From e19b08127ac798154fab5f8f11f782e54aaa025b Mon Sep 17 00:00:00 2001
From: xdh <xiefantasy@qq.com>
Date: 星期日, 05 五月 2019 14:16:36 +0800
Subject: [PATCH] 6457 缥缈仙域事件设置结束暂不做限制,防止异常导致无法结束

---
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py |   15 ++++++++++-----
 1 files changed, 10 insertions(+), 5 deletions(-)

diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
index 74a3504..2bcdc4d 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFairyDomain.py
@@ -250,8 +250,12 @@
         eventID = ipyData.GetID()
         appearCntInfo = curPlayer.NomalDictGetProperty(ChConfig.Def_PDict_FairyDomainEventAppearCnt % eventID)
         hourAppearCntPri, dayAppearCntPri = appearCntInfo % 1000, appearCntInfo / 1000
-        if hourAppearCntPri >= ipyData.GetHourCntPriLimit() or dayAppearCntPri >= ipyData.GetDayCntPriLimit():
-            #超过今日或本小时个人可出现次数上限
+        hourCntPriLimit, dayCntPriLimit = ipyData.GetHourCntPriLimit(), ipyData.GetDayCntPriLimit()
+        if hourCntPriLimit and hourAppearCntPri >= hourCntPriLimit:
+            #超过本小时个人可出现次数上限
+            continue
+        if dayCntPriLimit and dayAppearCntPri >= dayCntPriLimit:
+            #超过今日个人可出现次数上限
             continue
         if eventID in PyGameData.g_fairyDomainLimit:
             #超过全服可出现次数
@@ -317,9 +321,10 @@
             GameLogic_CrossGrassland.DoResetCrossGrassland(curPlayer, ipyData.GetEventType(), fdeventID)
             
     elif state == FDEventState_Visited:
-        if curState != FDEventState_Visiting:
-            GameWorld.Log('缥缈仙域事件状态设置错误,fdeventID=%s, state=%s, curState=%s' % (fdeventID, state, curState))
-            return
+        #设置结束,暂不做限制,防止异常导致无法结束
+#        if curState != FDEventState_Visiting:
+#            GameWorld.Log('缥缈仙域事件状态设置错误,fdeventID=%s, state=%s, curState=%s' % (fdeventID, state, curState))
+#            return
         EventShell.EventRespons_FairyDomain(curPlayer)
     PlayerControl.NomalDictSetProperty(curPlayer, ChConfig.Def_PDict_FairyDomainEventState % fdeventID, state)
     NotifyVisitFairyDomainInfo(curPlayer, [fdeventID], 0)

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