From e082d496795bd07657a81714bab4a5a63446e397 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 16:41:10 +0800
Subject: [PATCH] 6491 子 【2.0】【开发】打宝界面和境界压制调整 / 【2.0】【后端】打宝界面和境界压制调整
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py | 71 +++++++++--------------------------
1 files changed, 19 insertions(+), 52 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
index efae88c..d08833e 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerRune.py
@@ -29,6 +29,8 @@
import PlayerMagicWeapon
import IPY_GameWorld
import OpenServerCampaign
+import DataRecordPack
+import PlayerWeekParty
g_runeLVExpDict = {}
@@ -36,42 +38,6 @@
# @param curPlayer 玩家
# @return None
def PlayerRuneLogin(curPlayer):
- if not GameWorld.GetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource):
- GameWorld.SetDictValueByBit(curPlayer, ChConfig.Def_Player_Dict_VersionFix, ChConfig.Def_VerFix_RuneSource, 1)
- runeHoleCnt = IpyGameDataPY.GetFuncCfg("RuneUnlock", 4)
- for RuneNum in xrange(1, runeHoleCnt + 1):
- RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % RuneNum, 0)
- if not RuneData:
- continue
- RuneItemID = ItemControler.GetRuneItemID(RuneData)
- ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
- if not ipyData:
- continue
- RuneSource = ItemControler.GetRuneItemSource(RuneData)
- if RuneSource != ChConfig.Item_Source_Compound:
- RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
- RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
- updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
- PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % RuneNum, updRuneData)
- GameWorld.Log('上线修复双属性符印来源 RuneNum=%s,oldRuneData=%s,updRuneData=%s'%(RuneNum, RuneData, updRuneData))
- packIndex = ShareDefine.rptRune
- for place in xrange(ItemCommon.GetVPackCnt(packIndex)):
- RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place))
- if not RuneData:
- continue
- RuneItemID = ItemControler.GetRuneItemID(RuneData)
- ipyData = IpyGameDataPY.GetIpyGameDataNotLog('RuneCompound', RuneItemID)
- if not ipyData:
- continue
- RuneSource = ItemControler.GetRuneItemSource(RuneData)
- if RuneSource != ChConfig.Item_Source_Compound:
- RuneItemPlusLV = ItemControler.GetRuneItemPlusLV(RuneData)
- RuneIsLock = ItemControler.GetRuneItemIsLock(RuneData)
- updRuneData = ItemControler.GetRuneItemKeyData(RuneItemID, RuneItemPlusLV, RuneIsLock, ChConfig.Item_Source_Compound)
- ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, place, updRuneData)
- GameWorld.Log('上线修复双属性符印来源 place=%s,oldRuneData=%s,updRuneData=%s'%(place, RuneData, updRuneData))
-
-
DoUnlockRuneHole(curPlayer, False)
Sync_RuneInfo(curPlayer)
return
@@ -133,6 +99,9 @@
qualityPerDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 2, {})
if itemColor in qualityPerDict:
value *= float(qualityPerDict[itemColor])
+ extraValueDict = IpyGameDataPY.GetFuncEvalCfg(keyStr, 4, {})
+ value += extraValueDict.get(itemColor, 0)
+
if isSpecial:
specialPer = IpyGameDataPY.GetFuncCfg(keyStr, 3)
if specialPer:
@@ -201,18 +170,10 @@
## 获取符印是否已解锁
def GetIsOpenByRuneID(curPlayer, itemid):
- itemData = GameWorld.GetGameData().GetItemByTypeID(itemid)
- if not itemData:
- return
- curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
