From e1dbd84e697445ea0c5f73075f56f97e5849ae53 Mon Sep 17 00:00:00 2001
From: hch <305670599@qq.com>
Date: 星期五, 08 三月 2019 14:58:15 +0800
Subject: [PATCH] 6328 【后端】优化代码eval - json只适合字符串序列化,并且尽量用于非中文;建议使用cPickle 的dumps 和loads,协议用2,可支持所有类型,缺点为序列化后不可阅读

---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py           |   12 ++--
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py        |    6 +-
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py                    |   11 +--
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py                             |    4 
 ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py                         |   15 ++--
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBOper.py                             |    4 
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py                             |    8 +-
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py                    |   14 ++--
 ServerPython/db/PyMongoDataServer/GMToolLogicProcess/ProjSpecialProcess.py                        |    2 
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py                     |    6 +-
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py                              |    9 +-
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py                          |   21 +++---
 ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py               |    6 +-
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py                               |   23 ++++---
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py                               |    4 
 ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py                       |    4 
 ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py |    8 +-
 17 files changed, 81 insertions(+), 76 deletions(-)

diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
index c198f41..456a8e5 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmMsg.py
@@ -29,7 +29,7 @@
 import GMShell
 
 import traceback
-import json
+import cPickle
 
 def SendMsgToCrossServer(msgType, dataMsg):
     ## 发送信息到跨服服务器上
@@ -37,7 +37,9 @@
         return
     if not dataMsg:
         return
-    sendMsg = json.dumps({"MsgType":msgType, "Data":dataMsg, "ServerGroupID":GameWorld.GetServerGroupID()}, ensure_ascii=False)
+    
+    # 协议要用最高级2,可减少长度
+    sendMsg = cPickle.dumps({"MsgType":msgType, "Data":dataMsg, "ServerGroupID":GameWorld.GetServerGroupID()}, 2)
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
         GameWorld.ErrLog("服务器未启动好,不允许向跨服服务器发送数据! %s" % (sendMsg))
         return
@@ -52,7 +54,7 @@
         if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
             GameWorld.Log("服务器未启动好,不处理子服信息!")
             return
-        msgDict = json.loads(recvMsg)
+        msgDict = cPickle.loads(recvMsg)
         
         msgType = msgDict.get("MsgType", -1)    
         msgData = msgDict.get("Data", "")
@@ -157,7 +159,7 @@
         return
     if not dataMsg:
         return
-    sendMsg = json.dumps({"MsgType":msgType, "Data":dataMsg}, ensure_ascii=False)
+    sendMsg = cPickle.dumps({"MsgType":msgType, "Data":dataMsg}, 2)
     if not GameWorld.GetGameWorld().GetDictByKey(ChConfig.Def_WorldKey_GameWorldInitOK):
         GameWorld.ErrLog("跨服服务器未启动好,不允许向子服发送数据! serverGroupIDList=%s, sendMsg=%s" % (serverGroupIDList, sendMsg))
         return
@@ -168,7 +170,7 @@
         serverGroupIDList = list(set(serverGroupIDList)) # 去重
         #for serverGroupID in serverGroupIDList:
         #    GameWorld.GetGameWorld().SendMergeMsgToClientByGroupID(serverGroupID, sendMsg)
-        jsonGroupIDInfo = json.dumps(serverGroupIDList, ensure_ascii=False)
+        jsonGroupIDInfo = cPickle.dumps(serverGroupIDList, 2)
         GameWorld.GetGameWorld().SendMergeMsgToClientByGroupList(jsonGroupIDInfo, sendMsg)
     return
 
@@ -183,7 +185,7 @@
             GameWorld.Log("服务器未启动好,不处理跨服信息!")
             return
         
-        msgDict = json.loads(dataMsg)
+        msgDict = cPickle.loads(dataMsg)
         msgType = msgDict.get("MsgType", -1)    
         msgData = msgDict.get("Data", "")
         
