From e0a5413902002d830146b8da4cc4069277979f8e Mon Sep 17 00:00:00 2001 From: xdh <xiefantasy@qq.com> Date: 星期一, 04 三月 2019 14:13:01 +0800 Subject: [PATCH] 6307 【后端】【2.0】多套装备开发单(洗炼) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 80 +++++++++++++++++++++++---------------- 1 files changed, 47 insertions(+), 33 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py index f38e738..e60c28b 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py @@ -38,9 +38,7 @@ import GameLogInfo import GameServerRefresh import ShareDefine -import ReadCaptchaImage import PlayerGameWallow -import ItemCommon import Operate_PlayerBuyZhenQi import PlayerSignDay import PlayerCoin @@ -52,29 +50,22 @@ import PlayerHorse import PlayerLoginDayAward import NPCCommon -import GameLogic_MergeBoss -import GameLogic_ManorWar import FunctionNPCCommon import PlayerGoldGift import PlayerActivity import PlayerTeHui import PlayerBindJadeWheel import PlayerAction -import PlayerTruck import FBCommon -import PlayerDienstgrad import PlayerSuccess -import PlayerMixLoginDayAward import PlayerFreeGoods import PlayerMagicWeapon import ShopItemManage import ChItem import PlayerGoldInvest import PlayerNewGuyCard -import PlayerMergeKing -import PlayerMergePK +import PlayerCrossRealmPK import PlayerPet -import ReloadModule import BossHurtMng import PlayerRecover import GameLogic_FamilyParty @@ -83,14 +74,19 @@ import GameLogic_ElderBattlefield import GameLogic_FamilyBoss import GameLogic_FamilyWar -import GameLogic_Dogz import OpenServerCampaign import PlayerCostRebate import PlayerActTotalRecharge import PlayerSpringSale import PlayerBossReborn +import PlayerWeekParty +import PlayerFeastWeekParty +import PlayerActLogin import PlayerFlashGiftbag import PlayerFairyCeremony +import PlayerNewFairyCeremony +import PlayerFeastRedPacket +import PlayerLuckyTreasure import PlayerRefineStove import PlayerFlashSale import PlayerWishingWell @@ -162,9 +158,6 @@ #副本OnDay事件响应 FBLogic.OnDay(tick) - - #重置跨服活动副本人数分配情况信息 - PlayerControl.ResetMergeFBPlayerCntInfo(0) #删除所有的任务发布 missionPubManager = GameWorld.GetGameWorld().GetDBMissionPubManager() @@ -479,6 +472,9 @@ def __DoPlayerOnDay(curPlayer, onEventType): + if GameWorld.IsCrossServer(): + return + # 常规过天 if onEventType == ShareDefine.Def_OnEventType: @@ -548,6 +544,8 @@ NPCCommon.CollNPCTimeOnDay(curPlayer) #副本助战 FBHelpBattle.DoPlayerOnDay(curPlayer) + #跨服竞技场 + PlayerCrossRealmPK.DoPlayerOnDay(curPlayer) PlayerTJG.TJGOnDay(curPlayer, onEventType) # 以下为支持两种重置模式切换配置的 @@ -650,6 +648,9 @@ def __DoPlayerOnWeek(curPlayer, onEventType): + if GameWorld.IsCrossServer(): + return + if onEventType == ShareDefine.Def_OnEventType: #记录上周工资相关流向 lastWeekOnlineTime = curPlayer.GetLastWeekOnlineTime() @@ -727,6 +728,8 @@ def __DoPlayerOnMonth(curPlayer, onEventType): + if GameWorld.IsCrossServer(): + return if onEventType == ShareDefine.Def_OnEventType: pass @@ -1223,7 +1226,7 @@ pack = IPY_GameWorld.IPY_MBroadcastMsg() msg = pack.GetMsg() - if not msg.startswith(ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn[:-2]): + if not