From e082d496795bd07657a81714bab4a5a63446e397 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 16:41:10 +0800
Subject: [PATCH] 6491 子 【2.0】【开发】打宝界面和境界压制调整 / 【2.0】【后端】打宝界面和境界压制调整
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py | 4 ++--
1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
index 759f958..ad8aa31 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_Guard.py
@@ -186,7 +186,7 @@
if step == Def_EndGuard:
itemID, giveExp = FBCommon.GetFBLineReward(GameWorld.GetMap().GetMapID(), 0)
if itemID:
- ItemControler.GivePlayerItem(curPlayer, itemID, 1, 1, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True)
+ ItemControler.GivePlayerItem(curPlayer, itemID, 1, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
# 新手本玩家退出默认关闭副本
GameWorldProcess.CloseFB(tick)
@@ -437,7 +437,7 @@
if isPass:
itemID, giveExp = FBCommon.GetFBLineReward(GameWorld.GetMap().GetMapID(), 0)
#物品改在退出副本时给
- #ItemControler.GivePlayerItem(curPlayer, itemID, 1, 1, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere], True, showSysInfo=True)
+ #ItemControler.GivePlayerItem(curPlayer, itemID, 1, 0, [IPY_GameWorld.rptItem, IPY_GameWorld.rptAnyWhere])
if giveExp:
PlayerControl.PlayerControl(curPlayer).AddExp(giveExp)
overDict[FBCommon.Over_exp] = giveExp
--
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