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
index 9ae3cb6..81227c2 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/CrossRealmPK.py
@@ -35,7 +35,7 @@
 import operator
 import random
 import time
-import json
+import cPickle
 
 class CrossPKPlayer():
     ## 跨服PK玩家类
@@ -1923,7 +1923,7 @@
             overInfoData.OverType = overType
             overInfoData.PlayerID = playerID
             overInfoData.WinnerID = winnerID
-            overInfoData.RoundWinnerInfo = json.dumps(roundWinnerIDList, ensure_ascii=False)
+            overInfoData.RoundWinnerInfo = cPickle.dumps(roundWinnerIDList, 2)
             overInfoData.RoundWinnerLen = len(overInfoData.RoundWinnerInfo)
             overInfoData.PKScore = pkScore
             overInfoData.DanLV = danLV
@@ -1958,7 +1958,7 @@
     winnerID = overInfoData.WinnerID
     roundWinnerIDList = []
     try:
-        roundWinnerIDList = json.loads(overInfoData.RoundWinnerInfo)
+        roundWinnerIDList = cPickle.loads(overInfoData.RoundWinnerInfo)
     except:
         GameWorld.ErrLog("__OnLoginNotifyPKOverInfo roundWinnerIDList eval error! RoundWinnerInfo=%s" % overInfoData.RoundWinnerInfo, playerID)
     pkScore = overInfoData.PKScore
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
index 7d16d92..70206b0 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldActionControl.py
@@ -42,7 +42,7 @@
 
 from types import IntType
 import time
-import json
+import cPickle
 #---------------------------------------------------------------------
 
 #年月日时间格式
@@ -1121,20 +1121,20 @@
         recMapID = universalRecData.GetValue1()
         if recMapID == mapID:
             findRecData = universalRecData
-        fbOpenRecord[recMapID] = json.loads(universalRecData.GetStrValue1())
+        fbOpenRecord[recMapID] = cPickle.loads(universalRecData.GetStrValue1())
         
     if not findRecData:
         findRecData = recTypeListData.AddRec()
         findRecData.SetValue1(mapID)
-        findRecData.SetStrValue1(json.dumps([curDayStr], ensure_ascii=False))
+        findRecData.SetStrValue1(cPickle.dumps([curDayStr], 2))
         fbOpenRecord[mapID] = [curDayStr]
     else:
-        recordList = json.loads(findRecData.GetStrValue1())
+        recordList = cPickle.loads(findRecData.GetStrValue1())
         if curDayStr not in recordList:
             recordList.append(curDayStr)
             if len(recordList) > 3: #只存最近3次
                 del recordList[0]
-            findRecData.SetStrValue1(json.dumps(recordList, ensure_ascii=False))
+            findRecData.SetStrValue1(cPickle.dumps(recordList, 2))
             fbOpenRecord[mapID] = recordList
         else:
             return
@@ -1150,7 +1150,7 @@
     for index in range(recTypeListData.Count()):
         universalRecData = recTypeListData.At(index)
         recMapID = universalRecData.GetValue1()
-        recordList = json.loads(universalRecData.GetStrValue1())
+        recordList = cPickle.loads(universalRecData.GetStrValue1())
         fbOpenRecord[recMapID] = recordList
     return fbOpenRecord
 
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
index b83b6f9..f9af576 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldBoss.py
@@ -50,8 +50,7 @@
 import CrossBoss
 
 import time
-import json
-
+import cPickle
 
 '''
 ShareDefine.Def_UniversalGameRecType_BossInfo
@@ -722,7 +721,7 @@
         bossid = str(bossid)
         if playerid in self.bossAttentionDict:
             bossAttentionData = self.bossAttentionDict[playerid]
-            recordDict = json.loads(bossAttentionData.RecordData)
+            recordDict = cPickle.loads(bossAttentionData.RecordData)
             if isAdd:
                 recordDict[bossid] = isAdd
             else:
@@ -733,7 +732,7 @@
                 self.bossAttentionDict.pop(playerid)
                 
             else:
-                bossAttentionData.RecordData = json.dumps(recordDict, ensure_ascii=False)
+                bossAttentionData.RecordData = cPickle.dumps(recordDict, 2)
                 bossAttentionData.DataLen = len(bossAttentionData.RecordData)
         else:
             if not isAdd:
@@ -741,7 +740,7 @@
             bossAttention = PyGameDataStruct.tagDBPyBossAttention()
             bossAttention.clear()
             bossAttention.PlayerID = playerid
-            bossAttention.RecordData = json.dumps({bossid:isAdd}, ensure_ascii=False)
+            bossAttention.RecordData = cPickle.dumps({bossid:isAdd}, 2)
             bossAttention.DataLen = len(bossAttention.RecordData)
             self.bossAttentionDict[playerid] = bossAttention
         
