From e082d496795bd07657a81714bab4a5a63446e397 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 16:41:10 +0800
Subject: [PATCH] 6491 子 【2.0】【开发】打宝界面和境界压制调整 / 【2.0】【后端】打宝界面和境界压制调整

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py |   36 ------------------------------------
 1 files changed, 0 insertions(+), 36 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
index 5307f32..0e72461 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PetControl.py
@@ -28,7 +28,6 @@
 import IPY_GameWorld
 import ChConfig
 import GameWorld
-import ReadChConfig
 import BuffSkill
 import SkillShell
 import PlayerPet
@@ -534,41 +533,6 @@
             __RefreshAndSyncPetInfo(rolePet)
             #自动出战宠物
             __AutoSummonPet_OnLogin(curPlayer, rolePet)
-    
-    if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Pet):
-        GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_Pet, 1)
-        #等级不能超上限,技能删了重新学
- 
-        petPackIndex = ShareDefine.rptPet
-        petPack = curPlayer.GetItemManager().GetPack(petPackIndex)
-        for i in range(petPack.GetCount()):
-            petItem = petPack.GetAt(i)
-            if petItem.IsEmpty():
-                continue 
-            petItemNPCID = petItem.GetUserAttr(ShareDefine.Def_IudetPet_NPCID)
-            curClassLV = petItem.GetUserAttr(ShareDefine.Def_IudetPet_ClassLV) + 1
-            petIpyData = PlayerPet.GetPetIpydata(petItemNPCID)
-            if not petIpyData:
-                continue
-            maxLV = petIpyData.GetMaxRank()
-            if curClassLV > maxLV:
-                petItem.SetUserAttr(ShareDefine.Def_IudetPet_ClassLV, max(0, maxLV - 1))
-                petItem.SetUserAttr(ShareDefine.Def_IudetPet_Exp, 0)
-                GameWorld.Log('   老号宠物等级超过上限,宠物ID=%s,原LV=%s,重置为=%s'%(petItemNPCID, curClassLV, maxLV))
-                curClassLV = maxLV
-            petItem.ClearUserAttr(ShareDefine.Def_IudetPet_Skill)
-            petSkillList = petIpyData.GetSkillID()
-            petSkillUnLockList = petIpyData.GetSkillUnLock()
-            for i, skillid in enumerate(petSkillList):
-                limitPetClassLV = petSkillUnLockList[i] # 学习此技能所需宠物阶级
-                if curClassLV < limitPetClassLV:
-                    continue
-                petItem.AddUserAttr(ShareDefine.Def_IudetPet_Skill, skillid)
-        if ReCallFightPet(curPlayer):
-            PlayerPet.AutoSummonPet(curPlayer)
-        # 重刷战力
-        PlayerPet.SetPetSkillFightPower(curPlayer)    # 技能战力重算
-        PlayerPet.RefreshPetItemAddAttr(curPlayer, True)
 
     return
 #---------------------------------------------------------------------

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