From e082d496795bd07657a81714bab4a5a63446e397 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 16:41:10 +0800
Subject: [PATCH] 6491 子 【2.0】【开发】打宝界面和境界压制调整 / 【2.0】【后端】打宝界面和境界压制调整
---
ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
index 1891256..94b3f58 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
@@ -40,7 +40,7 @@
sealDemonRecord = PyGameDataStruct.tagDBPySealDemonRecord()
sealDemonRecord.clear()
sealDemonRecord.PlayerID = playerID
- sealDemonRecord.Lineid = lineid
+ sealDemonRecord.LineID = lineid
sealDemonRecord.Rank = rank
self.SealDemonDict[playerID] = sealDemonRecord
@@ -52,7 +52,7 @@
if playerID not in self.SealDemonDict:
return
sealDemonRecord = self.SealDemonDict.pop(playerID)
- result = str([sealDemonRecord.Lineid, sealDemonRecord.Rank])
+ result = str([sealDemonRecord.LineID, sealDemonRecord.Rank])
curPlayer.MapServer_QueryPlayerResult(0, 0, "SealDemonAward", result, len(result))
return
--
Gitblit v1.8.0