From e082d496795bd07657a81714bab4a5a63446e397 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 16:41:10 +0800
Subject: [PATCH] 6491 子 【2.0】【开发】打宝界面和境界压制调整 / 【2.0】【后端】打宝界面和境界压制调整

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py |    4 ++--
 1 files changed, 2 insertions(+), 2 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
index 1891256..94b3f58 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSealDemon.py
@@ -40,7 +40,7 @@
         sealDemonRecord = PyGameDataStruct.tagDBPySealDemonRecord()
         sealDemonRecord.clear()
         sealDemonRecord.PlayerID = playerID
-        sealDemonRecord.Lineid = lineid
+        sealDemonRecord.LineID = lineid
         sealDemonRecord.Rank = rank
         self.SealDemonDict[playerID] = sealDemonRecord
         
@@ -52,7 +52,7 @@
         if playerID not in self.SealDemonDict:
             return
         sealDemonRecord = self.SealDemonDict.pop(playerID)
-        result = str([sealDemonRecord.Lineid, sealDemonRecord.Rank])
+        result = str([sealDemonRecord.LineID, sealDemonRecord.Rank])
         curPlayer.MapServer_QueryPlayerResult(0, 0, "SealDemonAward", result, len(result))
         return
     

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