, tagPlayerID, notifyState), playerID)
+    
+    isToday = GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr))
+    if not __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
+        return
+    
+    ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
+    if notifyState:
+        return
+    
+    overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
+    overPack.TimeStr = timeStr
+    overPack.OverType = overType
+    overPack.WinnerID = winnerID
+    overPack.RoundWinnerID = roundWinnerIDList
+    overPack.RoundCount = len(overPack.RoundWinnerID)
+    overPack.AddScore = addScore
+    overPack.Score = pkScore
+    overPack.DanLV = danLV
+    overPack.CWinCnt = cWinCount
+    overPack.TagName = tagPlayerName
+    overPack.TagNameLen = len(overPack.TagName)
+    NetPackCommon.SendFakePack(curPlayer, overPack)
+    return
+
+def __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday):
+    playerID = curPlayer.GetPlayerID()
     curSeasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
     if curSeasonID != seasonID:
         GameWorld.Log("    非本赛季的结算信息,不处理!curSeasonID=%s,seasonID=%s" % (curSeasonID, seasonID), playerID)
@@ -315,7 +341,7 @@
         GameWorld.Log("    loser cWinCount=0", playerID)
         
     # 同一天的话增加当日PK次数
-    if GameWorld.CheckTimeIsSameServerDayEx(GameWorld.ChangeTimeStrToNum(timeStr)):
+    if isToday:
         todayPKCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount) + 1
         PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_CrossPK_TodayPKCount, todayPKCount)
         GameWorld.Log("    同一天的PK结算增加今日PK次数: todayPKCount=%s" % todayPKCount, playerID)
@@ -330,24 +356,74 @@
         GameWorld.Log("    不同天的PK结算不增加今日PK次数! ", playerID)
         
     SyncCrossRealmPKPlayerInfo(curPlayer)
-    
-    ## 跨服已经通知过了,证明还在跨服服务器,不做以下的处理
-    if notifyState:
+    return True
+
+#// C1 08 跨服PK挑战机器人结算 #tagCMCrossRealmPKRobotOver
+#
+#struct    tagCMCrossRealmPKRobotOver
+#{
+#    tagHead        Head;
+#    BYTE        IsWin;    //是否获胜
+#};
+def OnCrossRealmPKRobotOver(index, clientData, tick):
+    curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index)
+    playerID = curPlayer.GetPlayerID()
+    isWinner = clientData.IsWin
+    billboardCfg = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKCfg", 1, [])
+    if not billboardCfg or len(billboardCfg) != 2:
+        GameWorld.ErrLog("跨服竞技场排行榜配置错误!")
+        return
+    danLVLimit = billboardCfg[1]
+    playerDanLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
+    #策划设计该机器人目的为了前期体验,这里只验证是否超过上榜段位即可,即使作弊也不管,只要有次数即可
+    if playerDanLV >= danLVLimit:
+        GameWorld.ErrLog("该段位不允许与机器人匹配PK!playerDanLV=%s,danLVLimit=%s" % (playerDanLV, danLVLimit), playerID)
         return
     