@@ -755,7 +754,7 @@
         attentionData = self.bossAttentionDict.get(curPlayer.GetPlayerID())
         if not attentionData:
             return
-        bttentionDict = json.loads(attentionData.RecordData)
+        bttentionDict = cPickle.loads(attentionData.RecordData)
         packData = ChPyNetSendPack.tagGCBossAttentionInfo()
         packData.BossList = []
         for bossid, addState in bttentionDict.items():
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
index 8836b9a..a86f522 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/GameWorldLogic/GameWorldFamilyWar.py
@@ -32,7 +32,7 @@
 
 import random
 import copy
-import json
+import cPickle
 
 '''
 1. 仙盟改名
@@ -80,8 +80,8 @@
 def SetBatRecFamilyNameA(recData, familyNameA): return recData.SetStrValue1(familyNameA)
 def GetBatRecFamilyNameB(recData): return recData.GetStrValue2()
 def SetBatRecFamilyNameB(recData, familyNameB): return recData.SetStrValue2(familyNameB)
-def GetBatRecDissolutionID(recData): return [] if not recData.GetStrValue3() else json.loads(recData.GetStrValue3()) # 解散的家族ID列表 [familyID, ...]
-def SetBatRecDissolutionID(recData, dissFamilyIDList): return recData.SetStrValue3(json.dumps(dissFamilyIDList, ensure_ascii=False))
+def GetBatRecDissolutionID(recData): return [] if not recData.GetStrValue3() else cPickle.loads(recData.GetStrValue3()) # 解散的家族ID列表 [familyID, ...]
+def SetBatRecDissolutionID(recData, dissFamilyIDList): return recData.SetStrValue3(cPickle.dumps(dissFamilyIDList, 2))
 
 ''' 王者仙盟
 value1        家族ID
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
index 051fa9f..11cd5dd 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/CrossRealmPlayer.py
@@ -28,7 +28,8 @@
 import NetPackCommon
 import IpyGameDataPY
 import PyGameData
-
+import cPickle
+import json
 # 获取玩家跨服服务器上的名字
 #===============================================================================
 # def GetCrossPlayerName(curPlayer):
@@ -285,11 +286,11 @@
         GameWorld.DebugLog("查看跨服玩家,是本服玩家,直接回复!tagPlayerID=%s" % (tagPlayerID), playerID)
         sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
         sendPack.PlayerID = tagPlayerID
-        sendPack.PropData = curCache.GetPropData()
+        sendPack.PropData = json.dumps(cPickle.loads(curCache.GetPropData()), ensure_ascii=False)
         sendPack.PropDataSize = len(sendPack.PropData)
-        sendPack.ItemData = PlayerViewCache.GetItemData(curCache)
+        sendPack.ItemData = json.dumps(cPickle.loads(PlayerViewCache.GetItemData(curCache)), ensure_ascii=False)
         sendPack.ItemDataSize = len(sendPack.ItemData)
-        sendPack.PlusData = PlayerViewCache.GetPlusData(curCache)
+        sendPack.PlusData = json.dumps(cPickle.loads(PlayerViewCache.GetPlusData(curCache)), ensure_ascii=False)
         sendPack.PlusDataSize = len(sendPack.PlusData)
         NetPackCommon.SendFakePack(curPlayer, sendPack)
         return
@@ -346,11 +347,11 @@
     PropData, ItemData, PlusData = cacheInfo
     sendPack = ChPyNetSendPack.tagSCQueryPlayerCacheResult()
     sendPack.PlayerID = tagPlayerID
-    sendPack.PropData = PropData
+    sendPack.PropData = json.dumps(cPickle.loads(PropData), ensure_ascii=False)
     sendPack.PropDataSize = len(sendPack.PropData)
-    sendPack.ItemData = ItemData
+    sendPack.ItemData = json.dumps(cPickle.loads(ItemData), ensure_ascii=False)
     sendPack.ItemDataSize = len(sendPack.ItemData)
-    sendPack.PlusData = PlusData
+    sendPack.PlusData = json.dumps(cPickle.loads(PlusData), ensure_ascii=False)
     sendPack.PlusDataSize = len(sendPack.PlusData)
     NetPackCommon.SendFakePack(curPlayer, sendPack)
     return
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBOper.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBOper.py
index dd1e215..92a73b4 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBOper.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerDBOper.py
@@ -27,7 +27,7 @@
 import IPY_GameServer
 import ReadChConfig
 import base64
-import json
+import cPickle
 
