From df824550205e9f266f51ebbf4028ac37fe0992bc Mon Sep 17 00:00:00 2001 From: hch <305670599@qq.com> Date: 星期三, 20 三月 2019 14:01:27 +0800 Subject: [PATCH] 2683 子 天赋技能和新增双职业各两个技能 / 【后端】天赋技能 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py | 9 +++------ 1 files changed, 3 insertions(+), 6 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py index 2be3515..c491fef 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Attack/AttackLogic/AttackCommon.py @@ -1761,17 +1761,14 @@ # 用于回血 findBuff.SetValue(int(findBuff.GetValue() + absortValue)) + if defObj.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbValue): + defObj.SetDict(ChConfig.Def_PlayerKey_AbsorbValue, 0) #吸收的单次伤害,单次伤害必须清空 if defObj.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbShieldValue): # 麒麟护盾吸收伤害,将抵消的伤害存储 absortValue = int(defObj.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbShieldValue)/float(ShareDefine.Def_MaxRateValue)*hurtValue) hurtValue -= absortValue + defObj.SetDict(ChConfig.Def_PlayerKey_AbsorbValue, absortValue) #吸收的单次伤害 - # 吸收至指定血量比例值 - absorbHurt = defObj.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbShield) - if absorbHurt <= defObj.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbShieldMax): - maxValue = min(absorbHurt + absortValue, defObj.GetDictByKey(ChConfig.Def_PlayerKey_AbsorbShieldMax)) - defObj.SetDict(ChConfig.Def_PlayerKey_AbsorbShield, maxValue) # 记录护盾吸收的伤害用于爆炸 - # 天罡护法,将期间受到的伤害总值用于回血,不改变伤害 curEffect, plusValue, skillID2 = BuffSkill.FindBuffEffectPlusByEffectID(buffManager, ChConfig.Def_Skill_Effect_StoreBlood) if skillID2: -- Gitblit v1.8.0