From e082d496795bd07657a81714bab4a5a63446e397 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 16:41:10 +0800
Subject: [PATCH] 6491 子 【2.0】【开发】打宝界面和境界压制调整 / 【2.0】【后端】打宝界面和境界压制调整
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py | 4 +++-
1 files changed, 3 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
index 1884707..34dfe3a 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_BZZD.py
@@ -39,6 +39,7 @@
import GameFuncComm
import SkillShell
import BuffSkill
+import EventShell
import random
import math
@@ -191,6 +192,7 @@
PlayerNewFairyCeremony.AddFCPartyActionCnt(curPlayer, ChConfig.Def_PPAct_XJMJ, 1)
PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_XJMJ, 1)
PlayerActLogin.AddLoginAwardActionCnt(curPlayer, ChConfig.Def_LoginAct_XJMJ, 1)
+ EventShell.EventRespons_FBEvent(curPlayer, 'passxjmj')
FBCommon.UpdateFBEnterTick(curPlayer)
gameFB.SetPlayerGameFBDict(playerID, FBPlayerDict_EnterLV, playerLV)
PyGameData.g_bzzdPlayerKillNPCCntDict.pop(playerID, 0)
@@ -251,7 +253,7 @@
if goldPaper:
PlayerControl.GiveMoney(curPlayer, IPY_GameWorld.TYPE_Price_Gold_Paper, goldPaper)
if itemID:
- ItemControler.GivePlayerItem(curPlayer, itemID, 1, 1, [IPY_GameWorld.rptItem])
+ ItemControler.GivePlayerItem(curPlayer, itemID, 1, 0, [IPY_GameWorld.rptItem])
GameWorld.DebugLog("首次进入给奖励:silverMoney=%s,goldPaper=%s,itemID=%s"
% (silverMoney, goldPaper, itemID), curPlayer.GetPlayerID())
return
--
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