From e168d76d7d1f3cb94e2e3e9f6051dc80986fdc01 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 01 十一月 2018 17:14:21 +0800 Subject: [PATCH] 4399 【后端】【1.2.0】聊天新增支持气泡框选择功能 --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py | 57 ++++++++++++++++++++++++++++++++++++++++++++------------- 1 files changed, 44 insertions(+), 13 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py index 973b23a..d479a12 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerEventCounter.py @@ -58,7 +58,7 @@ import PlayerGoldGift import PlayerActivity import PlayerTeHui -import HighLadderTube +import PlayerBindJadeWheel import PlayerAction import PlayerTruck import FBCommon @@ -90,9 +90,13 @@ import PlayerBossReborn import PlayerFlashGiftbag import PlayerFairyCeremony +import PlayerRefineStove +import PlayerFlashSale +import PlayerWishingWell import PlayerVip import PlayerDiceEx import IpyGameDataPY +import FamilyRobBoss import QuestManager import PyGameData import PlayerTJG @@ -422,9 +426,17 @@ # @remarks 函数详细说明. def GameServer_InitOK(index, tick): curPlayer = GameWorld.GetPlayerManager().GetPlayerByIndex(index) - #通知BServer自己OK了 - curPlayer.SendToBServerServerInitOK() - ChPlayer.OnAllServerInitOK(curPlayer, tick) + try: + #通知BServer自己OK了 + curPlayer.SendToBServerServerInitOK() + ChPlayer.OnAllServerInitOK(curPlayer, tick) + except: + curPlayer.Kick(IPY_GameWorld.disWaitForPlayerLoinError) + import traceback + GameWorld.ErrLog("玩家上线逻辑错误~~~~~\r\n%s" % traceback.format_exc()) + if GameWorld.GetGameWorld().GetDebugLevel(): + raise Exception("玩家上线逻辑错误~~~~\r\n%s" % traceback.format_exc()) + return #-------------------------------------------------------- def PlayerOnDay(curPlayer): @@ -499,20 +511,19 @@ #成就 PlayerSuccess.SuccOnDay(curPlayer) - # 仙盟红包OnDay - PlayerFamilyRedPacket.RedPacketOnDay(curPlayer) - # 新手卡 PlayerNewGuyCard.NewGuyCardOnday(curPlayer) - PlayerTJG.TJGOnDay(curPlayer) #投资 PlayerGoldInvest.OnDay(curPlayer) #法宝 PlayerMagicWeapon.OnDay(curPlayer) PlayerGoldGift.OnDay(curPlayer) - + #炼丹 + PlayerRefineStove.OnDay(curPlayer) + #绑玉转盘 + PlayerBindJadeWheel.OnDay(curPlayer) # 特殊时间点X点过天 elif onEventType == ShareDefine.Def_OnEventTypeEx: #触发每日任务重置脚本 @@ -534,7 +545,7 @@ #采集次数重置 NPCCommon.CollNPCTimeOnDay(curPlayer) - + PlayerTJG.TJGOnDay(curPlayer, onEventType) # 以下为支持两种重置模式切换配置的 FBCommon.FBOnDay(curPlayer, onEventType) @@ -544,7 +555,10 @@ # 商店物品购买兑换OnDay FunctionNPCCommon.ShopItemOnDay(curPlayer, onEventType) - + # 仙盟红包OnDay + PlayerFamilyRedPacket.RedPacketOnDay(curPlayer, onEventType) + #许愿池 + PlayerWishingWell.OnDay(curPlayer) return @@ -1224,8 +1238,13 @@ PyGameData.g_bossShuntPlayerInfo = eval(msgValue) return - if key == ShareDefine.Def_Notify_WorldKey_BossShuntDeadLine: - PyGameData.g_bossShuntDeadLine = eval(msgValue) + if key == ShareDefine.Def_Notify_WorldKey_BossShuntLineState: + PyGameData.g_bossShuntLineState = eval(msgValue) + return + + if key == ShareDefine.Def_Notify_WorldKey_FamilyKillHorsePetRobBossCnt: + PyGameData.g_familyKillHorsePetRobBossCntDict = eval(msgValue) + FamilyRobBoss.OnFamilyKillHorsePetRobBossCntChange(tick) return if key == ShareDefine.Def_Notify_WorldKey_FBEnterTimeLimiitMapID: @@ -1244,6 +1263,11 @@ if GameWorld.GetMap().GetMapID() == ChConfig.Def_FBMapID_FamilyBossMap: familyID, openCount = eval(msgValue) GameLogic_FamilyBoss.GameServerOpenFamilyBoss(familyID, openCount) + return + + if key == ShareDefine.Def_Notify_WorldKey_FamilyPartyInfo: + if GameWorld.GetMap().GetMapID() == ChConfig.Def_FBMapID_FamilyParty: + PyGameData.g_familyPartyInfo = eval(msgValue) return if key.startswith(ShareDefine.Def_Notify_WorldKey_OperationActionInfo[:-2]): @@ -1268,6 +1292,13 @@ elif actionName == ShareDefine.OperationActionName_FairyCeremony: PlayerFairyCeremony.RefreshOperationAction_FairyCeremony() + + elif actionName == ShareDefine.OperationActionName_FlashSale: + PlayerFlashSale.RefreshflashSaleActionInfo() + + elif actionName == ShareDefine.OperationActionName_WishingWell: + PlayerWishingWell.RefreshWishingWellAction() + return if msgValue.isdigit(): -- Gitblit v1.8.0