 #[isBase64, gbk]
 EncodingList = ReadChConfig.GetEvalChConfig("EncodingTex")
@@ -153,7 +153,7 @@
     sendDict, callFunc, extendValueList = g_dbCommandList.pop(0)
     
     #0:不返回,1:DB返回信息到GameServer
-    GameWorld.GetGameWorld().SendDBOper(1, json.dumps(sendDict, ensure_ascii=False))
+    GameWorld.GetGameWorld().SendDBOper(1, cPickle.dumps(sendDict, 2))
     GameWorld.Log("send dbcommand:%s"%sendDict)
     
     g_proccessCmdInfo = [callFunc, extendValueList]
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
index 2ac4979..a8fc787 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFamilyAction.py
@@ -34,7 +34,7 @@
 import PlayerControl
 import IPY_GameServer
 import DataRecordPack
-import json
+import cPickle
 #---------------------------------------------------------------------
 
 ## 设置玩家家族行为
@@ -45,7 +45,7 @@
 #  @return None
 def MapServer_PlayerFamilyActionNote(curPlayer, actionType, actionData, tick):
     
-    actionDataList = json.loads(actionData)
+    actionDataList = cPickle.loads(actionData)
     
     familyId = curPlayer.GetFamilyID()
     
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
index 68c9778..e65872c 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerFriend.py
@@ -28,7 +28,7 @@
 import copy
 import PlayerViewCache
 import PlayerTeam
-import json
+import cPickle
 
 #---------------------------------------------------------------------
 
@@ -82,7 +82,7 @@
             #玩家的数据没有缓存过
             PlayerControl.NotifyCode(curPlayer, 'Friend_OffLine')
             return
-        cacheDict = json.loads(curCache.GetPropData())
+        cacheDict = cPickle.loads(curCache.GetPropData())
         tagLV = cacheDict["LV"]
     else:
         tagLV = tagPlayer.GetLV()
@@ -324,7 +324,7 @@
         PlayerControl.NotifyCode(srcPlayer, 'Friend_MakeFriend', [curPlayer.GetName()])
         #srcPlayer.MapServer_QueryPlayerResult(0, 0, 'AddFriendSucceed', "", 0)
     else:
-        cacheDict = json.loads(curCache.GetPropData())
+        cacheDict = cPickle.loads(curCache.GetPropData())
         PlayerControl.NotifyCode(curPlayer, 'Friend_MakeFriend', [cacheDict['Name']])  
         # 记录等对方上线通知地图,任务等会用到触发逻辑,通用记录次数即可, MapServer_SyncFriendInfo为具体的好友数量,根据策划需求制作
         pass
@@ -396,7 +396,7 @@
         curCache = PlayerViewCache.ViewCacheMgr.FindCache(tagID)
         if not curCache:
             return
-        cacheDict = json.loads(curCache.GetPropData())
+        cacheDict = cPickle.loads(curCache.GetPropData())
         playerName = cacheDict['Name']
     else:
         playerName = tagPlayer.GetName()
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py
index 4daf6d4..ca043b2 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerGeTui.py
@@ -25,6 +25,7 @@
 import PyDataManager
 import time
 import json
+import cPickle
 # VIP权限
 Def_Onoff_VIPCount = 5
 (
@@ -282,14 +283,14 @@
         if curPlayer and not PlayerControl.GetIsTJG(curPlayer):
             continue
 
-        recordDict = json.loads(bossAttentionData.RecordData)
-        if recordDict.get(str(bossID), 0) in [0, 9]:
+        recordDict = cPickle.loads(bossAttentionData.RecordData)
+        if recordDict.get(bossID, 0) in [0, 9]:
             #0-默认未关注, 1-主动关注, 2-自动关注, 9-主动取消关注
             continue
         curCache = PlayerViewCache.ViewCacheMgr.FindCache(playerID)
         if not curCache:
             continue
-        cacheDict = json.loads(curCache.GetPropData())
+        cacheDict = cPickle.loads(curCache.GetPropData())
         if not CheckCanGeTui(cacheDict, geTuiType):
             # 过滤个推
             continue
@@ -327,7 +328,7 @@
     if not curCache:
         return
 
