From e082d496795bd07657a81714bab4a5a63446e397 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 12 四月 2019 16:41:10 +0800
Subject: [PATCH] 6491 子 【2.0】【开发】打宝界面和境界压制调整 / 【2.0】【后端】打宝界面和境界压制调整
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py | 2 +-
1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
index 2774463..17326d4 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerSignDay.py
@@ -273,7 +273,7 @@
packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, signCount)
if packSpace >= signCount:
for awardInfo in awardInfoList:
- ItemControler.GivePlayerItem(curPlayer, awardInfo[0], awardInfo[1], 0, [IPY_GameWorld.rptItem], True, showSysInfo=True)
+ ItemControler.GivePlayerItem(curPlayer, awardInfo[0], awardInfo[1], 0, [IPY_GameWorld.rptItem])
else:
GameWorld.DebugLog("背包已满 邮件发送物品")
PlayerControl.SendMailByKey(mailTypeKey, [curPlayer.GetPlayerID()], awardInfoList)
--
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