From e082d496795bd07657a81714bab4a5a63446e397 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 16:41:10 +0800
Subject: [PATCH] 6491 子 【2.0】【开发】打宝界面和境界压制调整 / 【2.0】【后端】打宝界面和境界压制调整

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py |    5 ++---
 1 files changed, 2 insertions(+), 3 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py
index 3a1bd10..c3a4b5e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GM/Commands/SetZhuXianTower.py
@@ -36,9 +36,8 @@
     if len(cmdList) != 1:
         return
     fbLevel = cmdList[0]
-    GameLogic_ZhuXianTower.SetZhuXianTowerCurPassLV(curPlayer, fbLevel)
-    #更新诛仙塔排行榜
-    PlayerBillboard.UpdatePlayerBillboard(curPlayer, ShareDefine.Def_BT_ZhuXianTower, fbLevel, 100)
+    GameLogic_ZhuXianTower.SetZhuXianTowerCurPassLV(curPlayer, fbLevel, 100)
+
     GameLogic_ZhuXianTower.SyncZhuXianLevelInfo(curPlayer)
     GameWorld.DebugAnswer(curPlayer, "诛仙塔过关数设置 floor=%s!"%fbLevel)
     return

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