-    cacheDict = json.loads(curCache.GetPropData())
+    cacheDict = cPickle.loads(curCache.GetPropData())
     if not CheckCanGeTui(cacheDict, Def_Onoff_Chat):
         # 过滤个推
         return
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py
index e5612fa..f944dc9 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerSocial.py
@@ -26,7 +26,7 @@
 import IpyGameDataPY
 import PlayerViewCache
 import PyGameData
-import json
+import cPickle
 #--------------------社交圈基本结构-------------------
 # 社交圈
 class SocialPlayers(object):
@@ -723,7 +723,7 @@
             playerSocial.RealmLV = 1
             playerSocial.OnlineType = ChConfig.Def_Offline
         else:
-            cacheDict = json.loads(curCache.GetPropData())
+            cacheDict = cPickle.loads(curCache.GetPropData())
     
             playerSocial.clear()
             playerSocial.PlayerID = playerID
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
index 59a7206..e71da50 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerTalk.py
@@ -28,7 +28,7 @@
 import CrossRealmMsg
 import ChNetSendPack
 import NetPackCommon
-import json
+import cPickle
 import PlayerGeTui
 import re
 
@@ -101,7 +101,7 @@
         return
     
     if curCache:
-        cacheDict = json.loads(curCache.GetPropData())
+        cacheDict = cPickle.loads(curCache.GetPropData())
         tagPlayerName = cacheDict["Name"]
         
     talkType = sendPack.GetTalkType()
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
index 525da05..3da6842 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerViewCache.py
@@ -32,6 +32,7 @@
 import ChConfig
 
 import time
+import cPickle
 import json
 
 ViewCacheMgr = GameWorld.GameWorldData.GetPlayerViewCacheMgr()
@@ -85,7 +86,7 @@
     
     # 同步更新助战信息
     if PlayerFBHelpBattle.IsInHelpBattleCheckInList(PlayerID):
-        PropDataDict = json.loads(PropData)
+        PropDataDict = cPickle.loads(PropData)
         fightPower = PropDataDict.get("FightPower", 0)
         familyID = PropDataDict.get("FamilyID", 0)
         playerName = PropDataDict.get("Name", "")
@@ -214,11 +215,11 @@
         sendPack.PlusDataSize = len(sendPack.PlusData)
     else:
         #成功回包 缓存数据
-        sendPack.PropData = curCache.GetPropData()
+        sendPack.PropData = json.dumps(cPickle.loads(curCache.GetPropData()), ensure_ascii=False)
         sendPack.PropDataSize = len(sendPack.PropData)
-        sendPack.ItemData = GetItemData(curCache)
+        sendPack.ItemData = json.dumps(cPickle.loads(GetItemData(curCache)), ensure_ascii=False)
         sendPack.ItemDataSize = len(sendPack.ItemData)
-        sendPack.PlusData = GetPlusData(curCache)
+        sendPack.PlusData = json.dumps(cPickle.loads(GetPlusData(curCache)), ensure_ascii=False)
         sendPack.PlusDataSize = len(sendPack.PlusData)
         
     NetPackCommon.SendFakePack(curPlayer, sendPack)
@@ -236,7 +237,7 @@
         return
     
     playerEquipList = []
-    equipItemList = json.loads(itemData)
+    equipItemList = cPickle.loads(itemData)
     for equipItemDict in equipItemList:
         equipIndex = equipItemDict["ItemIndex"]
         if equipIndex not in ShareDefine.RoleEquipType:
@@ -276,7 +277,7 @@
             answerPack.OnlineType = ChConfig.Def_Offline
             answerPack.ServerGroupID = 0
         else:
-            cacheDict = json.loads(curCache.GetPropData())
+            cacheDict = cPickle.loads(curCache.GetPropData())
     
             answerPack.PlayerID = clientPack.PlayerID
             answerPack.PlayerName = cacheDict["Name"]
@@ -305,14 +306,14 @@
     curCache = ViewCacheMgr.FindCache(playerID)
     if not curCache:
         return
-    PropData = json.loads(curCache.GetPropData())
+    PropData = cPickle.loads(curCache.GetPropData())
     PropData["FamilyID"] = familyID
     PropData["FamilyName"] = familyName
     playerLV = PropData["LV"]
     