msg.startswith(ShareDefine.Def_Notify_WorldKey_GameWorldBossReborn[:-3]): GameWorld.Log('GameServer_BroadcastMsg msg = %s'%(msg)) #---接收世界服务器发来的消息--- @@ -1297,13 +1300,34 @@ elif actionName == ShareDefine.OperationActionName_FairyCeremony: PlayerFairyCeremony.RefreshOperationAction_FairyCeremony() - + + elif actionName == ShareDefine.OperationActionName_NewFairyCeremony: + PlayerNewFairyCeremony.RefreshOperationAction_NewFairyCeremony() + elif actionName == ShareDefine.OperationActionName_FlashSale: PlayerFlashSale.RefreshflashSaleActionInfo() elif actionName == ShareDefine.OperationActionName_WishingWell: PlayerWishingWell.RefreshWishingWellAction() + elif actionName == ShareDefine.OperationActionName_WeekParty: + PlayerWeekParty.RefreshOperationAction_WeekParty() + + elif actionName == ShareDefine.OperationActionName_LoginAward: + PlayerActLogin.RefreshOperationAction_LoginAward() + + elif actionName == ShareDefine.OperationActionName_FeastWeekParty: + PlayerFeastWeekParty.RefreshOperationAction_FeastWeekParty() + + elif actionName == ShareDefine.OperationActionName_FeastRedPacket: + PlayerFeastRedPacket.RefreshOperationAction_FeastRedPacket() + + elif actionName == ShareDefine.OperationActionName_LuckyTreasure: + PlayerLuckyTreasure.RefreshLuckyTreasureAction() + return + + if key == ShareDefine.Def_Notify_WorldKey_CrossZoneName: + PyGameData.g_crossZoneName = msgValue return if msgValue.isdigit(): @@ -1334,24 +1358,16 @@ #=============================================================================================== #领地争夺战 - elif key == ShareDefine.Def_Notify_WorldKey_ManorWar: - GameLogic_ManorWar.OnManorWarStateChange(value, tick) + #elif key == ShareDefine.Def_Notify_WorldKey_ManorWar: + # GameLogic_ManorWar.OnManorWarStateChange(value, tick) #定时商店刷新 elif key.startswith(ShareDefine.Def_Notify_WorldKey_TimeShopRefreshTime[:-2]): ShopItemManage.OnTimeShopRefresh(key, value, tick) - - #跨服boss - elif key == ShareDefine.Def_Notify_WorldKey_MergeBoss: - GameLogic_MergeBoss.OnMergeBossStateChange(value, tick) - - # 跨服PK, 赛季开始时间不用处理,仅存储即可 - elif key in [ShareDefine.Def_Notify_WorldKey_MergePKDayID, ShareDefine.Def_Notify_WorldKey_MergePKSeasonID]: - PlayerMergePK.OnMergePKActionChange(key, value) - - # 跨服王者争霸 - elif key in [ShareDefine.Def_Notify_WorldKey_Merge_KingStartID, ShareDefine.Def_Notify_WorldKey_Merge_KingOverID]: - PlayerMergeKing.OnMergeKingActionChange(key, value) + + # 跨服PK + elif key == ShareDefine.Def_Notify_WorldKey_CrossPKSeasonID: + PlayerCrossRealmPK.OnCrossRealmPKSeasonChange(value) # 仙盟宴会 elif key == ShareDefine.Def_Notify_WorldKey_FBFuncState % ChConfig.Def_FBMapID_FamilyParty: @@ -1415,9 +1431,7 @@ # 活动buff状态变更 elif key.startswith(ShareDefine.Def_Notify_WorldKey_ActionBuffState[:-2]): PlayerAction.OnActionBuffStateChange(key, tick) - #boss刷新时间参数 - elif key.startswith(ShareDefine.Def_Notify_WorldKey_BossOnlineHeroCnt[:-2]): - GameLogic_Dogz.OnOnlineCntChange(key, tick) + #=============================================================================== # ---修改为上述的 统一字典处理 # if msg == ChConfig.Def_Notify_Key_PurTalk: -- Gitblit v1.8.0