- curEff = itemData.GetEffectByIndex(0)
- curRuneType = curEff.GetEffectID()
- floorCnt = IpyGameDataPY.GetFuncCfg('TowerRuneType', 2)
- towerRuneTypeDict = IpyGameDataPY.GetFuncEvalCfg('TowerRuneType')
- for floor, typeList in towerRuneTypeDict.items():
- if curRuneType in typeList:
- floorkey = (int(floor) - 1)*100+ floorCnt if int(floor) > 1 else 0
- return curPassLV >= floorkey
+ ipyData = GetRuneIpyData(itemid)
+ if ipyData:
+ curPassLV = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_TrialTower_PassLV)
+ return curPassLV >= ipyData.GetTowerID()
# 没配置限制层数解锁的默认解锁
return True
@@ -291,11 +252,12 @@
if emptyIndex == -1:
GameWorld.DebugLog("符印背包已满,无法摘下! ", curPlayer.GetPlayerID())
return True
-
+ desRuneData = 0
# 摘下设置孔数据为0
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % srcRuneNum, 0)
ItemControler.SetVPackItemKeyData(curPlayer, ShareDefine.rptRune, emptyIndex, srcRuneData)
-
+ dataDict = {'desBackPack':desBackPack, 'srcRuneData':srcRuneData, 'desRuneData':desRuneData}
+ DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict)
RefreshRuneAttr(curPlayer)
PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
Sync_RuneInfo(curPlayer)
@@ -402,6 +364,7 @@
runeItemPlusLV = ItemControler.GetRuneItemPlusLV(runeData) + 1 #客户端1开始
totalLV += runeItemPlusLV
PlayerSuccess.DoAddSuccessProgress(curPlayer, ShareDefine.SuccType_InlayRune, 1, [itemColor])
+ PlayerWeekParty.AddWeekPartyActionCnt(curPlayer, ChConfig.Def_WPAct_Rune, itemColor, False)
PlayerSuccess.UptateSuccessProgress(curPlayer, ShareDefine.SuccType_RuneLvUp, totalLV)
# 开服活动数据
OpenServerCampaign.UpdOpenServerCampaignRecordData(curPlayer, ShareDefine.Def_Campaign_Type_RuneLV, totalLV)
@@ -429,8 +392,7 @@
totalMJ = 0
packIndex = ShareDefine.rptRune
placeList = xrange(ItemCommon.GetVPackCnt(packIndex)) if (isAll or clientData.QualityCnt > 0) else clientData.PlaceIndexList
- wmpIpyData = PlayerMagicWeapon.GetMagicWeaponPrivilege(curPlayer, ChConfig.MWPrivilege_RuneDecompose)
- addPer = int(wmpIpyData.GetEffectValue()) if wmpIpyData else 0
+ addPer = 0
for place in placeList:
RuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_VPackItem % (packIndex, place))
if not RuneData:
@@ -600,7 +562,11 @@
ItemCommon.DelVPackItem(curPlayer, ShareDefine.rptRune, indexList1, ChConfig.ItemDel_Rune)
if indexList2:
for index in indexList2:
+ srcRuneData = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_Rune_Data % index, 0)
PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_Rune_Data % index, 0)
+ dataDict = {'doType':'RuneCompound', 'srcRuneData':srcRuneData, 'desRuneData':0}
+ DataRecordPack.Cache_FightPowerChangeInfo(curPlayer, ChConfig.PowerDownType_Rune, dataDict)
+
Sync_RuneInfo(curPlayer)
RefreshRuneAttr(curPlayer)
PlayerControl.PlayerControl(curPlayer).RefreshPlayerAttrState()
@@ -611,6 +577,7 @@
curItem.SetUserAttr(ShareDefine.Def_IudetRuneSource, ChConfig.Item_Source_Compound)
PlayerItemControler = ItemControler.PlayerItemControler(curPlayer)
PlayerItemControler.PutInItem(ShareDefine.rptRune, curItem, event=[ChConfig.ItemGive_RuneCompound, False, {'indexList1':indexList1,'indexList2':indexList2}])
+ curPlayer.Sync_MakeItemAnswer(ShareDefine.Def_mitRuneCompound, 1)
return
--
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