+    zoneID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKZoneID)
+    seasonID = GameWorld.GetGameWorld().GetGameWorldDictByKey(ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID)
+    pkScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TotalScore)
+    danLV = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_DanLV)
+    cWinCount = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_CWinCount)
+    
+    ondayScore = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_OnDayScore)
+    dayScore = max(0, pkScore - ondayScore) # 今日已获得积分,正积分
+    
+    baseScoreList = IpyGameDataPY.GetFuncEvalCfg("CrossRealmPKScore", 2) # 胜负保底分
+    wBaseScore = baseScoreList[0] if len(baseScoreList) > 0 else 0
+    lBaseScore = baseScoreList[1] if len(baseScoreList) > 1 else 0
+    wExScore = eval(IpyGameDataPY.GetFuncCompileCfg("CrossRealmPKScore", 3)) # 胜方附加分
+    lExScore = 0
+    
+    if isWinner:
+        addScore = wBaseScore + wExScore
+        cWinCount += 1
+    else:
+        addScore = lBaseScore + lExScore
+        cWinCount = 0
+        
+    dayMaxScore = IpyGameDataPY.GetFuncCfg("CrossRealmPKScore", 1) # 每日获得积分上限,0为不限制
+    if dayMaxScore and addScore:
+        addScore = min(dayMaxScore - dayScore, addScore)
+        
+    GameWorld.Log("机器人跨服PK结算: isWinner=%s,zoneID=%s,seasonID=%s,pkScore=%s,danLV=%s,cWinCount=%s,addScore=%s" 
+                  % (isWinner, zoneID, seasonID, pkScore, danLV, cWinCount, addScore), playerID)
+    
+    pkScore += addScore
+    winIpyData = IpyGameDataPY.GetIpyGameData("CrossRealmPKDan", danLV)
+    if winIpyData and winIpyData.GetLVUpScore() and pkScore >= winIpyData.GetLVUpScore():
+        danLV += 1
+        
+    # 只同步以下信息,其他信息前端自行补全
     overPack = ChPyNetSendPack.tagGCCrossRealmPKOverInfo()
-    overPack.TimeStr = timeStr
-    overPack.OverType = overType
-    overPack.WinnerID = winnerID
-    overPack.RoundWinnerID = roundWinnerIDList
-    overPack.RoundCount = len(overPack.RoundWinnerID)
     overPack.AddScore = addScore
     overPack.Score = pkScore
     overPack.DanLV = danLV
     overPack.CWinCnt = cWinCount
-    overPack.TagName = tagPlayerName
-    overPack.TagNameLen = len(overPack.TagName)
     NetPackCommon.SendFakePack(curPlayer, overPack)
+    
+    isToday = True # 机器人结算的默认当天
+    __DoAddPKOverData(curPlayer, zoneID, seasonID, danLV, pkScore, cWinCount, isWinner, isToday)
     return
 
 
@@ -370,8 +446,15 @@
     if not dayFreeMatchCountMax:
         GameWorld.DebugLog("每日匹配次数没有限制,不需要购买次数!", playerID)
         return
-    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
+    todayPKCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayPKCount)
     todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
+    todayItemAddCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_ItemAddCount)
+    canPKCount = dayFreeMatchCountMax + todayBuyCount + todayItemAddCount - todayPKCount
+    if canPKCount >= dayFreeMatchCountMax:
+        GameWorld.DebugLog("可PK次数不能大于每日免费次数!", playerID)
+        return
+    dayBuyCountMax = IpyGameDataPY.GetFuncCfg("CrossRealmPKMatchCount", 2)
+    #todayBuyCount  = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_CrossPK_TodayBuyCount)
     if dayBuyCountMax and todayBuyCount >= dayBuyCountMax:
         GameWorld.DebugLog("今日购买次数已满,无法购买!todayBuyCount=%s" % (todayBuyCount), playerID)
         return
@@ -513,7 +596,7 @@
                        % (awardType, awardData, awardIndex, awardState, awardItemList), playerID)
     drDataDict.update({"awardIndex":awardIndex, "awardState":awardState, "awardItemList":awardItemList})
     for itemID, itemCnt, isBind in awardItemList:
-        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
+        ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
         
     if awardType == 3:
         PlayerControl.WorldNotify(0, "CrossMatching22", [curPlayer.GetPlayerName(), awardDanLV])
@@ -636,7 +719,7 @@
         PlayerControl.SendMailByKey(mailTypeKey, [playerID], awardItemList, mailParamList, detail=mailDetail)
     else:
         for itemID, itemCnt, isBind in awardItemList:
-            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, isBind, [IPY_GameWorld.rptItem])
+            ItemControler.GivePlayerItem(curPlayer, itemID, itemCnt, 0, [IPY_GameWorld.rptItem])
             
     GameWorld.Log("领取成功! awardItemList=%s" % (awardItemList), playerID)
     drDataDict = {"awardItemList":awardItemList, "order":order, "danLV":danLV, "seasonAwardLV":seasonAwardLV, "isMail":isMail}

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