From e17fcba64e93fceb1459b12cbe70663039d40314 Mon Sep 17 00:00:00 2001 From: hxp <ale99527@vip.qq.com> Date: 星期四, 11 一月 2024 18:22:45 +0800 Subject: [PATCH] 10019 【砍树】回合战斗(回合战斗buff持续时间处理及持续性buff定时触发时机处理支持;增加回合战斗死亡及复活支持;) --- ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py | 5 ++++- 1 files changed, 4 insertions(+), 1 deletions(-) diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py index 86897ae..fd4728f 100644 --- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py +++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/ChConfig.py @@ -3067,7 +3067,10 @@ #---Obj字典------- Def_Obj_Dict_Faction = 'Faction' # 所属阵营 -Def_Obj_Dict_TurnFightNum = 'TurnFightNum' # 回合制战斗当前轮次 +Def_Obj_Dict_TurnFightID = 'TurnFightID' # 回合制战斗所属玩家ID +Def_Obj_Dict_TurnFightTimeline = 'TurnFightTimeline' # 回合制战斗时间线: 回合数*100+行动编号节点 +Def_Obj_Dict_TurnFightMainRole = 'TurnFightMainRole' # 是否回合制战斗主体,最终胜负由主体存活状态决定 +Def_Obj_Dict_TurnRebornCount = 'TurnRebornCount' # 回合战斗已复活次数 Def_Obj_Dict_TurnComboNum = 'TurnComboNum' # 本回合已累计连击次数 Def_Obj_Dict_TurnAtkBackNum = 'TurnAtkBackNum' # 本回合已累计反击次数 Def_Obj_Dict_TurnBattleType = 'TurnBattleType' # 本次攻击战斗类型:TurnBattleType_xxx -- Gitblit v1.8.0