From e09078f025c95560e15e95085537e439025d05cf Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期五, 21 九月 2018 14:57:46 +0800
Subject: [PATCH] 3751 【后端】日常任务新增“击杀怪物”条目

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py |    2 +-
 1 files changed, 1 insertions(+), 1 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py
index 1d2a550..d6572d0 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Item/UseItem/Item_Chests.py
@@ -41,7 +41,7 @@
     if showType:
         useCnt = 1
         
-    isBind = int(curRoleItem.GetIsBind() or chestsIpyData.GetIsBind()) # 奖励物品是否绑定
+    isBind = int(chestsIpyData.GetIsBind()) # 奖励物品是否绑定
     costItemID = chestsIpyData.GetCostItemID()
     costItemCountTotal = chestsIpyData.GetCostItemCount() * useCnt
     costGoldTotal = chestsIpyData.GetCostGold() * useCnt

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