-    PropData = json.dumps(PropData, ensure_ascii=False)
-    ItemData = curCache.GetItemData()
-    PlusData = curCache.GetPlusData()
+    PropData = cPickle.dumps(PropData, 2)
+    ItemData = GetItemData(curCache)
+    PlusData = GetPlusData(curCache)
     UpdatePlayerCache(playerID, PropData, ItemData, PlusData, True if playerLV > 150 else False)  
     return
 
diff --git a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
index 992ecc5..1e12485 100644
--- a/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
+++ b/ServerPython/CoreServerGroup/GameServer/Script/Player/PlayerXMZZ.py
@@ -36,6 +36,7 @@
 import random
 import json
 import math
+import cPickle
 
 RecType = ShareDefine.Def_UniversalGameRecType_XMZZStageRecord
 RecType1 = ShareDefine.Def_UniversalGameRecType_XMZZPKInfoRecord
@@ -265,14 +266,13 @@
         curCache = PlayerViewCache.ViewCacheMgr.FindCache(pkPlayerID)
         if not curCache:
             return
-        PropData, ItemData = curCache.GetPropData(), curCache.GetItemData()
         
         packData = ChPyNetSendPack.tagGCXMZZFightInfo()
         packData.Clear()
         packData.PlayerID = pkPlayerID
-        packData.PropData = PropData
+        packData.PropData = json.dumps(cPickle.loads(curCache.GetPropData()), ensure_ascii=False)
         packData.PropDataSize = len(packData.PropData)
-        packData.ItemData = ItemData
+        packData.ItemData = json.dumps(cPickle.loads(PlayerViewCache.GetItemData(curCache)), ensure_ascii=False)
         packData.ItemDataSize = len(packData.ItemData)
         NetPackCommon.SendFakePack(curPlayer, packData)
         return
@@ -674,14 +674,15 @@
                 #已匹配过的跳过
                 continue
             
+            propDataDict = cPickle.loads(curCache.GetPropData())
+            itemDataDict = cPickle.loads(itemData)
             if playerID in g_playerPowerDict:
                 power = g_playerPowerDict[playerID]
             else:
-                propDataDict = eval(curCache.GetPropData())
                 power = propDataDict.get('FightPower', 0)
                 g_playerPowerDict[playerID] = power
             
-            pkDataDict[playerID] = [curCache.GetPropData(), curCache.GetItemData()]
+            pkDataDict[playerID] = [propDataDict, itemDataDict]
             #GameWorld.DebugLog('    筛选对手 playerID=%s,power=%s' % (playerID, power))
             if minPower1 < power < myPower:
                 underList1.append(playerID)
@@ -715,15 +716,15 @@
     if isRobotNPC:
         #机器人, 职业随机
         openJob = IpyGameDataPY.GetFuncEvalCfg("OpenJob")
-        PropData = str({"Job":random.choice(openJob), "LV":curPlayer.GetLV()})
-        ItemData = "" # 前端自己根据职业及NPC等级处理
+        PropData = {"Job":random.choice(openJob), "LV":curPlayer.GetLV()}
+        ItemData = {} # 前端自己根据职业及NPC等级处理
     else:
         if myPlayerID in g_historyPKDict:
             g_historyPKDict[myPlayerID].append(pkPlayerID)
         else:
             g_historyPKDict[myPlayerID] = [pkPlayerID]
             
-        PropData, ItemData = pkDataDict.get(pkPlayerID, ["", ""])
+        PropData, ItemData = pkDataDict.get(pkPlayerID, [{}, {}])
     XMZZManager.vsPlayerIDDict[myPlayerID] = pkPlayerID
 
