From e09078f025c95560e15e95085537e439025d05cf Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期五, 21 九月 2018 14:57:46 +0800 Subject: [PATCH] 3751 【后端】日常任务新增“击杀怪物”条目 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py | 52 +++++++++++++++++++++++++++++++++------------------- 1 files changed, 33 insertions(+), 19 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py index 17efc16..289e5ff 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBProcess/GameLogic_FamilyParty.py @@ -27,7 +27,8 @@ import PlayerFairyCeremony import EventReport import PyGameData - +import ItemCommon +import ItemControler #当前副本地图的状态 ( @@ -193,7 +194,6 @@ FBCommon.SetFBStep(FB_Step_Fighting, tick) elif fbStep == FB_Step_Fighting: if not FBCommon.GetFBFuncOpenState(ChConfig.Def_FBMapID_FamilyParty): - GiveJoinPrize() FBCommon.NotifyCopyMapPlayerFBHelp(tick, DoFBHelp, 0) PyGameData.g_familyPartyInfo = [] FBCommon.SetFBStep(FB_Step_Over, tick) @@ -245,10 +245,22 @@ def OnFamilyPartyStateChange(state, tick): #活动状态变更 + GameWorld.DebugLog(' 仙盟宴会活动状态变更 state=%s'%state) +# if state == 0: +# playerManager = GameWorld.GetPlayerManager() +# for i in xrange(playerManager.GetPlayerCount()): +# curPlayer = playerManager.GetPlayerByIndex(i) +# if not curPlayer or curPlayer.IsEmpty(): +# continue +# #答对题或者进过图的给参与奖励 +# curAnswerCnt = curPlayer.NomalDictGetProperty(ChConfig.Def_Player_Dict_FamilyPartyAnswerCnt) +# if FBCommon.GetEnterFBCount(curPlayer, ChConfig.Def_FBMapID_FamilyParty) or curAnswerCnt: +# GiveJoinPrize(curPlayer) + + mapID = GameWorld.GetMap().GetMapID() if mapID != ChConfig.Def_FBMapID_FamilyParty: return - GameWorld.DebugLog(' 仙盟宴会活动状态变更 state=%s'%state) if state == 1: GameWorld.GetGameWorld().SetGameWorldDict(Map_FamilyPartyFB_StartTick, tick) @@ -256,21 +268,15 @@ return - -def GiveJoinPrize(): - #参与奖 - joinAward = IpyGameDataPY.GetFuncCfg('PartyReward') - if not joinAward: - return - copyMapPlayerManager = GameWorld.GetMapCopyPlayerManager() - for i in xrange(copyMapPlayerManager.GetPlayerCount()): - - curPlayer = copyMapPlayerManager.GetPlayerByIndex(i) - - if curPlayer == None or curPlayer.IsEmpty(): - continue - PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, joinAward, True, ShareDefine.Def_AddFAVReason_FamilyParty) - return +# +#def GiveJoinPrize(curPlayer): +# #参与奖 +# joinAward = IpyGameDataPY.GetFuncCfg('PartyReward') +# if not joinAward: +# return +# +# PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, joinAward, True, ShareDefine.Def_AddFAVReason_FamilyParty) +# return @@ -320,7 +326,7 @@ expPoint = totalExp / ChConfig.Def_PerPointValue totalPoint = gameWorld.GetGameWorldDictByKey(FBPlayerDict_TotalPoint%playerID) - totalPoint += IpyGameDataPY.GetFuncCfg('PartyReward') #加参与奖 + #totalPoint += IpyGameDataPY.GetFuncCfg('PartyReward') #加参与奖 totalPoint += addPoint * curAnswerCnt hasCollect = gameWorld.GetGameWorldDictByKey(FBPlayerDict_HasCollect%playerID) getCnt = gameWorld.GetGameWorldDictByKey(ChConfig.Map_Player_AreaReward_GetCnt%playerID) @@ -349,6 +355,11 @@ if hasCollect: PlayerControl.NotifyCode(curPlayer, 'Party_HadCollected') return + needSpace = len(IpyGameDataPY.GetFuncEvalCfg('FamilyPartyDesk', 3)) + packSpace = ItemCommon.GetItemPackSpace(curPlayer, IPY_GameWorld.rptItem, needSpace) + if needSpace > packSpace: + PlayerControl.NotifyCode(curPlayer, "GeRen_chenxin_998371") + return return True ##副本中,采集物需要Loading时间. @@ -371,6 +382,9 @@ GameWorld.DebugLog(' 宴会采集成功!', playerID) #给奖励 + itemAward = IpyGameDataPY.GetFuncEvalCfg('FamilyPartyDesk', 3) + for itemID, itemCount, isBind in itemAward: + ItemControler.GivePlayerItem(curPlayer, itemID, itemCount, isBind, [IPY_GameWorld.rptItem]) addPoint = IpyGameDataPY.GetFuncCfg('FamilyPartyDesk') PlayerControl.NotifyCode(curPlayer, 'Party_CollectSuccess', [addPoint]) PlayerFamily.AddPlayerFamilyActiveValue(curPlayer, addPoint, True, ShareDefine.Def_AddFAVReason_FamilyParty) -- Gitblit v1.8.0