From e1a5919f949686314e159ceeee96c0d2c5899541 Mon Sep 17 00:00:00 2001
From: hxp <ale99527@vip.qq.com>
Date: 星期五, 19 四月 2019 19:50:40 +0800
Subject: [PATCH] 6459 【后端】【2.0】缥缈仙域开发单(修复采集物没有奖励报错)
---
ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py | 8 ++++++++
1 files changed, 8 insertions(+), 0 deletions(-)
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
index 3f71c2a..1689677 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/GameWorldLogic/FBLogic.py
@@ -2189,6 +2189,14 @@
return callFunc(curPlayer, mapID, lineID, exData)
+## 跨服功能线路数据缓存,下次开启同样功能线路时会用该数据进行还原之前的副本状态
+def OnGetCrossFuncLineDataCache():
+ do_FBLogic_ID = __GetFBLogic_MapID(GameWorld.GetMap().GetMapID())
+ callFunc = GameWorld.GetExecFunc(FBProcess, "GameLogic_%s.%s" % (do_FBLogic_ID, "OnGetCrossFuncLineDataCache"))
+ if callFunc == None:
+ return
+ return callFunc()
+
def OnPlayerLVUp(curPlayer):
## 玩家升级
do_FBLogic_ID = __GetFBLogic_MapID(GameWorld.GetMap().GetMapID())
--
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