     GameWorld.DebugLog('   仙魔之争匹配对手信息 pkPlayerID=%s, PropData=%s, overInfo=%s' % (pkPlayerID, PropData, overInfo), myPlayerID)
@@ -732,16 +733,16 @@
     packData = ChPyNetSendPack.tagGCXMZZFightInfo()
     packData.Clear()
     packData.PlayerID = pkPlayerID
-    packData.PropData = PropData
+    packData.PropData = json.dumps(PropData, ensure_ascii=False)
     packData.PropDataSize = len(packData.PropData)
-    packData.ItemData = ItemData
+    packData.ItemData = json.dumps(ItemData, ensure_ascii=False)
     packData.ItemDataSize = len(packData.ItemData)
     NetPackCommon.SendFakePack(curPlayer, packData)
     
     #通知地图
     pkPlayerPropData = {}
     if PropData:
-        pkPlayerPropData = eval(PropData)
+        pkPlayerPropData = PropData
     else:
         GameWorld.ErrLog("仙魔之争没有匹配到对手信息!fightPower=%s" % curPlayer.GetFightPower(), myPlayerID)
     vsPlayerInfo = [pkPlayerID, pkPlayerPropData]
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
index 3be21b8..5697e1b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerFamily.py
@@ -36,7 +36,7 @@
 import GameFuncComm
 import PlayerTJG
 import IpyGameDataPY
-import json
+import cPickle
 
 import time
 import random
@@ -591,7 +591,7 @@
             return
 
     #请求记录申请进入家族信息
-    sendMsg = json.dumps([familyID, curPlayer.GetFightPower()])
+    sendMsg = cPickle.dumps([familyID, curPlayer.GetFightPower()], 2)
     curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_AddFamilyAction, 
                                         ShareDefine.Def_ActionType_FamilyAdd, '', sendMsg, len(sendMsg))
     
@@ -746,7 +746,7 @@
 ## 添加家族事件记录
 def AddFamilyEventNote(curPlayer, eventType, valueList):
     ##同步记录到GameServer, eventType默认为value1
-    sendMsg = json.dumps([eventType] + valueList, ensure_ascii=False)
+    sendMsg = cPickle.dumps([eventType] + valueList, 2)
     curPlayer.GameServer_QueryPlayerByID(ChConfig.queryType_AddFamilyAction, ShareDefine.Def_ActionType_FamilyEvent, '', sendMsg, len(sendMsg))
     GameWorld.DebugLog("AddFamilyEventNote sendMsg=%s" % sendMsg)
     return
diff --git a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
index 9384eae..b25ce9b 100644
--- a/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
+++ b/ServerPython/ZoneServerGroup/map1_8G/MapServer/MapServerData/Script/Player/PlayerViewCacheTube.py
@@ -32,7 +32,7 @@
 import BossHurtMng
 
 import time
-import json
+import cPickle
 
 Def_Process_Tick = "ProcessPlayerCache"
 ##玩家下线同步
@@ -169,9 +169,9 @@
     curPlayerPlusDict["Fruit"] = PlayerAttrFruit.GetAttrFruitEatCntDict(curPlayer)
     
     #-----------
-    curPlayerPropData = json.dumps(curPlayerPropDict, ensure_ascii=False)
-    curPlayerItemData = json.dumps(curEquipItemList, ensure_ascii=False)
-    curPlayerPlusData = json.dumps(__RemoveEmptyDataKey(curPlayerPlusDict), ensure_ascii=False)
+    curPlayerPropData = cPickle.dumps(curPlayerPropDict, 2)
+    curPlayerItemData = cPickle.dumps(curEquipItemList, 2)
+    curPlayerPlusData = cPickle.dumps(__RemoveEmptyDataKey(curPlayerPlusDict), 2)
     return (curPlayerPropData, curPlayerItemData, curPlayerPlusData)
 
 def __RemoveEmptyDataKey(dataDict):
diff --git a/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/ProjSpecialProcess.py b/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/ProjSpecialProcess.py
index 2959052..a634f1d 100644
--- a/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/ProjSpecialProcess.py
+++ b/ServerPython/db/PyMongoDataServer/GMToolLogicProcess/ProjSpecialProcess.py
@@ -97,7 +97,7 @@
     funcName = ''
     try:
         # 获得gm命令信息
-        gmCmdDict = json.loads(cmd)          
+        gmCmdDict = eval(cmd)          
         funcName = gmCmdDict.get(GMCommon.Def_GMKey_Type, '')  
 
         if funcName == None:                        

--
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