From e082d496795bd07657a81714bab4a5a63446e397 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 16:41:10 +0800
Subject: [PATCH] 6491 子 【2.0】【开发】打宝界面和境界压制调整 / 【2.0】【后端】打宝界面和境界压制调整

---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py |   12 ------------
 1 files changed, 0 insertions(+), 12 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
index 959c0e7..72ccc54 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -19,13 +19,8 @@
 #------------------------------------------------------------------------------ 
 import GameWorld
 import ChPyNetSendPack
-import IPY_PlayerDefine
-import PlayerFamilyAction
 import PlayerControl
 import NetPackCommon
-import ReadChConfig
-import PlayerFamily
-import IPY_GameServer
 import PlayerFBHelpBattle
 import IpyGameDataPY
 import ShareDefine
@@ -157,13 +152,6 @@
 #        if not curBillboard:
 #            continue
 #        if curBillboard.FindByID(PlayerID):
-#            return True
-#        
-#    #校验玩家竞技场是否进入排名
-#    hightLadderMgr = GameWorld.GetHightLadderMgr()
-#    hightLadderData = hightLadderMgr.FindPlayerData(PlayerID)
-#    if hightLadderData:
-#        if hightLadderData.GetOrder() < HighLadderLimitOrder:
 #            return True
 #        
 #    curPlayer = GameWorld.GetPlayerManager().FindPlayerByID(PlayerID)

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